Player Matchup

Thor
Thor
MarkMc996390
Thor
Level 3
God Stats
31W - 16L
1,500 SR
Queue Stats
222W - 170L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seatedmallard
Morgan Le Fay
Level 27
God Stats
5W - 7L
1,694 SR
Queue Stats
110W - 104L
1,488 Elo+
Party 3
Xbalanque
Xbalanque
mauriceee9229
Xbalanque
Level 28
God Stats
19W - 19L
1,552 SR
Queue Stats
76W - 94L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
oliverparker486
Sun Wukong
Level 28
God Stats
35W - 31L
1,609 SR
Queue Stats
102W - 91L
1,486 Elo+
Party 3
Terra
Terra
rezistalex
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,156 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,432 Elo+

VS

Team Averages
Level 18
1,576 SR
1,522 Elo+
Sol
Sol
Aetheryel
Sol
Level 29
God Stats
2W - 5L
1,373 SR
Queue Stats
182W - 141L
1,574 Elo+
Party 1
King Arthur
King Arthur
CaressingJam
King Arthur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,366 Elo+
Solo
Ares
Ares
MisterT1711
Ares
Level 18
God Stats
2W - 1L
1,693 SR
Queue Stats
51W - 30L
1,543 Elo+
Party 2
Zeus
Zeus
WeeDou8547
Zeus
Level 9
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 40L
1,665 Elo+
Party 1
Kali
Kali
xtr3me-theking
Kali
Level 29
God Stats
4W - 0L
1,816 SR
Queue Stats
58W - 42L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,797
580
2,902
5,782
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Seatedmallard
Morgan Le Fay
8
0 / 4 / 0
4,900
490
1,577
5,014
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
mauriceee9229
Xbalanque
9
1 / 1 / 0
4,786
479
1,571
2,706
775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
oliverparker486
Sun Wukong
10
6 / 0 / 2
6,170
617
6,009
5,242
1,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
5
0 / 5 / 0
4,117
412
502
5,296
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,335
634
3,261
3,743
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
CaressingJam
King Arthur
7
0 / 7 / 0
4,177
418
1,070
7,429
3,341
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 1 / 2
4,851
485
1,033
4,201
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 1
6,547
655
4,324
3,346
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,811
481
945
4,597
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
10
Kills
11
11
Deaths
10
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
King Arthur
CaressingJam
King Arthur
0
7
0
0
L
3
1
1
3.5
W
1
1
2
2
L
Morgan Le Fay
Seatedmallard
Morgan Le Fay
0
4
0
0
W
5
1
1
5.5
L
Xbalanque
mauriceee9229
Xbalanque
1
1
0
1
L
Sun Wukong
oliverparker486
Sun Wukong
6
0
2
7
L
Terra
0
5
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
10,633
24,040
Taken
23,316
8,117
Mitigated
8,323
7,333
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,261
1,465
0
2,894
3,743
937
57
76
3,667
43,592
0
W
King Arthur
CaressingJam
King Arthur
1,070
308
0
400
7,429
3,341
116
0
7,429
0
10,305
L
2,902
797
0
3,115
5,782
1,667
0
1,386
4,284
0
27,696
W
1,033
90
0
540
4,201
1,743
232
178
4,023
8,224
0
L
Morgan Le Fay
Seatedmallard
Morgan Le Fay
1,577
24
0
853
5,014
1,615
203
2,607
2,257
19,891
0
W
4,324
712
0
1,141
3,346
1,038
0
1,399
1,737
26,819
0
L
Xbalanque
mauriceee9229
Xbalanque
1,571
628
0
1,102
2,706
775
42
1,367
1,339
0
19,319
L
Sun Wukong
oliverparker486
Sun Wukong
6,009
1,767
0
1,891
5,242
1,948
677
0
5,242
0
29,946
L
Terra
502
452
0
372
5,296
2,112
0
2,900
2,300
2,744
0
W
945
679
0
650
4,597
1,264
0
168
4,381
0
22,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
26,721
207
Minions Killed
240
0
Camps Cleared
0
874,514
Distance Traveled
851,452
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,335
634
74
7
0
177,665
3
W
King Arthur
4,177
418
19
2
0
166,096
1
L
Thor
5,797
580
59
6
0
185,651
2
W
Ares
4,851
485
12
1
0
142,788
0
L
Morgan Le Fay
4,900
490
53
5
0
149,356
2
W
Zeus
6,547
655
78
8
0
173,507
3
L
Xbalanque
4,786
479
29
3
0
129,489
2
L
Sun Wukong
6,170
617
57
6
0
191,029
1
L
Terra
4,117
412
9
1
0
218,989
0
W
Kali
4,811
481
57
6
0
191,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role