Player Matchup

Scylla
Scylla
Acline14
Scylla
Level 7
God Stats
5W - 7L
1,381 SR
Queue Stats
5W - 9L
1,060 Elo+
Party 1
Thor
Thor
PrincessTwo8582
Thor
Level 7
God Stats
0W - 3L
1,042 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 1
Chaac
Chaac
VaderNader
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,348 Elo+
Party 1
Team Averages
Level 27
1,308 SR
1,181 Elo+

VS

Team Averages
Level 96
1,554 SR
1,446 Elo+
Zeus
Zeus
Kemnpachy
Zeus
Level 120
God Stats
10W - 9L
1,450 SR
Queue Stats
33W - 32L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
NerdimusPrime69
Heimdallr
Level 22
God Stats
9W - 6L
1,714 SR
Queue Stats
38W - 51L
1,302 Elo+
Party 2
Chaac
Chaac
challenger4200
Chaac
Level 145
God Stats
33W - 39L
1,500 SR
Queue Stats
425W - 295L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acline14
Scylla
15
5 / 7 / 4
10,937
729
4,479
10,273
3,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 9 / 4
9,459
631
4,865
14,351
6,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Chaac
14
4 / 4 / 3
9,748
650
11,065
14,201
11,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
11 / 1 / 7
11,750
783
15,920
8,264
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
NerdimusPrime69
Heimdallr
12
2 / 6 / 11
9,840
656
7,214
11,586
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 4 / 6
11,070
738
10,179
14,275
9,567
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
20
20
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Acline14
Scylla
5
7
4
1
W
Zeus
11
1
7
14.5
W
Heimdallr
NerdimusPrime69
Heimdallr
2
6
11
1.25
L
2
9
4
0.44
L
Chaac
4
4
3
1.38
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
33,313
38,825
Taken
34,125
20,722
Mitigated
16,264
3,436
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Acline14
Scylla
4,479
521
0
524
10,273
3,197
288
4,742
5,209
27,714
0
W
Zeus
15,920
952
0
2,061
8,264
2,608
1,253
1,435
6,829
48,957
0
W
Heimdallr
NerdimusPrime69
Heimdallr
7,214
4,631
0
1,361
11,586
4,089
562
1,309
10,277
0
20,706
L
4,865
386
0
0
14,351
6,186
0
5,793
8,062
0
12,131
L
Chaac
11,065
2,684
0
2,912
14,201
11,339
0
4,241
9,634
205
33,515
W
10,179
1,676
891
4,230
14,275
9,567
651
1,892
12,383
0
42,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
32,660
108
Minions Killed
158
0
Camps Cleared
0
745,067
Distance Traveled
684,302
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,937
729
50
3
0
220,309
0
W
Zeus
11,750
783
58
4
0
248,539
0
W
Heimdallr
9,840
656
38
3
0
209,965
0
L
Thor
9,459
631
23
2
0
223,619
2
L
Chaac
9,748
650
35
2
0
301,139
1
W
Chaac
11,070
738
62
4
0
225,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role