Player Matchup

Danzaburou
Danzaburou
Gynzzo
Danzaburou
Level 28
God Stats
5W - 1L
1,676 SR
Queue Stats
85W - 93L
1,359 Elo+
Party 3
Yemoja
Yemoja
MynLaW
Yemoja
Level 11
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 10L
1,257 Elo+
Party 3
Thor
Thor
dannsuh
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,312 Elo+
Solo
Erlang Shen
Erlang Shen
davibi
Erlang Shen
Level 18
God Stats
2W - 4L
1,288 SR
Queue Stats
51W - 53L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
rikybo2000
Ah Puch
Level 28
God Stats
7W - 2L
1,662 SR
Queue Stats
84W - 87L
1,404 Elo+
Party 2
Team Averages
Level 23
1,567 SR
1,344 Elo+

VS

Team Averages
Level 11
1,596 SR
1,474 Elo+
Ah Puch
Ah Puch
Bababooty
Ah Puch
Level 28
God Stats
2W - 2L
1,788 SR
Queue Stats
41W - 29L
1,707 Elo+
Solo
Ra
Ra
Ethereal44
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Skuffi200
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,163 Elo+
Solo
Jing Wei
Jing Wei
TomShin
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
bvig2000
Ymir
Level 8
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gynzzo
Danzaburou
17
11 / 1 / 7
11,253
563
11,973
16,341
5,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
MynLaW
Yemoja
14
2 / 4 / 12
8,923
446
4,480
11,213
7,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
dannsuh
Thor
13
0 / 6 / 4
8,662
433
886
10,221
3,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
davibi
Erlang Shen
17
7 / 5 / 5
10,967
548
7,117
16,327
13,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
rikybo2000
Ah Puch
18
14 / 2 / 6
11,659
583
22,758
15,925
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bababooty
Ah Puch
19
12 / 4 / 1
12,590
630
22,406
14,139
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 13 / 1
8,067
403
8,741
13,775
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Skuffi200
Fenrir
15
3 / 6 / 5
9,691
485
5,622
19,441
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
TomShin
Jing Wei
12
0 / 10 / 1
7,735
387
3,727
10,813
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
2 / 3 / 1
8,349
417
5,916
12,771
11,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
34
Kills
18
18
Deaths
36
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bababooty
Ah Puch
12
4
1
3.13
L
1
13
1
0.12
W
Danzaburou
Gynzzo
Danzaburou
11
1
7
14.5
W
Yemoja
MynLaW
Yemoja
2
4
12
2
L
Fenrir
Skuffi200
Fenrir
3
6
5
0.92
L
Jing Wei
TomShin
Jing Wei
0
10
1
0.05
L
Ymir
2
3
1
0.83
W
Thor
dannsuh
Thor
0
6
4
0.33
W
Erlang Shen
davibi
Erlang Shen
7
5
5
1.9
W
Ah Puch
rikybo2000
Ah Puch
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
46,412
70,027
Taken
70,939
35,949
Mitigated
32,901
24,211
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bababooty
Ah Puch
22,406
1,850
0
5,075
14,139
5,622
1,494
5,399
8,102
92,308
0
L
8,741
550
326
764
13,775
4,408
1,325
7,046
6,237
40,679
0
W
Danzaburou
Gynzzo
Danzaburou
11,973
7,312
0
8,939
16,341
5,716
2,281
7,232
9,109
0
83,650
W
Yemoja
MynLaW
Yemoja
4,480
1,163
2,726
2,428
11,213
7,341
795
5,928
5,285
21,209
0
L
Fenrir
Skuffi200
Fenrir
5,622
1,345
0
7,444
19,441
7,450
31
5,636
13,522
0
50,643
L
Jing Wei
TomShin
Jing Wei
3,727
2,905
0
30
10,813
3,815
188
3,467
7,174
0
23,496
L
Ymir
5,916
308
369
2,376
12,771
11,606
366
4,672
7,983
35,827
0
W
Thor
dannsuh
Thor
886
408
0
1,389
10,221
3,325
0
4,459
5,762
0
33,195
W
Erlang Shen
davibi
Erlang Shen
7,117
3,823
0
1,453
16,327
13,575
190
9,968
6,359
83
35,916
W
Ah Puch
rikybo2000
Ah Puch
22,758
2,314
167
7,109
15,925
5,992
2,572
9,476
6,449
70,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
46,432
402
Minions Killed
427
0
Camps Cleared
0
1,719,041
Distance Traveled
1,534,239
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,590
630
159
8
0
324,347
2
L
Ra
8,067
403
76
4
0
302,687
0
W
Danzaburou
11,253
563
118
6
0
330,403
0
W
Yemoja
8,923
446
32
2
0
324,469
0
L
Fenrir
9,691
485
82
4
0
292,781
1
L
Jing Wei
7,735
387
52
3
0
255,204
0
L
Ymir
8,349
417
58
3
0
359,220
0
W
Thor
8,662
433
74
4
0
364,147
0
W
Erlang Shen
10,967
548
72
4
0
364,320
0
W
Ah Puch
11,659
583
106
5
0
335,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role