Player Matchup

Khepri
Khepri
A_Wesker_007
Khepri
Level 29
God Stats
18W - 14L
1,729 SR
Queue Stats
367W - 384L
1,526 Elo+
Solo
Jormungandr
Jormungandr
EvilLoll0
Jormungandr
Level 28
God Stats
0W - 1L
1,753 SR
Queue Stats
8W - 10L
1,424 Elo+
Solo
Bastet
Bastet
ToastieBagel
Bastet
Level 29
God Stats
22W - 19L
1,613 SR
Queue Stats
248W - 274L
1,499 Elo+
Solo
Neith
Neith
Wollla05
Neith
Level 7
God Stats
3W - 1L
1,835 SR
Queue Stats
7W - 9L
1,422 Elo+
Solo
Ah Puch
Ah Puch
pikeebah
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,482 Elo+
Solo
Team Averages
Level 20
1,686 SR
1,471 Elo+

VS

Team Averages
Level 19
1,594 SR
1,547 Elo+
Chang'e
Chang'e
Bole--Nor
Chang'e
Level 5
God Stats
7W - 3L
1,468 SR
Queue Stats
16W - 15L
1,382 Elo+
Solo
Kukulkan
Kukulkan
JMF4Muli
Kukulkan
Level 24
God Stats
33W - 42L
1,435 SR
Queue Stats
222W - 242L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoTheonJustR33K
Tsukuyomi
Level 28
God Stats
4W - 0L
1,884 SR
Queue Stats
91W - 17L
1,782 Elo+
Party 1
Yemoja
Yemoja
Rekt by Neve
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,603 Elo+
Party 1
Mercury
Mercury
charmingeevee
Mercury
Level 28
God Stats
1W - 0L
1,684 SR
Queue Stats
38W - 36L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 0 / 22
14,457
964
9,530
22,179
32,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
EvilLoll0
Jormungandr
20
5 / 6 / 19
15,168
1,011
15,032
27,207
45,747
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
20
12 / 9 / 8
16,985
1,132
25,761
26,644
12,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Wollla05
Neith
20
9 / 8 / 12
15,489
1,033
22,184
18,639
9,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
pikeebah
Ah Puch
19
1 / 9 / 11
12,834
856
4,667
12,945
5,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bole--Nor
Chang'e
20
4 / 5 / 17
15,518
1,035
15,182
13,298
4,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JMF4Muli
Kukulkan
20
3 / 5 / 8
13,410
894
14,362
14,207
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NoTheonJustR33K
Tsukuyomi
20
15 / 4 / 13
17,948
1,197
49,199
19,148
8,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
0 / 3 / 7
14,022
935
2,349
13,580
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
20
10 / 11 / 8
16,292
1,086
21,722
22,008
10,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
85
28
Kills
32
32
Deaths
28
72
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
0
22
12
W
Chang'e
Bole--Nor
Chang'e
4
5
17
2.5
L
Jormungandr
EvilLoll0
Jormungandr
5
6
19
2.42
W
Kukulkan
JMF4Muli
Kukulkan
3
5
8
1.4
W
Tsukuyomi
NoTheonJustR33K
Tsukuyomi
15
4
13
5.38
W
Yemoja
0
3
7
1.17
L
Bastet
12
9
8
1.78
L
Neith
Wollla05
Neith
9
8
12
1.88
W
Mercury
10
11
8
1.27
L
Ah Puch
pikeebah
Ah Puch
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,174
Damage
102,814
107,614
Taken
82,241
106,386
Mitigated
44,670
6,342
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
9,530
890
0
213
22,179
32,975
0
4,869
17,310
29,651
0
W
Chang'e
Bole--Nor
Chang'e
15,182
797
4,515
3,458
13,298
4,963
0
5,169
8,129
43,234
0
L
Jormungandr
EvilLoll0
Jormungandr
15,032
3,951
1,038
2,231
27,207
45,747
0
9,199
18,008
45,939
0
W
Kukulkan
JMF4Muli
Kukulkan
14,362
1,186
0
113
14,207
5,549
0
6,381
7,826
39,315
0
W
Tsukuyomi
NoTheonJustR33K
Tsukuyomi
49,199
14,122
0
865
19,148
8,338
0
4,172
14,976
0
91,775
W
Yemoja
2,349
270
500
1,717
13,580
15,484
0
5,130
8,450
17,758
0
L
Bastet
25,761
5,683
0
0
26,644
12,331
0
6,027
20,617
0
45,541
L
Neith
Wollla05
Neith
22,184
10,664
0
2,606
18,639
9,596
0
7,569
11,070
0
57,522
W
Mercury
21,722
14,696
0
1,044
22,008
10,336
0
8,377
13,631
0
45,755
L
Ah Puch
pikeebah
Ah Puch
4,667
951
0
254
12,945
5,737
0
4,229
8,716
18,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,933
Gold Earned
77,190
259
Minions Killed
329
5
Camps Cleared
16
1,276,482
Distance Traveled
1,542,128
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,457
964
49
3
2
285,831
2
W
Chang'e
15,518
1,035
73
5
1
299,427
0
L
Jormungandr
15,168
1,011
69
5
0
239,907
3
W
Kukulkan
13,410
894
73
5
0
276,796
2
W
Tsukuyomi
17,948
1,197
123
8
1
365,873
0
W
Yemoja
14,022
935
27
2
0
267,516
0
L
Bastet
16,985
1,132
44
3
1
327,050
1
L
Neith
15,489
1,033
69
5
2
267,807
0
W
Mercury
16,292
1,086
33
2
14
332,516
1
L
Ah Puch
12,834
856
28
2
0
155,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role