Player Matchup

Cerberus
Cerberus
BaronVonSmiles
Cerberus
Level 107
God Stats
10W - 8L
1,688 SR
Queue Stats
359W - 290L
1,657 Elo+
Party 3
Skadi
Skadi
CabbageHerder
Skadi
Level 56
God Stats
11W - 11L
1,602 SR
Queue Stats
58W - 48L
1,577 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EhZac
Morgan Le Fay
Level 103
God Stats
14W - 15L
1,721 SR
Queue Stats
36W - 29L
1,718 Elo+
Party 3
Merlin
Merlin
SkeletalLich
Merlin
Level 160
God Stats
15W - 23L
1,411 SR
Queue Stats
2,642W - 1,543L
1,599 Elo+
Solo
King Arthur
King Arthur
lllCoxylll
King Arthur
Level 117
God Stats
3W - 1L
1,895 SR
Queue Stats
142W - 71L
1,667 Elo+
Party 3
Team Averages
Level 109
1,663 SR
1,644 Elo+

VS

Team Averages
Level 152
1,646 SR
1,636 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Ishtat
Loki
Level 143
God Stats
26W - 31L
1,448 SR
Queue Stats
307W - 334L
1,506 Elo+
Party 1
Discordia
Discordia
Momolucien
Discordia
Level 142
God Stats
58W - 84L
1,466 SR
Queue Stats
287W - 316L
1,506 Elo+
Party 1
Agni
Agni
RosaIinka
Agni
Level 154
God Stats
10W - 1L
1,909 SR
Queue Stats
1,103W - 386L
1,785 Elo+
Party 2
Guan Yu
Guan Yu
Zaqonix
Guan Yu
Level 160
God Stats
21W - 5L
1,906 SR
Queue Stats
2,095W - 341L
1,881 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 2 / 1
9,398
940
7,377
13,686
10,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 3 / 1
8,362
836
6,706
8,746
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
EhZac
Morgan Le Fay
15
1 / 1 / 1
8,818
882
6,581
5,393
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
15
0 / 1 / 2
9,140
914
8,041
4,359
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lllCoxylll
King Arthur
14
0 / 5 / 2
8,283
828
3,167
12,463
6,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

226

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 0 / 5
10,163
1,016
16,573
10,071
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Ishtat
Loki
15
2 / 2 / 6
9,340
934
2,104
5,588
2,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Momolucien
Discordia
15
1 / 0 / 6
9,296
930
5,123
2,474
881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
15
0 / 0 / 11
8,975
898
9,537
5,541
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Zaqonix
Guan Yu
15
4 / 0 / 3
10,112
1,011
9,552
11,802
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
2
Kills
12
12
Deaths
2
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
5
7.5
L
Cerberus
1
2
1
0.75
L
0
3
1
0.17
L
Morgan Le Fay
EhZac
Morgan Le Fay
1
1
1
1.5
W
Loki
Ishtat
Loki
2
2
6
2.5
W
Discordia
Momolucien
Discordia
1
0
6
4
W
Agni
0
0
11
5.5
L
Merlin
0
1
2
1
W
Guan Yu
Zaqonix
Guan Yu
4
0
3
5.5
L
King Arthur
lllCoxylll
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
42,889
44,647
Taken
35,476
22,710
Mitigated
20,295
940
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,573
6,353
0
1,182
10,071
3,510
0
6,365
3,706
0
43,619
L
Cerberus
7,377
187
0
898
13,686
10,497
0
5,203
8,483
12,845
0
L
6,706
3,074
0
0
8,746
2,287
0
2,451
6,295
0
14,646
L
Morgan Le Fay
EhZac
Morgan Le Fay
6,581
84
0
25
5,393
1,839
0
988
4,405
24,277
0
W
Loki
Ishtat
Loki
2,104
379
0
0
5,588
2,006
0
3,738
1,850
0
20,291
W
Discordia
Momolucien
Discordia
5,123
57
0
335
2,474
881
0
1,854
620
37,322
0
W
Agni
9,537
177
0
254
5,541
1,851
0
3,934
1,607
16,280
0
L
Merlin
8,041
613
0
0
4,359
1,559
0
1,567
2,792
62,429
0
W
Guan Yu
Zaqonix
Guan Yu
9,552
1,115
2,586
4,126
11,802
12,047
0
6,108
5,694
0
12,780
L
King Arthur
lllCoxylll
King Arthur
3,167
573
0
17
12,463
6,528
0
4,451
8,012
0
9,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
47,886
208
Minions Killed
206
5
Camps Cleared
10
971,789
Distance Traveled
995,926
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,163
1,016
79
8
3
187,012
2
L
Cerberus
9,398
940
11
1
0
197,852
0
L
Skadi
8,362
836
20
2
2
194,633
0
L
Morgan Le Fay
8,818
882
36
4
1
203,755
0
W
Loki
9,340
934
31
3
4
199,244
0
W
Discordia
9,296
930
78
8
2
193,203
0
W
Agni
8,975
898
15
2
0
203,863
0
L
Merlin
9,140
914
126
13
0
186,104
0
W
Guan Yu
10,112
1,011
3
0
1
212,604
0
L
King Arthur
8,283
828
15
2
2
189,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role