Player Matchup

He Bo
He Bo
DoloXL
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 1
Mercury
Mercury
GODNOHA
Mercury
Level 3
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 2
Gilgamesh
Gilgamesh
jxey
Gilgamesh
Level 24
God Stats
0W - 3L
1,115 SR
Queue Stats
38W - 39L
1,526 Elo+
Solo
Olorun
Olorun
litwoes910
Olorun
Level 3
God Stats
1W - 2L
1,693 SR
Queue Stats
8W - 18L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
lucakurama
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,381 Elo+
Party 2
Team Averages
Level 11
1,413 SR
1,376 Elo+

VS

Team Averages
Level 19
1,420 SR
1,403 Elo+
Yemoja
Yemoja
CattieWAFattie
Yemoja
Level 24
God Stats
52W - 57L
1,472 SR
Queue Stats
832W - 852L
1,426 Elo+
Solo
Neith
Neith
CommieBearz
Neith
Level 4
God Stats
2W - 2L
1,213 SR
Queue Stats
4W - 6L
1,158 Elo+
Solo
Bastet
Bastet
CutieForTwheny
Bastet
Level 11
God Stats
7W - 4L
1,362 SR
Queue Stats
37W - 16L
1,608 Elo+
Solo
Ra
Ra
RFlush
Ra
Level 29
God Stats
14W - 12L
1,551 SR
Queue Stats
46W - 48L
1,441 Elo+
Solo
Bellona
Bellona
SolumTempus
Bellona
Level 27
God Stats
21W - 16L
1,504 SR
Queue Stats
27W - 36L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DoloXL
He Bo
17
4 / 13 / 9
11,639
1,164
15,642
19,691
7,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
GODNOHA
Mercury
16
1 / 13 / 7
9,699
970
3,018
16,878
6,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
jxey
Gilgamesh
17
9 / 5 / 4
13,616
1,362
14,677
22,748
15,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
litwoes910
Olorun
15
0 / 7 / 4
8,805
881
2,825
9,256
3,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
lucakurama
Kukulkan
17
2 / 10 / 7
10,106
1,011
14,170
16,119
6,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 27
11,224
1,122
7,009
12,224
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
7 / 3 / 27
11,672
1,167
11,990
7,700
3,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
19 / 4 / 13
13,676
1,368
24,784
12,546
5,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
18
4 / 4 / 23
11,392
1,139
8,445
9,028
4,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SolumTempus
Bellona
19
15 / 2 / 20
13,370
1,337
21,065
14,393
8,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
157
16
Kills
47
48
Deaths
16
31
Assists
110
Player
Kills
Deaths
Assists
KDA
W
2
3
27
5.17
W
7
3
27
6.83
W
19
4
13
6.38
L
He Bo
DoloXL
He Bo
4
13
9
0.65
L
Mercury
GODNOHA
Mercury
1
13
7
0.35
W
Ra
4
4
23
3.88
W
Bellona
SolumTempus
Bellona
15
2
20
12.5
L
Gilgamesh
jxey
Gilgamesh
9
5
4
2.2
L
Olorun
litwoes910
Olorun
0
7
4
0.29
L
Kukulkan
lucakurama
Kukulkan
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,332
Damage
73,293
84,692
Taken
55,891
38,901
Mitigated
30,493
6,045
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,009
1,194
1,736
1,605
12,224
8,324
0
6,842
5,254
15,681
0
W
11,990
7,475
0
1,780
7,700
3,529
0
5,334
2,262
0
23,792
W
24,784
10,065
0
0
12,546
5,529
0
6,582
5,830
0
39,138
L
He Bo
DoloXL
He Bo
15,642
1,087
0
368
19,691
7,194
0
2,940
16,751
33,603
0
L
Mercury
GODNOHA
Mercury
3,018
1,363
0
0
16,878
6,337
0
1,912
14,966
0
12,405
W
Ra
8,445
1,831
179
1,014
9,028
4,218
0
5,356
3,592
40,468
0
W
Bellona
SolumTempus
Bellona
21,065
12,273
326
1,684
14,393
8,893
0
7,855
6,316
0
36,688
L
Gilgamesh
jxey
Gilgamesh
14,677
4,913
0
4,942
22,748
15,811
0
3,335
19,413
0
42,732
L
Olorun
litwoes910
Olorun
2,825
2,288
57
422
9,256
3,285
0
2,917
6,339
12,565
0
L
Kukulkan
lucakurama
Kukulkan
14,170
2,040
0
256
16,119
6,274
0
4,350
11,769
28,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
61,334
153
Minions Killed
189
3
Camps Cleared
10
749,790
Distance Traveled
882,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,224
1,122
26
3
1
185,714
0
W
Neith
11,672
1,167
31
3
0
126,113
0
W
Bastet
13,676
1,368
32
3
4
211,235
0
L
He Bo
11,639
1,164
49
5
1
165,862
0
L
Mercury
9,699
970
12
1
1
163,023
0
W
Ra
11,392
1,139
67
7
5
169,806
0
W
Bellona
13,370
1,337
33
3
0
189,738
0
L
Gilgamesh
13,616
1,362
51
5
1
182,843
0
L
Olorun
8,805
881
16
2
0
106,894
0
L
Kukulkan
10,106
1,011
25
3
0
131,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role