Player Matchup

Morgan Le Fay
Morgan Le Fay
AboveAverage00
Morgan Le Fay
Level 125
God Stats
58W - 67L
1,553 SR
Queue Stats
1,611W - 1,636L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Mrdudeguyman
Danzaburou
Level 39
God Stats
10W - 16L
1,394 SR
Queue Stats
284W - 301L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
OneWithTheBook
Baron Samedi
Level 64
God Stats
1W - 2L
1,466 SR
Queue Stats
33W - 37L
1,437 Elo+
Solo
Izanami
Izanami
Pand41789
Izanami
Level 68
God Stats
2W - 2L
1,735 SR
Queue Stats
68W - 73L
1,473 Elo+
Party 2
Mercury
Mercury
Toastywaffle416
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,493 Elo+
Party 2
Team Averages
Level 64
1,530 SR
1,456 Elo+

VS

Team Averages
Level 108
1,583 SR
1,517 Elo+
Mulan
Mulan
Chuddlebus420
Mulan
Level 49
God Stats
30W - 11L
1,695 SR
Queue Stats
143W - 125L
1,558 Elo+
Party 1
Hel
Hel
HexManiacAki
Hel
Level 107
God Stats
13W - 6L
1,695 SR
Queue Stats
172W - 156L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HowMyBussyTaste
Tsukuyomi
Level 157
God Stats
7W - 2L
1,769 SR
Queue Stats
158W - 138L
1,592 Elo+
Party 1
Chiron
Chiron
Razordwarf
Chiron
Level 120
God Stats
35W - 39L
1,505 SR
Queue Stats
950W - 1,006L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
inglorious1
Kumbhakarna
Level 108
God Stats
8W - 3L
1,250 SR
Queue Stats
170W - 165L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AboveAverage00
Morgan Le Fay
19
4 / 16 / 9
12,216
1,018
14,049
27,504
18,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Mrdudeguyman
Danzaburou
18
5 / 8 / 10
13,097
1,091
17,173
20,671
10,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
OneWithTheBook
Baron Samedi
17
1 / 5 / 9
11,140
928
8,623
15,093
7,104
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Pand41789
Izanami
18
4 / 9 / 9
12,436
1,036
22,074
26,597
12,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 7 / 6
11,520
960
6,128
18,442
8,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 24
12,761
1,063
15,337
19,933
22,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 19
11,563
964
7,996
11,400
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
HowMyBussyTaste
Tsukuyomi
20
22 / 6 / 17
16,814
1,401
51,348
17,038
8,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chiron
Razordwarf
Chiron
20
6 / 0 / 20
13,545
1,129
14,865
9,680
4,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
inglorious1
Kumbhakarna
20
10 / 0 / 31
15,871
1,323
14,942
15,784
18,888
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
156
18
Kills
45
45
Deaths
18
43
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AboveAverage00
Morgan Le Fay
4
16
9
0.53
W
5
8
24
2.13
W
2
4
19
2.88
W
Tsukuyomi
HowMyBussyTaste
Tsukuyomi
22
6
17
5.08
L
Danzaburou
Mrdudeguyman
Danzaburou
5
8
10
1.25
L
Baron Samedi
OneWithTheBook
Baron Samedi
1
5
9
1.1
L
Izanami
Pand41789
Izanami
4
9
9
0.94
W
Chiron
Razordwarf
Chiron
6
0
20
16
L
4
7
6
1
W
Kumbhakarna
inglorious1
Kumbhakarna
10
0
31
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,047
Damage
104,488
108,307
Taken
73,835
57,429
Mitigated
58,958
12,295
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AboveAverage00
Morgan Le Fay
14,049
1,337
0
1,804
27,504
18,932
0
5,979
20,902
26,286
0
W
15,337
1,438
0
3,403
19,933
22,176
0
5,578
14,355
2,911
23,181
W
7,996
285
6,056
4,194
11,400
5,236
0
4,174
7,226
23,486
0
W
Tsukuyomi
HowMyBussyTaste
Tsukuyomi
51,348
24,996
0
1,816
17,038
8,344
0
4,534
12,504
0
75,365
L
Danzaburou
Mrdudeguyman
Danzaburou
17,173
6,960
0
1,069
20,671
10,444
0
4,197
15,974
0
33,367
L
Baron Samedi
OneWithTheBook
Baron Samedi
8,623
369
3,906
3,230
15,093
7,104
0
3,649
11,294
21,884
0
L
Izanami
Pand41789
Izanami
22,074
17,857
590
1,541
26,597
12,389
0
4,846
21,451
0
52,925
W
Chiron
Razordwarf
Chiron
14,865
5,673
1,330
3,087
9,680
4,314
0
3,604
6,076
0
36,924
L
6,128
2,710
0
155
18,442
8,560
0
4,763
13,449
0
14,187
W
Kumbhakarna
inglorious1
Kumbhakarna
14,942
1,347
0
1,068
15,784
18,888
0
4,782
11,002
31,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
70,554
195
Minions Killed
221
3
Camps Cleared
7
1,084,615
Distance Traveled
1,189,228
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,216
1,018
24
2
2
215,487
0
W
Mulan
12,761
1,063
21
2
1
213,679
0
W
Hel
11,563
964
44
4
1
215,841
0
W
Tsukuyomi
16,814
1,401
59
5
5
254,380
0
L
Danzaburou
13,097
1,091
50
4
0
217,343
0
L
Baron Samedi
11,140
928
32
3
0
179,862
3
L
Izanami
12,436
1,036
77
6
0
204,426
0
W
Chiron
13,545
1,129
63
5
0
234,727
0
L
Mercury
11,520
960
12
1
1
267,497
1
W
Kumbhakarna
15,871
1,323
34
3
0
270,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role