Player Matchup

Neith
Neith
AverageTea18521
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 1
Hou Yi
Hou Yi
Dinglo13
Hou Yi
Level 78
God Stats
18W - 19L
1,491 SR
Queue Stats
103W - 109L
1,345 Elo+
Party 1
Set
Set
Jetpacc5150
Set
Level 16
God Stats
4W - 9L
1,401 SR
Queue Stats
50W - 59L
1,366 Elo+
Solo
Artemis
Artemis
moonrabbit13xb
Artemis
Level 3
God Stats
1W - 2L
1,316 SR
Queue Stats
1W - 2L
1,095 Elo+
Solo
Susano
Susano
robbinsnest15
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,441 SR
1,280 Elo+

VS

Team Averages
Level 19
1,425 SR
1,405 Elo+
Merlin
Merlin
ElvishTuna29813
Merlin
Level 32
God Stats
25W - 35L
1,408 SR
Queue Stats
161W - 213L
1,434 Elo+
Party 2
Ravana
Ravana
ForcefulSpoon24
Ravana
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
70W - 123L
1,253 Elo+
Party 2
Cerberus
Cerberus
GeraRubMon
Cerberus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LEGEND POKY
Danzaburou
Level 29
God Stats
94W - 92L
1,446 SR
Queue Stats
304W - 327L
1,337 Elo+
Solo
Anubis
Anubis
MrBatracioHD
Anubis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 2
4,506
410
2,184
6,372
1,710
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Dinglo13
Hou Yi
9
5 / 3 / 0
5,596
509
3,917
6,268
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 3 / 2
5,006
455
4,054
6,452
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 7 / 0
4,566
415
2,841
5,877
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 5 / 0
4,669
424
1,488
6,531
1,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 3
6,091
554
4,805
5,668
1,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 2
5,777
525
2,789
6,965
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
GeraRubMon
Cerberus
12
8 / 0 / 1
6,879
625
5,992
4,658
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LEGEND POKY
Danzaburou
11
5 / 0 / 0
7,127
648
2,420
3,110
892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
5 / 3 / 4
6,636
603
4,155
5,647
2,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
25
26
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Hou Yi
Dinglo13
Hou Yi
5
3
0
1.67
W
4
2
3
2.75
W
3
2
2
2
W
Cerberus
GeraRubMon
Cerberus
8
0
1
8.5
L
1
3
2
0.67
W
Danzaburou
LEGEND POKY
Danzaburou
5
0
0
5
W
Anubis
5
3
4
2.33
L
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
20,161
31,500
Taken
26,048
8,649
Mitigated
9,537
3,047
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,184
1,252
0
152
6,372
1,710
0
2,886
3,486
0
9,480
L
Hou Yi
Dinglo13
Hou Yi
3,917
1,282
0
808
6,268
1,966
0
1,951
4,317
0
18,600
W
4,805
1,212
0
1,249
5,668
1,478
700
0
5,668
22,919
0
W
2,789
672
0
3,436
6,965
2,064
0
0
6,965
0
16,547
W
Cerberus
GeraRubMon
Cerberus
5,992
572
0
2,080
4,658
3,022
604
0
4,658
25,931
0
L
4,054
1,923
0
1,711
6,452
2,057
0
3,159
3,293
0
14,179
W
Danzaburou
LEGEND POKY
Danzaburou
2,420
1,316
0
2,007
3,110
892
2,788
0
3,110
0
28,827
W
Anubis
4,155
646
0
1,927
5,647
2,081
410
0
5,647
22,447
0
L
2,841
1,762
0
0
5,877
1,377
466
3,552
2,325
0
11,876
L
1,488
415
0
376
6,531
1,539
688
3,404
3,127
0
16,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,343
Gold Earned
32,510
118
Minions Killed
241
0
Camps Cleared
0
1,007,824
Distance Traveled
969,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,506
410
18
2
0
190,619
0
L
Hou Yi
5,596
509
27
2
0
222,314
0
W
Merlin
6,091
554
34
3
0
168,861
0
W
Ravana
5,777
525
34
3
0
192,612
0
W
Cerberus
6,879
625
63
6
0
210,906
0
L
Set
5,006
455
21
2
0
210,881
0
W
Danzaburou
7,127
648
54
5
0
195,794
1
W
Anubis
6,636
603
56
5
0
200,884
0
L
Artemis
4,566
415
19
2
0
182,202
0
L
Susano
4,669
424
33
3
0
201,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role