Player Matchup

Morgan Le Fay
Morgan Le Fay
Susanothelegend
Morgan Le Fay
Level 18
God Stats
9W - 3L
1,656 SR
Queue Stats
27W - 36L
1,413 Elo+
Party 2
Cupid
Cupid
mevengoenti
Cupid
Level 17
God Stats
17W - 12L
1,682 SR
Queue Stats
46W - 54L
1,459 Elo+
Party 2
Ymir
Ymir
ssjMilk
Ymir
Level 15
God Stats
14W - 10L
1,537 SR
Queue Stats
30W - 24L
1,474 Elo+
Party 2
Team Averages
Level 17
1,625 SR
1,449 Elo+

VS

Team Averages
Level 16
1,430 SR
1,433 Elo+
Tiamat
Tiamat
Jo24ey24
Tiamat
Level 5
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 2L
1,491 Elo+
Party 1
Sol
Sol
WinterMage42
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,426 Elo+
Solo
Arachne
Arachne
reperunit433
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Susanothelegend
Morgan Le Fay
16
4 / 6 / 8
12,679
667
9,708
14,824
5,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
11 / 6 / 5
14,155
745
17,076
16,077
5,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ymir
ssjMilk
Ymir
18
3 / 3 / 14
12,898
679
12,117
23,534
23,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jo24ey24
Tiamat
17
7 / 5 / 5
12,769
672
20,864
17,244
12,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 8 / 7
11,781
620
18,710
17,191
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
reperunit433
Arachne
15
4 / 5 / 6
12,002
632
6,457
13,738
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
18
Kills
15
15
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jo24ey24
Tiamat
7
5
5
1.9
W
Morgan Le Fay
Susanothelegend
Morgan Le Fay
4
6
8
1.33
L
4
8
7
0.94
W
11
6
5
2.25
L
Arachne
reperunit433
Arachne
4
5
6
1.4
W
Ymir
ssjMilk
Ymir
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,901
Damage
46,031
54,435
Taken
48,173
34,566
Mitigated
24,152
15,248
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jo24ey24
Tiamat
20,864
1,118
201
5,902
17,244
12,510
353
7,126
10,118
64,447
0
W
Morgan Le Fay
Susanothelegend
Morgan Le Fay
9,708
1,637
0
1,159
14,824
5,738
721
11,108
3,716
45,333
0
L
18,710
6,687
0
3,837
17,191
5,592
893
7,424
9,767
49,378
0
W
17,076
9,859
3,745
6,536
16,077
5,753
1,627
12,384
3,693
0
54,496
L
Arachne
reperunit433
Arachne
6,457
4,660
0
1,950
13,738
6,050
133
7,275
6,463
0
23,233
W
Ymir
ssjMilk
Ymir
12,117
958
1,482
2,326
23,534
23,075
316
16,082
7,452
46,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
36,552
230
Minions Killed
181
0
Camps Cleared
0
968,421
Distance Traveled
866,343
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,769
672
85
4
0
292,811
2
W
Morgan Le Fay
12,679
667
72
4
0
310,300
3
L
Sol
11,781
620
68
4
0
220,368
0
W
Cupid
14,155
745
88
5
0
298,451
2
L
Arachne
12,002
632
28
1
0
353,164
0
W
Ymir
12,898
679
70
4
0
359,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role