Player Matchup

Ares
Ares
J-Beast06
Ares
Level 29
God Stats
6W - 7L
1,726 SR
Queue Stats
313W - 261L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
azz24957
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Solo
Hades
Hades
iLegitTwinky
Hades
Level 4
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
kwestone
Jing Wei
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 72L
1,689 Elo+
Party 1
Anubis
Anubis
type30233
Anubis
Level 26
God Stats
18W - 14L
1,586 SR
Queue Stats
149W - 103L
1,629 Elo+
Party 1
Team Averages
Level 17
1,604 SR
1,539 Elo+

VS

Team Averages
Level 39
1,657 SR
1,711 Elo+
Tsukuyomi
Tsukuyomi
Enkeidu
Tsukuyomi
Level 160
God Stats
16W - 1L
1,733 SR
Queue Stats
275W - 101L
1,820 Elo+
Party 2
Merlin
Merlin
Jato1009
Merlin
Level 8
God Stats
2W - 3L
1,088 SR
Queue Stats
5W - 9L
1,323 Elo+
Solo
Nu Wa
Nu Wa
PremiereHarp708
Nu Wa
Level 15
God Stats
53W - 63L
1,927 SR
Queue Stats
276W - 276L
1,680 Elo+
Solo
Aphrodite
Aphrodite
Revvmyu
Aphrodite
Level 7
God Stats
24W - 0L
2,039 SR
Queue Stats
51W - 0L
2,016 Elo+
Party 2
Ares
Ares
guttless_wrench
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 4 / 9
10,987
999
13,617
21,157
19,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
azz24957
Tsukuyomi
18
5 / 16 / 11
11,553
1,050
16,394
24,186
9,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 13 / 9
10,147
922
7,852
22,071
13,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
kwestone
Jing Wei
18
7 / 6 / 11
11,562
1,051
14,605
24,256
9,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
type30233
Anubis
17
3 / 12 / 12
11,587
1,053
14,824
23,772
13,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Enkeidu
Tsukuyomi
20
35 / 1 / 12
19,082
1,735
52,234
20,091
8,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Merlin
Jato1009
Merlin
18
4 / 9 / 24
11,869
1,079
15,316
11,816
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 27
12,471
1,134
20,350
8,828
3,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Revvmyu
Aphrodite
20
5 / 0 / 42
13,961
1,269
16,475
14,350
9,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 9 / 22
10,526
957
4,148
20,451
13,758
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
178
21
Kills
51
51
Deaths
21
52
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Enkeidu
Tsukuyomi
35
1
12
41
L
Ares
5
4
9
2.38
W
Merlin
Jato1009
Merlin
4
9
24
1.78
W
7
2
27
10.25
W
Aphrodite
Revvmyu
Aphrodite
5
0
42
26
L
Tsukuyomi
azz24957
Tsukuyomi
5
16
11
0.66
W
0
9
22
1.22
L
1
13
9
0.42
L
Jing Wei
kwestone
Jing Wei
7
6
11
2.08
L
Anubis
type30233
Anubis
3
12
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,292
Damage
108,523
115,442
Taken
75,536
64,994
Mitigated
40,104
8,388
Healing
26,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Enkeidu
Tsukuyomi
52,234
16,468
0
887
20,091
8,576
0
9,617
10,474
0
71,766
L
Ares
13,617
433
66
570
21,157
19,821
0
9,965
11,010
23,842
0
W
Merlin
Jato1009
Merlin
15,316
2,513
0
73
11,816
4,485
0
5,876
5,940
34,322
0
W
20,350
5,900
0
573
8,828
3,352
0
5,060
3,768
43,310
0
W
Aphrodite
Revvmyu
Aphrodite
16,475
2,225
13,285
11,364
14,350
9,933
0
6,275
7,755
32,940
0
L
Tsukuyomi
azz24957
Tsukuyomi
16,394
4,605
0
1,288
24,186
9,856
0
11,016
13,170
0
43,776
W
4,148
777
0
0
20,451
13,758
0
9,465
10,986
11,718
0
L
7,852
1,348
1,080
1,661
22,071
13,202
0
13,863
7,968
20,102
0
L
Jing Wei
kwestone
Jing Wei
14,605
11,511
0
760
24,256
9,104
0
10,726
13,354
0
27,228
L
Anubis
type30233
Anubis
14,824
1,561
0
2,963
23,772
13,011
0
10,719
12,877
44,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,836
Gold Earned
67,909
168
Minions Killed
178
2
Camps Cleared
5
1,001,280
Distance Traveled
1,030,961
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
19,082
1,735
50
5
2
253,206
0
L
Ares
10,987
999
17
2
0
237,215
0
W
Merlin
11,869
1,079
44
4
0
148,237
0
W
Nu Wa
12,471
1,134
35
3
1
208,721
0
W
Aphrodite
13,961
1,269
39
4
1
245,519
1
L
Tsukuyomi
11,553
1,050
54
5
1
204,822
6
W
Ares
10,526
957
10
1
1
175,278
0
L
Hades
10,147
922
24
2
1
123,178
0
L
Jing Wei
11,562
1,051
16
1
0
264,390
0
L
Anubis
11,587
1,053
57
5
0
171,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role