Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
brototis
Loki
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 11L
1,568 Elo+
Solo
Hades
Hades
chinomierda7
Hades
Level 26
God Stats
12W - 3L
1,716 SR
Queue Stats
99W - 100L
1,558 Elo+
Solo
Ra
Ra
fragatenho
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,648 Elo+
Solo
Apollo
Apollo
max59
Apollo
Level 20
God Stats
3W - 4L
1,755 SR
Queue Stats
136W - 115L
1,665 Elo+
Solo
Team Averages
Level 21
1,594 SR
1,588 Elo+

VS

Team Averages
Level 20
1,617 SR
1,598 Elo+
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AdxlfHxtler
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,591 Elo+
Solo
Anubis
Anubis
AkenahBM
Anubis
Level 29
God Stats
1W - 1L
1,853 SR
Queue Stats
18W - 11L
1,710 Elo+
Solo
Thor
Thor
AnHistorian
Thor
Level 8
God Stats
2W - 3L
1,639 SR
Queue Stats
7W - 9L
1,640 Elo+
Solo
Izanami
Izanami
SplatSmites
Izanami
Level 29
God Stats
10W - 10L
1,592 SR
Queue Stats
106W - 95L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 3
6,253
568
3,013
5,267
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
9
0 / 2 / 2
5,660
515
2,459
4,884
1,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 0
5,902
537
2,571
5,609
2,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 0 / 2
7,103
646
4,907
4,523
1,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
max59
Apollo
11
4 / 0 / 1
6,455
587
4,129
4,866
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 0
5,809
528
1,505
4,906
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 0
4,976
452
1,402
4,574
1,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
AkenahBM
Anubis
12
2 / 2 / 0
6,790
617
5,362
5,389
2,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,068
461
2,120
6,779
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SplatSmites
Izanami
9
1 / 3 / 1
5,445
495
3,346
5,743
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
4
4
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
3
3.5
L
Tiamat
 
Tiamat
0
1
0
0
L
1
1
0
1
L
Anubis
AkenahBM
Anubis
2
2
0
1
L
0
3
0
0
L
Izanami
SplatSmites
Izanami
1
3
1
0.5
W
Loki
0
2
2
0.5
W
1
1
0
1
W
3
0
2
4
W
Apollo
max59
Apollo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
13,735
25,149
Taken
27,391
8,257
Mitigated
10,390
11,953
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,013
1,997
0
2,563
5,267
1,734
0
1,719
3,548
0
28,326
L
Tiamat
 
Tiamat
1,505
350
0
1,588
4,906
2,878
24
1,828
3,078
36,295
0
L
1,402
191
0
1,689
4,574
1,908
0
642
3,932
0
14,351
L
Anubis
AkenahBM
Anubis
5,362
565
0
3,592
5,389
2,322
0
2,571
2,818
45,562
0
L
2,120
724
0
1,640
6,779
1,834
0
2,437
4,342
0
22,428
L
Izanami
SplatSmites
Izanami
3,346
2,834
0
1,467
5,743
1,448
0
0
5,743
0
34,883
W
Loki
2,459
437
0
1,129
4,884
1,347
0
0
4,884
0
16,203
W
2,571
270
88
2,745
5,609
2,412
0
3,891
1,718
26,007
0
W
4,907
115
211
2,471
4,523
1,481
745
1,177
3,346
48,081
0
W
Apollo
max59
Apollo
4,129
2,244
0
2,746
4,866
1,283
0
80
4,786
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
28,088
354
Minions Killed
346
0
Camps Cleared
0
992,492
Distance Traveled
955,615
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,253
568
50
5
0
233,689
9
L
Tiamat
5,809
528
84
8
0
206,711
4
L
Tyr
4,976
452
31
3
0
176,775
3
L
Anubis
6,790
617
100
9
0
187,546
4
L
Thor
5,068
461
62
6
0
201,326
1
L
Izanami
5,445
495
69
6
0
183,257
0
W
Loki
5,660
515
27
2
0
182,220
0
W
Hades
5,902
537
73
7
0
181,998
3
W
Ra
7,103
646
108
10
0
201,748
4
W
Apollo
6,455
587
96
9
0
192,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role