Player Matchup

Cthulhu
Cthulhu
Arrin88
Cthulhu
Level 28
God Stats
21W - 11L
1,475 SR
Queue Stats
56W - 44L
1,387 Elo+
Party 1
Sol
Sol
Crusnik007
Sol
Level 7
God Stats
1W - 4L
1,300 SR
Queue Stats
30W - 37L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
Cymrak12
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 44L
1,404 Elo+
Party 1
Ra
Ra
GDogHD420
Ra
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 78L
1,395 Elo+
Party 2
Thor
Thor
Oxycodone3
Thor
Level 13
God Stats
4W - 3L
1,386 SR
Queue Stats
24W - 30L
1,391 Elo+
Solo
Team Averages
Level 19
1,432 SR
1,391 Elo+

VS

Team Averages
Level 26
1,379 SR
1,413 Elo+
Kukulkan
Kukulkan
Cemirene
Kukulkan
Level 16
God Stats
39W - 51L
1,534 SR
Queue Stats
145W - 193L
1,431 Elo+
Solo
Cthulhu
Cthulhu
ERANIMAN
Cthulhu
Level 2
God Stats
1W - 2L
1,242 SR
Queue Stats
24W - 19L
1,278 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GermanBF
Cu Chulainn
Level 72
God Stats
3W - 7L
1,296 SR
Queue Stats
189W - 176L
1,555 Elo+
Party 3
Nemesis
Nemesis
KhapotteRouhyeh
Nemesis
Level 13
God Stats
3W - 5L
1,524 SR
Queue Stats
19W - 27L
1,407 Elo+
Solo
Hou Yi
Hou Yi
MightyMini
Hou Yi
Level 27
God Stats
2W - 3L
1,299 SR
Queue Stats
32W - 50L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrin88
Cthulhu
20
6 / 0 / 27
13,351
1,027
22,067
16,342
23,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 1 / 23
13,254
1,020
27,054
14,152
5,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Cymrak12
Sun Wukong
20
12 / 7 / 22
14,150
1,088
22,171
20,560
20,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 0 / 24
13,968
1,074
25,798
9,808
4,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 19
11,808
908
11,438
10,156
4,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cemirene
Kukulkan
17
0 / 7 / 5
10,800
831
13,004
17,610
7,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ERANIMAN
Cthulhu
17
1 / 13 / 3
11,068
851
12,346
29,317
24,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
GermanBF
Cu Chulainn
18
6 / 9 / 3
12,840
988
19,231
27,202
15,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

17
1 / 8 / 5
11,116
855
7,845
23,131
9,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
MightyMini
Hou Yi
18
2 / 4 / 6
12,006
924
13,820
19,472
7,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
32
40
Kills
10
10
Deaths
41
115
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arrin88
Cthulhu
6
0
27
19.5
L
Kukulkan
Cemirene
Kukulkan
0
7
5
0.36
W
6
1
23
17.5
W
Sun Wukong
Cymrak12
Sun Wukong
12
7
22
3.29
L
Cthulhu
ERANIMAN
Cthulhu
1
13
3
0.19
W
10
0
24
22
L
Cu Chulainn
GermanBF
Cu Chulainn
6
9
3
0.83
L
1
8
5
0.44
L
Hou Yi
MightyMini
Hou Yi
2
4
6
1.25
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,528
Damage
66,246
71,018
Taken
116,732
59,102
Mitigated
63,213
18,010
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arrin88
Cthulhu
22,067
978
454
454
16,342
23,793
0
5,152
11,190
41,905
0
L
Kukulkan
Cemirene
Kukulkan
13,004
1,202
231
390
17,610
7,030
0
7,779
9,831
30,179
0
W
27,054
10,371
0
4,116
14,152
5,956
0
7,223
6,929
42,615
0
W
Sun Wukong
Cymrak12
Sun Wukong
22,171
6,963
0
3,491
20,560
20,450
0
3,854
16,706
0
32,578
L
Cthulhu
ERANIMAN
Cthulhu
12,346
770
0
2,121
29,317
24,341
0
21,009
8,308
33,793
0
W
25,798
800
4,807
4,607
9,808
4,433
0
5,023
4,785
67,559
0
L
Cu Chulainn
GermanBF
Cu Chulainn
19,231
5,548
0
3,681
27,202
15,140
0
17,656
9,546
0
50,553
L
7,845
5,021
0
3,623
23,131
9,519
0
16,007
6,448
0
17,907
L
Hou Yi
MightyMini
Hou Yi
13,820
6,358
598
2,679
19,472
7,183
0
12,468
7,004
0
37,794
W
11,438
3,737
0
81
10,156
4,470
0
4,098
6,058
0
13,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,531
Gold Earned
57,830
231
Minions Killed
212
5
Camps Cleared
4
1,221,890
Distance Traveled
1,218,348
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,351
1,027
44
3
0
287,106
1
L
Kukulkan
10,800
831
28
2
0
228,045
0
W
Sol
13,254
1,020
35
3
2
221,289
1
W
Sun Wukong
14,150
1,088
27
2
1
219,076
0
L
Cthulhu
11,068
851
46
4
0
244,863
3
W
Ra
13,968
1,074
125
10
2
273,471
0
L
Cu Chulainn
12,840
988
72
6
2
249,070
0
L
Nemesis
11,116
855
16
1
1
261,367
0
L
Hou Yi
12,006
924
50
4
1
235,003
0
W
Thor
11,808
908
0
0
0
220,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role