Player Matchup

Thor
Thor
Huoman-Warrior
Thor
Level 125
God Stats
23W - 16L
1,624 SR
Queue Stats
268W - 216L
1,462 Elo+
Party 3
Arachne
Arachne
MarcXx2
Arachne
Level 6
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 7L
1,157 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Seliath
Morgan Le Fay
Level 158
God Stats
49W - 38L
1,647 SR
Queue Stats
508W - 441L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
ho_shanbosiii
Gilgamesh
Level 13
God Stats
2W - 7L
1,212 SR
Queue Stats
17W - 20L
1,488 Elo+
Party 3
Heimdallr
Heimdallr
χιασ
Heimdallr
Level 159
God Stats
9W - 12L
1,417 SR
Queue Stats
232W - 210L
1,659 Elo+
Party 2
Team Averages
Level 92
1,440 SR
1,463 Elo+

VS

Team Averages
Level 46
1,399 SR
1,234 Elo+
Ymir
Ymir
Fluxflut
Ymir
Level 37
God Stats
13W - 37L
1,234 SR
Queue Stats
67W - 210L
1,178 Elo+
Party 1
Arachne
Arachne
GundaSBT
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 201L
1,195 Elo+
Party 1
Cupid
Cupid
Thecrystal2nd
Cupid
Level 97
God Stats
1W - 4L
1,743 SR
Queue Stats
84W - 210L
1,200 Elo+
Party 1
Baron Samedi
Baron Samedi
aryan C2K
Baron Samedi
Level 24
God Stats
22W - 42L
1,332 SR
Queue Stats
131W - 211L
1,336 Elo+
Party 1
Neith
Neith
zamshforu
Neith
Level 42
God Stats
3W - 13L
1,186 SR
Queue Stats
92W - 205L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 6
13,508
587
10,964
16,985
17,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
MarcXx2
Arachne
17
7 / 3 / 9
12,343
537
6,988
13,396
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Seliath
Morgan Le Fay
19
9 / 0 / 10
13,583
591
17,967
8,985
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ho_shanbosiii
Gilgamesh
16
6 / 1 / 15
11,545
502
10,121
13,178
8,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
χιασ
Heimdallr
20
13 / 1 / 9
14,407
626
20,358
18,063
8,521
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 11 / 0
8,975
390
3,682
20,505
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
GundaSBT
Arachne
15
2 / 8 / 2
9,734
423
6,115
17,509
9,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 7 / 3
11,683
508
12,309
14,168
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
aryan C2K
Baron Samedi
17
2 / 7 / 2
9,656
420
4,738
15,849
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
zamshforu
Neith
16
1 / 8 / 2
9,865
429
8,202
17,848
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
41
Kills
11
11
Deaths
41
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
11
0
0.09
L
Arachne
GundaSBT
Arachne
2
8
2
0.38
W
6
6
6
1.5
W
Arachne
MarcXx2
Arachne
7
3
9
3.83
W
Morgan Le Fay
Seliath
Morgan Le Fay
9
0
10
14
L
5
7
3
0.93
L
Baron Samedi
aryan C2K
Baron Samedi
2
7
2
0.43
W
Gilgamesh
ho_shanbosiii
Gilgamesh
6
1
15
13.5
L
Neith
zamshforu
Neith
1
8
2
0.25
W
Heimdallr
χιασ
Heimdallr
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,398
Damage
35,046
70,607
Taken
85,879
45,495
Mitigated
41,228
18,646
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,682
327
0
2,196
20,505
12,669
0
4,249
16,074
26,467
0
L
Arachne
GundaSBT
Arachne
6,115
3,390
0
3,702
17,509
9,039
0
1,509
15,930
0
51,408
W
10,964
2,699
0
0
16,985
17,225
2,733
722
16,181
0
68,516
W
Arachne
MarcXx2
Arachne
6,988
5,370
0
2,305
13,396
6,919
714
2,010
11,340
0
68,368
W
Morgan Le Fay
Seliath
Morgan Le Fay
17,967
1,401
90
2,809
8,985
4,186
2,137
1,552
7,229
98,271
0
L
12,309
6,021
22
1,428
14,168
6,867
1,443
2,999
11,049
0
63,499
L
Baron Samedi
aryan C2K
Baron Samedi
4,738
153
0
3,273
15,849
7,423
0
7,338
8,109
50,620
0
W
Gilgamesh
ho_shanbosiii
Gilgamesh
10,121
2,208
1,243
1,503
13,178
8,644
838
1,478
11,640
0
26,244
L
Neith
zamshforu
Neith
8,202
2,624
0
5,746
17,848
5,230
0
1,071
16,749
0
72,058
W
Heimdallr
χιασ
Heimdallr
20,358
13,106
0
10,696
18,063
8,521
7,798
2,158
15,797
0
142,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,386
Gold Earned
49,913
647
Minions Killed
454
0
Camps Cleared
0
2,227,865
Distance Traveled
2,013,178
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,975
390
33
1
0
429,352
4
L
Arachne
9,734
423
89
4
0
393,147
2
W
Thor
13,508
587
130
6
0
355,947
0
W
Arachne
12,343
537
124
5
0
507,213
2
W
Morgan Le Fay
13,583
591
167
7
0
469,411
6
L
Cupid
11,683
508
125
5
0
376,521
3
L
Baron Samedi
9,656
420
86
4
0
387,674
3
W
Gilgamesh
11,545
502
28
1
0
513,060
7
L
Neith
9,865
429
121
5
0
426,484
6
W
Heimdallr
14,407
626
198
9
0
382,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role