Player Matchup

Ra
Ra
INFFEKT
Ra
Level 88
God Stats
1W - 0L
1,800 SR
Queue Stats
8W - 3L
1,571 Elo+
Solo
Loki
Loki
JackBoxer5000
Loki
Level 28
God Stats
17W - 11L
1,578 SR
Queue Stats
26W - 24L
1,362 Elo+
Solo
Yemoja
Yemoja
Tony_Shinobi
Yemoja
Level 127
God Stats
3W - 3L
1,404 SR
Queue Stats
35W - 59L
1,338 Elo+
Solo
Team Averages
Level 81
1,594 SR
1,424 Elo+

VS

Team Averages
Level 21
1,650 SR
1,347 Elo+
Cthulhu
Cthulhu
Stroke_My_Tuba
Cthulhu
Level 7
God Stats
0W - 2L
1,643 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
TylerNinjaBIevin
Bakasura
Level 27
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 12L
1,192 Elo+
Party 1
Cupid
Cupid
harrison10001
Cupid
Level 28
God Stats
9W - 12L
1,570 SR
Queue Stats
39W - 49L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
8,334
833
11,000
8,973
6,233
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 8
8,606
861
5,308
7,664
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
12
3 / 1 / 12
7,669
767
3,996
6,289
6,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,308
631
7,286
10,108
5,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 8 / 2
6,216
622
5,096
9,838
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
6,712
671
5,832
5,909
2,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
2
2
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
6
0
8
10
L
1
6
1
0.25
W
Yemoja
3
1
12
9
L
0
8
2
0.13
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
18,214
22,926
Taken
25,855
15,172
Mitigated
11,741
11,400
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,000
2,756
2,914
3,301
8,973
6,233
615
3,084
5,858
41,818
0
W
5,308
1,566
0
1,740
7,664
2,563
541
1,873
5,487
0
23,842
L
7,286
638
304
1,920
10,108
5,891
115
6,299
3,809
15,114
0
W
Yemoja
3,996
1,769
2,686
759
6,289
6,376
192
2,329
3,917
8,814
0
L
5,096
3,901
0
749
9,838
3,669
0
5,995
3,843
0
9,455
L
5,832
3,217
0
2,631
5,909
2,181
336
2,702
3,207
0
34,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
19,236
117
Minions Killed
93
0
Camps Cleared
0
574,216
Distance Traveled
537,030
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,334
833
60
6
0
176,270
0
W
Loki
8,606
861
40
4
0
222,531
2
L
Cthulhu
6,308
631
14
1
0
181,916
1
W
Yemoja
7,669
767
17
2
0
175,415
0
L
Bakasura
6,216
622
28
3
0
176,744
0
L
Cupid
6,712
671
51
5
0
178,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role