Player Matchup

Medusa
Medusa
Bonjulio99
Medusa
Level 104
God Stats
1W - 1L
1,807 SR
Queue Stats
18W - 21L
1,640 Elo+
Party 1
Hel
Hel
DixieChick616
Hel
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 210L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Paralolo
Kukulkan
Level 9
God Stats
3W - 7L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Zenkron
Kuzenbo
Level 92
God Stats
59W - 69L
1,500 SR
Queue Stats
630W - 650L
1,533 Elo+
Party 2
Merlin
Merlin
algels7
Merlin
Level 8
God Stats
11W - 12L
1,461 SR
Queue Stats
22W - 20L
1,473 Elo+
Party 2
Team Averages
Level 44
1,554 SR
1,519 Elo+

VS

Team Averages
Level 24
1,495 SR
1,390 Elo+
Neith
Neith
Fabian1515
Neith
Level 29
God Stats
148W - 127L
1,636 SR
Queue Stats
280W - 260L
1,619 Elo+
Solo
Arachne
Arachne
InoUwU
Arachne
Level 29
God Stats
9W - 6L
1,801 SR
Queue Stats
218W - 238L
1,429 Elo+
Solo
Bellona
Bellona
LenaTarasyks
Bellona
Level 7
God Stats
1W - 3L
1,387 SR
Queue Stats
1W - 4L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Zaracula
Kukulkan
Level 25
God Stats
22W - 31L
1,477 SR
Queue Stats
23W - 34L
1,406 Elo+
Solo
Merlin
Merlin
draft_blade97
Merlin
Level 28
God Stats
1W - 7L
1,176 SR
Queue Stats
1W - 8L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bonjulio99
Medusa
18
8 / 0 / 24
11,614
1,161
16,216
11,839
5,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 22
9,898
990
7,654
6,744
3,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Paralolo
Kukulkan
18
8 / 0 / 19
10,699
1,070
16,552
3,783
1,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Zenkron
Kuzenbo
17
2 / 1 / 29
10,287
1,029
7,425
11,963
17,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
algels7
Merlin
19
17 / 0 / 18
12,932
1,293
25,660
8,076
3,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

302

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 7 / 2
9,251
925
12,551
15,663
6,176
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
InoUwU
Arachne
14
0 / 8 / 1
8,353
835
5,959
17,046
8,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
LenaTarasyks
Bellona
14
1 / 14 / 0
8,718
872
5,720
23,130
13,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Zaracula
Kukulkan
14
0 / 5 / 1
8,625
863
9,283
11,986
4,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 4 / 1
8,861
886
5,804
10,704
4,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
8
38
Kills
3
3
Deaths
38
112
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bonjulio99
Medusa
8
0
24
20
W
3
2
22
7
L
Neith
1
7
2
0.29
L
Arachne
InoUwU
Arachne
0
8
1
0.06
L
Bellona
LenaTarasyks
Bellona
1
14
0
0.07
W
Kukulkan
Paralolo
Kukulkan
8
0
19
17.5
L
Kukulkan
Zaracula
Kukulkan
0
5
1
0.1
W
Kuzenbo
Zenkron
Kuzenbo
2
1
29
16.5
W
Merlin
algels7
Merlin
17
0
18
26
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,507
Damage
39,317
42,405
Taken
78,529
31,898
Mitigated
36,798
14,250
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bonjulio99
Medusa
16,216
6,658
0
3,469
11,839
5,412
0
4,692
7,147
0
41,606
W
7,654
1,407
2,807
2,453
6,744
3,372
0
2,105
4,639
14,028
0
L
Neith
12,551
6,115
0
1,497
15,663
6,176
0
11,102
4,283
0
28,887
L
Arachne
InoUwU
Arachne
5,959
5,082
687
1,354
17,046
8,441
0
11,069
5,727
0
11,607
L
Bellona
LenaTarasyks
Bellona
5,720
1,438
0
349
23,130
13,498
0
16,845
6,073
0
13,939
W
Kukulkan
Paralolo
Kukulkan
16,552
2,057
0
69
3,783
1,690
0
1,922
1,861
41,579
0
L
Kukulkan
Zaracula
Kukulkan
9,283
1,133
159
35
11,986
4,625
0
9,215
2,625
32,458
0
W
Kuzenbo
Zenkron
Kuzenbo
7,425
3,714
995
768
11,963
17,468
0
4,078
7,885
17,967
0
W
Merlin
algels7
Merlin
25,660
1,633
1,601
2,088
8,076
3,956
0
2,290
5,786
44,916
0
L
5,804
78
0
0
10,704
4,058
0
7,964
2,530
33,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
43,808
222
Minions Killed
176
5
Camps Cleared
4
979,078
Distance Traveled
800,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,614
1,161
68
7
4
195,242
0
W
Hel
9,898
990
25
3
0
179,189
0
L
Neith
9,251
925
29
3
2
171,834
0
L
Arachne
8,353
835
16
2
1
148,164
0
L
Bellona
8,718
872
17
2
0
152,252
0
W
Kukulkan
10,699
1,070
71
7
0
187,375
0
L
Kukulkan
8,625
863
57
6
0
149,027
0
W
Kuzenbo
10,287
1,029
11
1
1
223,744
1
W
Merlin
12,932
1,293
47
5
0
193,528
1
L
Merlin
8,861
886
57
6
1
179,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role