Player Matchup

Osiris
Osiris
 
Osiris
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Floomph
Horus
Level 27
God Stats
3W - 1L
1,735 SR
Queue Stats
62W - 56L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
WiserBag
Kukulkan
Level 28
God Stats
75W - 59L
1,575 SR
Queue Stats
99W - 98L
1,504 Elo+
Party 1
Bellona
Bellona
john_of_the_nigh
Bellona
Level 28
God Stats
2W - 1L
1,548 SR
Queue Stats
28W - 27L
1,430 Elo+
Solo
Loki
Loki
yedgrftvbc9i0nm
Loki
Level 25
God Stats
3W - 5L
1,345 SR
Queue Stats
66W - 48L
1,439 Elo+
Solo
Team Averages
Level 29
1,541 SR
1,473 Elo+

VS

Team Averages
Level 15
1,593 SR
1,392 Elo+
Loki
Loki
FernandoGama777
Loki
Level 6
God Stats
2W - 3L
1,658 SR
Queue Stats
2W - 6L
1,306 Elo+
Solo
Skadi
Skadi
FizbanTheMeh969
Skadi
Level 30
God Stats
24W - 22L
1,500 SR
Queue Stats
313W - 380L
1,400 Elo+
Solo
Arachne
Arachne
ShinMiruki
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Cerberus
Cerberus
dinoarch12
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,403 Elo+
Solo
Tyr
Tyr
latas209
Tyr
Level 17
God Stats
1W - 3L
1,806 SR
Queue Stats
45W - 50L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
3 / 1 / 1
4,495
642
1,735
3,947
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Floomph
Horus
6
1 / 0 / 3
4,351
622
1,753
2,313
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
WiserBag
Kukulkan
7
1 / 0 / 4
4,361
623
1,701
1,815
452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

7
6 / 0 / 1
4,953
708
3,170
3,063
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 2
4,436
634
431
3,638
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,561
509
507
2,439
496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 2 / 0
3,712
530
1,131
3,165
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
ShinMiruki
Arachne
3
0 / 1 / 0
3,123
446
148
1,121
214
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
dinoarch12
Cerberus
3
0 / 4 / 0
3,309
473
774
3,846
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 3 / 0
4,036
577
2,926
5,673
2,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
1
3.5
L
0
2
0
0
L
0
2
0
0
W
Horus
Floomph
Horus
1
0
3
2.5
L
Arachne
ShinMiruki
Arachne
0
1
0
0
W
Kukulkan
WiserBag
Kukulkan
1
0
4
3
L
Cerberus
dinoarch12
Cerberus
0
4
0
0
W
6
0
1
6.5
L
1
3
0
0.33
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,790
Damage
5,486
14,776
Taken
16,244
5,459
Mitigated
4,739
5,899
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,735
856
0
759
3,947
1,557
394
212
3,735
0
11,546
L
507
132
0
476
2,439
496
0
0
2,439
0
9,011
L
1,131
587
0
598
3,165
707
0
638
2,427
0
11,833
W
Horus
Floomph
Horus
1,753
946
929
1,311
2,313
861
325
271
2,042
0
7,721
L
Arachne
ShinMiruki
Arachne
148
48
0
138
1,121
214
0
78
1,007
0
1,664
W
Kukulkan
WiserBag
Kukulkan
1,701
206
0
208
1,815
452
931
45
1,770
14,430
0
L
Cerberus
dinoarch12
Cerberus
774
99
0
380
3,846
1,250
0
797
2,997
4,176
0
W
3,170
1,622
0
530
3,063
1,805
769
246
2,817
0
14,925
L
2,926
276
0
885
5,673
2,072
0
0
5,673
0
15,056
W
431
138
0
2,162
3,638
784
0
0
3,638
0
20,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
17,741
149
Minions Killed
88
0
Camps Cleared
0
696,212
Distance Traveled
614,652
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,495
642
23
3
0
135,687
0
L
Loki
3,561
509
20
3
0
148,757
1
L
Skadi
3,712
530
25
4
0
126,832
0
W
Horus
4,351
622
13
2
0
152,225
0
L
Arachne
3,123
446
2
0
0
56,469
0
W
Kukulkan
4,361
623
32
5
0
111,591
0
L
Cerberus
3,309
473
17
2
0
141,221
0
W
Bellona
4,953
708
30
4
0
129,896
0
L
Tyr
4,036
577
24
3
0
141,373
0
W
Loki
4,436
634
51
7
0
166,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role