Player Matchup

Arachne
Arachne
FunkierBead358
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,479 Elo+
Solo
Chang'e
Chang'e
Lady Savage2815
Chang'e
Level 27
God Stats
43W - 27L
1,582 SR
Queue Stats
118W - 96L
1,549 Elo+
Solo
Neith
Neith
PlaguedPharoah
Neith
Level 7
God Stats
3W - 2L
1,857 SR
Queue Stats
35W - 27L
1,916 Elo+
Solo
Mercury
Mercury
The Mouth117
Mercury
Level 27
God Stats
57W - 47L
1,515 SR
Queue Stats
89W - 93L
1,544 Elo+
Solo
Ymir
Ymir
ontdooid-familie
Ymir
Level 7
God Stats
14W - 20L
1,430 SR
Queue Stats
39W - 57L
1,480 Elo+
Solo
Team Averages
Level 14
1,577 SR
1,594 Elo+

VS

Team Averages
Level 21
1,595 SR
1,518 Elo+
Neith
Neith
ChickenStrip987
Neith
Level 27
God Stats
1W - 2L
1,686 SR
Queue Stats
57W - 47L
1,602 Elo+
Solo
Ares
Ares
L0L4_MENT0410
Ares
Level 20
God Stats
22W - 20L
1,615 SR
Queue Stats
78W - 84L
1,483 Elo+
Party 1
Vamana
Vamana
Snicklefritz712
Vamana
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 43L
1,539 Elo+
Solo
Loki
Loki
XxKrAcXx13
Loki
Level 16
God Stats
11W - 8L
1,583 SR
Queue Stats
59W - 59L
1,476 Elo+
Party 1
Scylla
Scylla
gransleir2345
Scylla
Level 29
God Stats
53W - 40L
1,590 SR
Queue Stats
76W - 76L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,754
542
7,256
13,798
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
7,583
421
3,228
10,316
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 4
9,733
541
7,977
11,235
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
The Mouth117
Mercury
14
4 / 3 / 2
9,166
509
9,320
15,219
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 10 / 2
7,113
395
3,383
16,942
12,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
9,449
525
9,103
11,151
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 3
9,199
511
5,943
9,131
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
2 / 1 / 7
9,242
513
10,043
10,670
8,857
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 2
8,362
465
4,797
10,432
3,680
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 5
9,749
542
14,537
9,212
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
22
22
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
3
3
0
1
W
3
2
3
2.25
L
0
4
1
0.13
L
2
2
4
2
W
2
1
7
5.5
L
Mercury
The Mouth117
Mercury
4
3
2
1.67
W
3
2
2
2
W
11
1
5
13.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,164
Damage
44,423
67,510
Taken
50,596
34,543
Mitigated
27,296
18,547
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,103
3,480
0
4,350
11,151
3,902
1,554
1,347
9,804
0
60,660
L
7,256
4,265
0
5,938
13,798
7,108
508
2,928
10,870
0
54,065
W
5,943
84
0
2,194
9,131
7,536
397
300
8,831
43,538
0
L
3,228
136
602
4,733
10,316
4,022
444
3,788
6,528
46,600
0
L
7,977
2,829
0
4,853
11,235
3,872
264
3,142
8,093
0
67,853
W
10,043
4,626
0
4,278
10,670
8,857
526
1,021
9,649
0
60,362
L
Mercury
The Mouth117
Mercury
9,320
4,489
0
2,421
15,219
7,000
0
2,419
12,800
0
66,146
W
4,797
2,346
0
550
10,432
3,680
0
1,273
9,159
0
55,073
W
14,537
2,005
231
3,957
9,212
3,321
980
2,670
6,542
56,876
0
L
3,383
1,060
0
0
16,942
12,541
361
8,203
8,739
26,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
46,001
455
Minions Killed
482
0
Camps Cleared
0
1,573,817
Distance Traveled
1,630,030
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,449
525
104
6
0
265,145
0
L
Arachne
9,754
542
110
6
0
343,306
3
W
Ares
9,199
511
77
4
0
337,265
2
L
Chang'e
7,583
421
69
4
0
292,786
2
L
Neith
9,733
541
130
7
0
311,784
3
W
Vamana
9,242
513
123
7
0
373,390
1
L
Mercury
9,166
509
106
6
0
383,353
1
W
Loki
8,362
465
83
5
0
352,150
4
W
Scylla
9,749
542
95
5
0
302,080
0
L
Ymir
7,113
395
40
2
0
242,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role