Player Matchup

Set
Set
BPPAsizn
Set
Level 29
God Stats
0W - 2L
1,672 SR
Queue Stats
120W - 149L
1,455 Elo+
Party 2
Terra
Terra
P0rco jerme
Terra
Level 10
God Stats
0W - 1L
1,685 SR
Queue Stats
13W - 9L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ragnarok1539
Ah Muzen Cab
Level 30
God Stats
1W - 3L
1,506 SR
Queue Stats
249W - 269L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VetrymOJ
Morgan Le Fay
Level 23
God Stats
24W - 18L
1,645 SR
Queue Stats
134W - 144L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
breadface55
Guan Yu
Level 4
God Stats
2W - 2L
1,533 SR
Queue Stats
63W - 64L
1,441 Elo+
Solo
Team Averages
Level 19
1,608 SR
1,466 Elo+

VS

Team Averages
Level 21
1,462 SR
1,419 Elo+
Jing Wei
Jing Wei
Dextrose57
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 93L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
FunkierBead358
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,402 Elo+
Solo
Anubis
Anubis
Smok3yMcPuff
Anubis
Level 11
God Stats
1W - 3L
1,101 SR
Queue Stats
3W - 10L
1,129 Elo+
Solo
Bacchus
Bacchus
evan4456
Bacchus
Level 27
God Stats
11W - 4L
1,649 SR
Queue Stats
106W - 108L
1,504 Elo+
Party 1
Mercury
Mercury
ryanbroen
Mercury
Level 35
God Stats
28W - 26L
1,559 SR
Queue Stats
182W - 198L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,792
514
7,523
13,580
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 2 / 3
8,457
403
5,691
11,591
9,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Ragnarok1539
Ah Muzen Cab
15
1 / 3 / 5
9,506
453
7,903
12,551
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
VetrymOJ
Morgan Le Fay
19
13 / 2 / 4
12,192
581
19,581
11,321
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
breadface55
Guan Yu
12
1 / 7 / 1
8,650
412
8,659
14,302
8,730
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dextrose57
Jing Wei
14
1 / 4 / 4
8,694
414
6,742
13,760
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 2 / 2
13,919
663
16,409
17,197
10,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
14
0 / 11 / 1
8,904
424
4,584
16,580
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
evan4456
Bacchus
15
2 / 2 / 6
10,177
485
7,799
16,258
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
ryanbroen
Mercury
20
5 / 1 / 4
12,376
589
9,767
11,533
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
20
Kills
19
19
Deaths
20
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Jing Wei
Dextrose57
Jing Wei
1
4
4
0.75
W
11
2
2
6
L
0
2
3
0.75
L
Ah Muzen Cab
Ragnarok1539
Ah Muzen Cab
1
3
5
1.17
W
Anubis
0
11
1
0.05
L
Morgan Le Fay
VetrymOJ
Morgan Le Fay
13
2
4
7.5
L
Guan Yu
breadface55
Guan Yu
1
7
1
0.21
W
Bacchus
evan4456
Bacchus
2
2
6
2.5
W
Mercury
ryanbroen
Mercury
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,357
Damage
45,301
63,345
Taken
75,328
33,875
Mitigated
46,635
13,005
Healing
20,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,523
3,454
0
392
13,580
5,739
2,222
6,914
6,666
0
62,910
W
Jing Wei
Dextrose57
Jing Wei
6,742
4,215
0
5,541
13,760
4,758
0
5,065
8,695
0
50,189
W
16,409
1,504
110
7,878
17,197
10,315
2,160
1,844
15,353
100,818
0
L
5,691
857
1,426
2,714
11,591
9,395
408
4,738
6,853
30,246
0
L
Ah Muzen Cab
Ragnarok1539
Ah Muzen Cab
7,903
4,525
0
5,471
12,551
5,202
216
3,008
9,543
0
64,049
W
Anubis
4,584
228
0
2,874
16,580
8,445
1,015
9,237
7,343
45,414
0
L
Morgan Le Fay
VetrymOJ
Morgan Le Fay
19,581
1,482
0
942
11,321
4,809
87
5,944
5,377
85,028
0
L
Guan Yu
breadface55
Guan Yu
8,659
2,649
224
1,836
14,302
8,730
199
8,188
6,114
0
38,797
W
Bacchus
evan4456
Bacchus
7,799
883
0
3,478
16,258
17,502
0
7,625
8,633
19,743
0
W
Mercury
ryanbroen
Mercury
9,767
5,203
0
476
11,533
5,615
0
1,501
10,032
0
107,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
54,070
491
Minions Killed
576
0
Camps Cleared
0
1,875,383
Distance Traveled
1,979,859
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,792
514
108
5
0
396,465
0
W
Jing Wei
8,694
414
114
5
0
368,198
4
W
Ah Puch
13,919
663
188
9
0
387,265
2
L
Terra
8,457
403
56
3
0
402,628
0
L
Ah Muzen Cab
9,506
453
104
5
0
386,258
3
W
Anubis
8,904
424
81
4
0
299,895
0
L
Morgan Le Fay
12,192
581
134
6
0
415,347
1
L
Guan Yu
8,650
412
89
4
0
274,685
0
W
Bacchus
10,177
485
31
1
0
446,784
1
W
Mercury
12,376
589
162
8
0
477,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role