Player Matchup

Loki
Loki
AllySmalls
Loki
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Darkdragon1790
Kukulkan
Level 24
God Stats
2W - 4L
1,507 SR
Queue Stats
48W - 73L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
Devil__Puppet
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,429 Elo+
Party 2
Ra
Ra
Yamakazybgs
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,682 Elo+
Solo
Chang'e
Chang'e
darkangel1434
Chang'e
Level 64
God Stats
12W - 9L
1,751 SR
Queue Stats
60W - 86L
1,420 Elo+
Party 2
Team Averages
Level 30
1,552 SR
1,464 Elo+

VS

Team Averages
Level 35
1,578 SR
1,525 Elo+
Ymir
Ymir
CasusV1
Ymir
Level 103
God Stats
107W - 96L
1,588 SR
Queue Stats
317W - 338L
1,466 Elo+
Party 1
Skadi
Skadi
Clar_Louche
Skadi
Level 14
God Stats
18W - 25L
1,474 SR
Queue Stats
40W - 52L
1,452 Elo+
Party 1
Persephone
Persephone
KingB778034
Persephone
Level 18
God Stats
7W - 5L
1,749 SR
Queue Stats
60W - 60L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MortemGuido
Morgan Le Fay
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 8L
1,790 Elo+
Solo
Chang'e
Chang'e
Nyx_vvn
Chang'e
Level 28
God Stats
18W - 18L
1,579 SR
Queue Stats
317W - 348L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,704
973
7,099
16,145
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
16
1 / 4 / 3
10,133
921
5,185
18,368
7,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
16
2 / 7 / 3
9,989
908
10,789
15,018
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 4
11,181
1,016
10,352
17,206
6,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
17
0 / 4 / 5
10,146
922
9,277
14,938
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

105

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CasusV1
Ymir
19
4 / 0 / 21
12,736
1,158
8,923
8,954
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 4 / 14
11,043
1,004
10,328
10,881
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
KingB778034
Persephone
17
3 / 2 / 16
11,280
1,025
14,170
8,373
3,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
MortemGuido
Morgan Le Fay
19
16 / 1 / 9
14,347
1,304
36,906
9,858
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Nyx_vvn
Chang'e
17
1 / 1 / 16
10,402
946
6,572
8,248
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
8
Kills
28
28
Deaths
8
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Ymir
CasusV1
Ymir
4
0
21
14.5
W
4
4
14
2.75
L
Kukulkan
1
4
3
0.63
L
Ah Puch
2
7
3
0.5
W
Persephone
KingB778034
Persephone
3
2
16
5.5
W
Morgan Le Fay
MortemGuido
Morgan Le Fay
16
1
9
20.5
W
Chang'e
Nyx_vvn
Chang'e
1
1
16
9
L
3
6
4
0.83
L
Chang'e
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
76,899
81,675
Taken
46,314
30,517
Mitigated
26,918
17,143
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,099
1,952
888
971
16,145
5,973
0
13,738
2,199
0
13,770
W
Ymir
CasusV1
Ymir
8,923
729
0
1,206
8,954
10,750
0
7,053
1,901
23,538
0
W
10,328
3,603
0
782
10,881
4,310
0
9,085
1,796
0
29,405
L
Kukulkan
5,185
375
401
1,015
18,368
7,043
0
13,842
4,138
22,698
0
L
Ah Puch
10,789
862
0
582
15,018
5,557
0
12,627
2,211
16,072
0
W
Persephone
KingB778034
Persephone
14,170
1,695
336
2,104
8,373
3,343
0
6,469
1,902
31,743
0
W
Morgan Le Fay
MortemGuido
Morgan Le Fay
36,906
2,463
0
580
9,858
4,618
0
6,514
3,344
60,907
0
W
Chang'e
Nyx_vvn
Chang'e
6,572
860
5,305
3,612
8,248
3,897
0
6,480
1,768
17,224
0
L
10,352
353
2,521
1,607
17,206
6,472
0
13,102
3,850
42,172
0
L
Chang'e
9,277
40
5,542
3,616
14,938
5,472
0
12,008
2,706
46,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,153
Gold Earned
59,808
235
Minions Killed
234
6
Camps Cleared
4
918,041
Distance Traveled
1,017,381
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,704
973
15
1
4
197,635
0
W
Ymir
12,736
1,158
37
3
0
207,466
1
W
Skadi
11,043
1,004
55
5
1
172,817
0
L
Kukulkan
10,133
921
44
4
1
169,693
2
L
Ah Puch
9,989
908
15
1
0
123,258
0
W
Persephone
11,280
1,025
44
4
1
203,164
0
W
Morgan Le Fay
14,347
1,304
62
6
1
219,494
0
W
Chang'e
10,402
946
36
3
1
214,440
0
L
Ra
11,181
1,016
84
8
0
195,243
1
L
Chang'e
10,146
922
77
7
1
232,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role