Player Matchup

Neith
Neith
AIMYerikko
Neith
Level 4
God Stats
1W - 3L
1,548 SR
Queue Stats
7W - 7L
1,271 Elo+
Solo
Olorun
Olorun
Akspelios
Olorun
Level 12
God Stats
10W - 15L
1,453 SR
Queue Stats
12W - 18L
1,352 Elo+
Party 2
Bellona
Bellona
LIVEURLIFE
Bellona
Level 24
God Stats
5W - 7L
1,400 SR
Queue Stats
80W - 79L
1,399 Elo+
Solo
Nemesis
Nemesis
SebastiánWay
Nemesis
Level 6
God Stats
9W - 19L
1,845 SR
Queue Stats
52W - 70L
1,359 Elo+
Solo
Loki
Loki
kolomb
Loki
Level 7
God Stats
2W - 3L
1,421 SR
Queue Stats
10W - 16L
1,293 Elo+
Party 2
Team Averages
Level 11
1,533 SR
1,335 Elo+

VS

Team Averages
Level 14
1,608 SR
1,356 Elo+
Athena
Athena
AlertXpertThief
Athena
Level 15
God Stats
53W - 41L
1,824 SR
Queue Stats
71W - 67L
1,381 Elo+
Party 1
Fenrir
Fenrir
Churkus
Fenrir
Level 15
God Stats
17W - 13L
1,934 SR
Queue Stats
93W - 129L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
Joebp
Heimdallr
Level 18
God Stats
12W - 17L
1,593 SR
Queue Stats
68W - 93L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
Tronzzer
Gilgamesh
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 184L
1,411 Elo+
Party 1
Janus
Janus
smallgeese
Janus
Level 4
God Stats
1W - 2L
1,190 SR
Queue Stats
2W - 3L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 5 / 1
5,047
459
3,719
5,824
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Akspelios
Olorun
9
0 / 3 / 0
4,718
429
1,340
6,243
1,827
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Bellona
LIVEURLIFE
Bellona
10
4 / 2 / 0
6,211
565
6,702
7,339
4,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
6
0 / 7 / 0
4,535
412
616
7,541
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
kolomb
Loki
8
0 / 5 / 1
4,885
444
1,013
6,954
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,499
591
2,160
7,644
3,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Churkus
Fenrir
9
5 / 1 / 1
6,262
569
3,557
5,733
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Joebp
Heimdallr
10
3 / 2 / 1
6,207
564
3,337
5,065
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Tronzzer
Gilgamesh
12
8 / 1 / 1
7,391
672
7,643
8,184
4,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
3 / 1 / 2
7,869
715
4,489
4,386
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
20
22
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
1
0.3
L
Olorun
Akspelios
Olorun
0
3
0
0
W
1
2
4
1.5
W
Fenrir
Churkus
Fenrir
5
1
1
5.5
W
Heimdallr
Joebp
Heimdallr
3
2
1
1.75
L
Bellona
LIVEURLIFE
Bellona
4
2
0
2
L
Nemesis
0
7
0
0
W
Gilgamesh
Tronzzer
Gilgamesh
8
1
1
8.5
L
Loki
kolomb
Loki
0
5
1
0.1
W
Janus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
21,186
33,901
Taken
31,012
12,176
Mitigated
12,614
5,528
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,719
1,644
0
440
5,824
1,782
0
1,710
4,114
0
21,026
L
Olorun
Akspelios
Olorun
1,340
535
79
2,123
6,243
1,827
0
2,375
3,868
15,283
0
W
2,160
771
0
0
7,644
3,738
761
0
7,644
15,751
0
W
Fenrir
Churkus
Fenrir
3,557
1,034
0
1,173
5,733
1,697
42
884
4,849
0
18,364
W
Heimdallr
Joebp
Heimdallr
3,337
2,244
0
1,019
5,065
1,605
1,853
0
5,065
0
26,789
L
Bellona
LIVEURLIFE
Bellona
6,702
3,399
0
1,264
7,339
4,748
0
1,123
6,216
0
26,683
L
Nemesis
616
258
0
0
7,541
2,149
128
671
6,870
0
9,389
W
Gilgamesh
Tronzzer
Gilgamesh
7,643
2,480
0
3,329
8,184
4,462
434
0
8,184
0
34,224
L
Loki
kolomb
Loki
1,013
208
0
1,622
6,954
1,670
0
770
6,184
0
20,427
W
Janus
4,489
261
0
1,136
4,386
1,112
0
456
3,930
52,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
34,228
171
Minions Killed
288
0
Camps Cleared
0
1,007,903
Distance Traveled
1,019,579
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,047
459
28
3
0
203,780
2
L
Olorun
4,718
429
28
3
0
150,642
0
W
Athena
6,499
591
35
3
0
221,204
0
W
Fenrir
6,262
569
34
3
0
188,896
0
W
Heimdallr
6,207
564
46
4
0
162,409
0
L
Bellona
6,211
565
45
4
0
215,499
0
L
Nemesis
4,535
412
22
2
0
208,559
0
W
Gilgamesh
7,391
672
69
6
0
214,850
0
L
Loki
4,885
444
48
4
0
229,423
0
W
Janus
7,869
715
104
9
0
232,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role