Player Matchup

Janus
Janus
 
Janus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Morgottte
Achilles
Level 24
God Stats
3W - 2L
1,757 SR
Queue Stats
56W - 36L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Mrbrowns
Danzaburou
Level 28
God Stats
4W - 1L
1,889 SR
Queue Stats
102W - 69L
1,647 Elo+
Party 1
Khepri
Khepri
Pwachiche
Khepri
Level 60
God Stats
15W - 10L
1,645 SR
Queue Stats
132W - 90L
1,646 Elo+
Party 1
Thanatos
Thanatos
forniteismylife
Thanatos
Level 45
God Stats
4W - 3L
1,230 SR
Queue Stats
163W - 150L
1,490 Elo+
Solo
Team Averages
Level 38
1,604 SR
1,580 Elo+

VS

Team Averages
Level 58
1,537 SR
1,577 Elo+
Neith
Neith
BigDigTig
Neith
Level 68
God Stats
18W - 36L
1,329 SR
Queue Stats
200W - 232L
1,485 Elo+
Party 3
Bellona
Bellona
FixRage
Bellona
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,325 Elo+
Solo
Loki
Loki
SusanTheGoddes
Loki
Level 12
God Stats
6W - 3L
1,591 SR
Queue Stats
53W - 29L
1,784 Elo+
Party 2
Cthulhu
Cthulhu
deckyaaa123
Cthulhu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,534 Elo+
Party 3
Janus
Janus
m0ve2g0
Janus
Level 160
God Stats
5W - 3L
1,764 SR
Queue Stats
100W - 45L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 4 / 0
4,058
580
815
3,451
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Morgottte
Achilles
8
1 / 2 / 0
4,416
631
2,207
4,446
2,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Mrbrowns
Danzaburou
6
1 / 2 / 1
3,989
570
2,379
4,792
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Pwachiche
Khepri
6
0 / 2 / 2
3,971
567
2,213
5,695
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
5
1 / 3 / 2
3,936
562
1,829
3,632
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigDigTig
Neith
7
0 / 1 / 4
4,067
581
3,629
3,391
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
FixRage
Bellona
6
0 / 1 / 1
4,095
585
2,422
3,516
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
8 / 0 / 3
5,928
847
4,244
3,947
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
deckyaaa123
Cthulhu
7
2 / 1 / 2
4,631
662
3,379
4,198
1,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Janus
m0ve2g0
Janus
10
3 / 0 / 4
5,656
808
2,389
2,253
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
13
13
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
Neith
BigDigTig
Neith
0
1
4
2
W
Bellona
FixRage
Bellona
0
1
1
0.5
L
Achilles
Morgottte
Achilles
1
2
0
0.5
L
Danzaburou
Mrbrowns
Danzaburou
1
2
1
0.75
L
Khepri
Pwachiche
Khepri
0
2
2
0.5
W
8
0
3
9.5
W
Cthulhu
deckyaaa123
Cthulhu
2
1
2
3
L
Thanatos
1
3
2
0.67
W
Janus
m0ve2g0
Janus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,443
Damage
16,063
22,016
Taken
17,305
8,050
Mitigated
5,988
6,545
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
815
0
0
430
3,451
890
0
1,280
2,113
15,034
0
W
Neith
BigDigTig
Neith
3,629
1,354
0
2,018
3,391
772
33
1,223
2,168
0
23,885
W
Bellona
FixRage
Bellona
2,422
982
0
436
3,516
2,126
277
0
3,516
0
13,335
L
Achilles
Morgottte
Achilles
2,207
806
0
1,418
4,446
2,883
0
0
4,176
0
15,335
L
Danzaburou
Mrbrowns
Danzaburou
2,379
1,380
0
1,149
4,792
1,352
0
1,896
2,896
0
15,033
L
Khepri
Pwachiche
Khepri
2,213
340
0
1,888
5,695
1,907
0
1,989
3,702
9,016
0
W
4,244
1,354
0
2,352
3,947
1,023
0
341
3,564
0
23,172
W
Cthulhu
deckyaaa123
Cthulhu
3,379
323
135
1,593
4,198
1,503
0
815
3,383
12,266
0
L
Thanatos
1,829
641
0
1,660
3,632
1,018
0
509
3,091
0
11,389
W
Janus
m0ve2g0
Janus
2,389
442
0
945
2,253
564
0
537
1,646
32,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,370
Gold Earned
24,377
157
Minions Killed
223
0
Camps Cleared
0
681,857
Distance Traveled
764,983
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,058
580
37
5
0
136,926
5
W
Neith
4,067
581
50
7
0
117,668
0
W
Bellona
4,095
585
32
5
0
165,501
2
L
Achilles
4,416
631
45
6
0
151,335
2
L
Danzaburou
3,989
570
33
5
0
127,685
0
L
Khepri
3,971
567
15
2
0
154,820
5
W
Loki
5,928
847
54
8
0
177,659
2
W
Cthulhu
4,631
662
10
1
0
146,198
1
L
Thanatos
3,936
562
27
4
0
111,091
1
W
Janus
5,656
808
77
11
0
157,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role