Player Matchup

Merlin
Merlin
MCLOVIN_1704
Merlin
Level 7
God Stats
11W - 11L
1,748 SR
Queue Stats
90W - 84L
1,432 Elo+
Party 1
Zeus
Zeus
Paulo Ricardo78
Zeus
Level 38
God Stats
1W - 4L
1,381 SR
Queue Stats
69W - 60L
1,466 Elo+
Solo
Fenrir
Fenrir
bramtank
Fenrir
Level 58
God Stats
16W - 21L
1,445 SR
Queue Stats
113W - 114L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
dominicht
Cabrakan
Level 29
God Stats
13W - 4L
1,783 SR
Queue Stats
34W - 18L
1,566 Elo+
Party 1
Horus
Horus
tybedv
Horus
Level 45
God Stats
3W - 3L
1,603 SR
Queue Stats
27W - 23L
1,503 Elo+
Party 1
Team Averages
Level 35
1,592 SR
1,501 Elo+

VS

Team Averages
Level 91
1,583 SR
1,583 Elo+
Da Ji
Da Ji
BlackspartanK36
Da Ji
Level 88
God Stats
2W - 4L
1,150 SR
Queue Stats
3W - 9L
1,069 Elo+
Solo
Danzaburou
Danzaburou
Dark1night02
Danzaburou
Level 109
God Stats
1W - 0L
1,607 SR
Queue Stats
31W - 12L
1,659 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lucifersprince1
Morgan Le Fay
Level 105
God Stats
2W - 1L
1,497 SR
Queue Stats
25W - 8L
1,793 Elo+
Party 2
Chang'e
Chang'e
Okan_5252
Chang'e
Level 109
God Stats
4W - 2L
1,843 SR
Queue Stats
114W - 79L
1,669 Elo+
Party 2
Yemoja
Yemoja
itsgingerman_
Yemoja
Level 42
God Stats
11W - 4L
1,817 SR
Queue Stats
13W - 5L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 9 / 7
12,091
864
13,673
18,530
7,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 6 / 7
12,236
874
19,591
14,201
11,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
bramtank
Fenrir
18
5 / 10 / 6
13,209
944
22,978
29,484
19,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
dominicht
Cabrakan
18
2 / 10 / 8
12,258
876
15,015
34,273
52,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
tybedv
Horus
17
3 / 3 / 4
12,054
861
7,546
23,053
27,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

36

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
10,616
758
614
1,130
385
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Dark1night02
Danzaburou
20
21 / 1 / 12
16,646
1,189
35,098
14,722
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Lucifersprince1
Morgan Le Fay
20
6 / 4 / 22
14,503
1,036
33,699
22,923
9,436
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Okan_5252
Chang'e
20
8 / 2 / 24
14,991
1,071
31,573
24,983
8,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 4 / 20
13,175
941
10,153
18,902
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
118
12
Kills
38
38
Deaths
12
32
Assists
80
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Danzaburou
Dark1night02
Danzaburou
21
1
12
27
W
Morgan Le Fay
Lucifersprince1
Morgan Le Fay
6
4
22
4.25
L
Merlin
0
9
7
0.39
W
Chang'e
Okan_5252
Chang'e
8
2
24
10
L
2
6
7
0.92
L
Fenrir
bramtank
Fenrir
5
10
6
0.8
L
Cabrakan
dominicht
Cabrakan
2
10
8
0.6
W
2
4
20
3
L
Horus
tybedv
Horus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,803
Damage
111,137
119,541
Taken
82,660
117,631
Mitigated
32,211
7,292
Healing
41,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
614
116
0
0
1,130
385
0
727
403
0
970
W
Danzaburou
Dark1night02
Danzaburou
35,098
16,659
0
1,856
14,722
5,784
0
9,291
5,431
0
56,961
W
Morgan Le Fay
Lucifersprince1
Morgan Le Fay
33,699
3,175
582
6,419
22,923
9,436
0
10,837
12,086
61,232
0
L
Merlin
13,673
1,469
0
1,078
18,530
7,440
0
12,049
5,985
53,398
0
W
Chang'e
Okan_5252
Chang'e
31,573
2,609
8,643
9,369
24,983
8,773
0
15,328
9,655
49,791
0
L
19,591
1,523
0
414
14,201
11,288
0
6,798
7,222
43,357
0
L
Fenrir
bramtank
Fenrir
22,978
4,220
0
1,344
29,484
19,372
0
18,008
11,106
0
38,830
L
Cabrakan
dominicht
Cabrakan
15,015
1,682
255
128
34,273
52,366
0
21,155
12,288
28,596
0
W
10,153
2,349
10,987
3,868
18,902
7,833
0
12,096
6,806
33,578
0
L
Horus
tybedv
Horus
7,546
2,675
1,423
2,650
23,053
27,165
0
14,942
7,515
0
14,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,848
Gold Earned
69,931
210
Minions Killed
224
4
Camps Cleared
6
1,267,144
Distance Traveled
1,042,711
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,616
758
1
0
1
31,735
0
W
Danzaburou
16,646
1,189
60
4
4
264,444
0
W
Morgan Le Fay
14,503
1,036
62
4
0
266,179
1
L
Merlin
12,091
864
93
7
1
239,616
0
W
Chang'e
14,991
1,071
61
4
0
276,445
2
L
Zeus
12,236
874
53
4
2
205,232
3
L
Fenrir
13,209
944
28
2
1
290,015
0
L
Cabrakan
12,258
876
28
2
0
264,562
0
W
Yemoja
13,175
941
40
3
1
203,908
0
L
Horus
12,054
861
8
1
0
267,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role