Player Matchup

Ra
Ra
Florin_Franuta
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
Not-Eldrik
Mercury
Level 45
God Stats
1W - 4L
1,128 SR
Queue Stats
36W - 32L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
Not-Noway2you
Kukulkan
Level 26
God Stats
0W - 3L
1,263 SR
Queue Stats
31W - 24L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
QuinteG2003
Gilgamesh
Level 47
God Stats
1W - 6L
1,266 SR
Queue Stats
25W - 28L
1,241 Elo+
Party 3
Chiron
Chiron
ananaspro77
Chiron
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,241 Elo+
Party 3
Team Averages
Level 34
1,331 SR
1,393 Elo+

VS

Team Averages
Level 58
1,432 SR
1,427 Elo+
Persephone
Persephone
Benyaa321
Persephone
Level 87
God Stats
57W - 44L
1,583 SR
Queue Stats
504W - 515L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CloudZ222TTV
Tsukuyomi
Level 22
God Stats
7W - 14L
1,236 SR
Queue Stats
90W - 87L
1,457 Elo+
Party 1
Vulcan
Vulcan
SherlockJoemes
Vulcan
Level 59
God Stats
7W - 4L
1,547 SR
Queue Stats
411W - 515L
1,337 Elo+
Party 1
Hachiman
Hachiman
Studnaffson11
Hachiman
Level 37
God Stats
1W - 2L
1,220 SR
Queue Stats
51W - 57L
1,457 Elo+
Solo
Nox
Nox
pricey999
Nox
Level 87
God Stats
14W - 8L
1,576 SR
Queue Stats
258W - 262L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,576
313
919
6,920
1,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Not-Eldrik
Mercury
16
1 / 5 / 1
9,695
462
3,961
13,898
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Not-Noway2you
Kukulkan
17
1 / 6 / 0
9,736
464
4,367
14,819
5,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
QuinteG2003
Gilgamesh
14
0 / 6 / 0
9,826
468
3,539
20,382
15,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
10
0 / 5 / 1
7,167
341
1,664
9,519
2,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Benyaa321
Persephone
18
3 / 0 / 4
13,054
622
11,517
6,160
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
CloudZ222TTV
Tsukuyomi
18
10 / 0 / 7
12,608
600
13,673
12,016
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 1 / 6
11,178
532
4,955
6,857
3,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Studnaffson11
Hachiman
17
10 / 1 / 5
11,815
563
10,207
9,574
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 12
10,741
511
9,279
11,413
4,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
27
27
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
Benyaa321
Persephone
3
0
4
5
W
Tsukuyomi
CloudZ222TTV
Tsukuyomi
10
0
7
13.5
L
0
5
0
0
L
Mercury
Not-Eldrik
Mercury
1
5
1
0.3
L
Kukulkan
Not-Noway2you
Kukulkan
1
6
0
0.17
L
Gilgamesh
QuinteG2003
Gilgamesh
0
6
0
0
W
1
1
6
4
W
Hachiman
Studnaffson11
Hachiman
10
1
5
12.5
L
Chiron
0
5
1
0.1
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
49,631
65,538
Taken
46,020
29,639
Mitigated
20,523
9,777
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Benyaa321
Persephone
11,517
71
0
3,323
6,160
2,452
636
1,207
4,953
91,403
0
W
Tsukuyomi
CloudZ222TTV
Tsukuyomi
13,673
3,839
0
7,027
12,016
5,087
2,913
2,667
9,349
0
73,041
L
919
140
321
1,002
6,920
1,689
266
1,396
5,524
21,743
0
L
Mercury
Not-Eldrik
Mercury
3,961
1,091
0
256
13,898
5,122
0
5,344
8,554
0
68,486
L
Kukulkan
Not-Noway2you
Kukulkan
4,367
122
0
2,852
14,819
5,463
0
7,405
7,414
68,790
0
L
Gilgamesh
QuinteG2003
Gilgamesh
3,539
170
0
2,607
20,382
15,140
0
7,311
13,071
654
36,595
W
4,955
1,466
611
2,655
6,857
3,688
1,328
1,345
5,512
54,458
0
W
Hachiman
Studnaffson11
Hachiman
10,207
5,167
0
3,148
9,574
4,372
6,609
1,051
8,523
0
65,903
L
Chiron
1,664
264
684
2,055
9,519
2,225
270
4,295
5,224
0
20,460
W
9,279
662
1,387
6,663
11,413
4,924
2,676
1,601
9,812
55,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
59,396
445
Minions Killed
568
0
Camps Cleared
0
1,632,147
Distance Traveled
2,044,246
6
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,054
622
149
7
0
366,741
8
W
Tsukuyomi
12,608
600
124
6
0
470,546
13
L
Ra
6,576
313
31
1
0
261,765
0
L
Mercury
9,695
462
129
6
0
415,388
1
L
Kukulkan
9,736
464
158
8
0
319,041
2
L
Gilgamesh
9,826
468
88
4
0
379,547
2
W
Vulcan
11,178
532
108
5
0
436,514
7
W
Hachiman
11,815
563
110
5
0
354,711
6
L
Chiron
7,167
341
39
2
0
256,406
1
W
Nox
10,741
511
77
4
0
415,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role