Player Matchup

Medusa
Medusa
Hinkari
Medusa
Level 126
God Stats
1W - 0L
1,367 SR
Queue Stats
32W - 19L
1,636 Elo+
Party 2
Athena
Athena
Serco2187
Athena
Level 78
God Stats
12W - 3L
1,774 SR
Queue Stats
36W - 22L
1,595 Elo+
Party 2
Ra
Ra
Xileano03
Ra
Level 21
God Stats
3W - 0L
1,767 SR
Queue Stats
31W - 16L
1,609 Elo+
Party 2
Team Averages
Level 75
1,636 SR
1,613 Elo+

VS

Team Averages
Level 53
1,446 SR
1,633 Elo+
Gilgamesh
Gilgamesh
Cicago
Gilgamesh
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,735 Elo+
Party 1
Olorun
Olorun
FlazHappened
Olorun
Level 15
God Stats
0W - 2L
1,338 SR
Queue Stats
10W - 8L
1,694 Elo+
Party 1
Bakasura
Bakasura
sebmei05
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hinkari
Medusa
12
5 / 5 / 10
8,710
792
10,112
8,524
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Serco2187
Athena
13
3 / 2 / 17
9,572
870
4,627
12,521
9,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
13 / 2 / 6
9,975
907
12,347
8,848
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cicago
Gilgamesh
12
5 / 6 / 4
8,211
746
10,173
13,268
7,462
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
11
2 / 7 / 6
7,666
697
6,630
9,344
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
sebmei05
Bakasura
9
2 / 8 / 5
7,163
651
4,489
11,822
4,330
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
21
Kills
9
9
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cicago
Gilgamesh
5
6
4
1.17
L
Olorun
2
7
6
0.71
W
Medusa
Hinkari
Medusa
5
5
10
2
W
Athena
Serco2187
Athena
3
2
17
5.75
W
13
2
6
8
L
Bakasura
sebmei05
Bakasura
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
21,292
29,893
Taken
34,434
16,260
Mitigated
15,608
6,852
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cicago
Gilgamesh
10,173
1,910
0
1,718
13,268
7,462
42
5,413
7,540
0
22,347
L
Olorun
6,630
3,941
512
1,827
9,344
3,816
670
4,310
4,934
29,414
2,162
W
Medusa
Hinkari
Medusa
10,112
4,677
0
590
8,524
3,411
1,446
925
7,389
0
28,172
W
Athena
Serco2187
Athena
4,627
895
0
500
12,521
9,205
341
3,205
8,368
12,189
0
W
12,347
1,939
2,011
3,751
8,848
3,644
710
2,002
6,416
47,830
0
L
Bakasura
sebmei05
Bakasura
4,489
3,310
188
1,807
11,822
4,330
442
6,626
4,986
0
5,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
23,040
130
Minions Killed
82
0
Camps Cleared
0
580,190
Distance Traveled
493,455
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,211
746
23
2
0
182,686
1
L
Olorun
7,666
697
43
4
0
143,633
2
W
Medusa
8,710
792
39
4
0
170,407
0
W
Athena
9,572
870
9
1
0
213,276
0
W
Ra
9,975
907
82
7
0
196,507
3
L
Bakasura
7,163
651
16
1
0
167,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role