Player Matchup

Pele
Pele
ALEX0DUS--
Pele
Level 23
God Stats
38W - 27L
1,478 SR
Queue Stats
39W - 27L
1,442 Elo+
Party 2
Skadi
Skadi
BlinMacedo
Skadi
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
61W - 63L
1,335 Elo+
Solo
Mercury
Mercury
GravityPenguin
Mercury
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,067 Elo+
Solo
Hel
Hel
Mateus-Said04
Hel
Level 18
God Stats
16W - 12L
1,595 SR
Queue Stats
96W - 87L
1,425 Elo+
Solo
Fenrir
Fenrir
Rxndomosity
Fenrir
Level 11
God Stats
23W - 16L
1,358 SR
Queue Stats
33W - 24L
1,392 Elo+
Party 2
Team Averages
Level 14
1,486 SR
1,332 Elo+

VS

Team Averages
Level 10
1,509 SR
1,400 Elo+
Ra
Ra
Employedcone286
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
KerizAmaru
Scylla
Level 22
God Stats
1W - 2L
1,326 SR
Queue Stats
15W - 18L
1,461 Elo+
Solo
Arachne
Arachne
Space fox5113
Arachne
Level 16
God Stats
1W - 1L
1,718 SR
Queue Stats
20W - 32L
1,231 Elo+
Party 1
Ymir
Ymir
ZealousCharisma
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 61L
1,491 Elo+
Solo
Bastet
Bastet
iLovePutchie
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 18
11,665
1,296
16,297
10,249
3,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
18
13 / 1 / 25
11,612
1,290
16,163
6,621
2,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 4 / 23
10,445
1,161
15,230
10,055
3,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 31
10,839
1,204
11,910
8,195
3,322
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
16
9 / 3 / 16
10,648
1,183
10,205
10,500
4,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,307
1,034
8,842
10,539
3,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
KerizAmaru
Scylla
15
5 / 5 / 2
10,969
1,219
12,455
9,925
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
15
2 / 16 / 6
9,417
1,046
8,591
23,466
9,186
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 13 / 6
8,940
993
6,210
23,373
12,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
14
2 / 12 / 1
8,559
951
4,256
14,710
5,156
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
29
52
Kills
10
10
Deaths
54
113
Assists
19
Player
Kills
Deaths
Assists
KDA
W
15
1
18
24
W
Skadi
13
1
25
25.5
L
1
8
4
0.38
W
11
4
23
5.63
L
Scylla
KerizAmaru
Scylla
5
5
2
1.2
W
4
1
31
19.5
W
Fenrir
9
3
16
5.67
L
Arachne
2
16
6
0.31
L
0
13
6
0.23
L
Bastet
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,805
Damage
40,354
45,620
Taken
82,013
17,646
Mitigated
33,555
11,073
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,297
2,899
0
312
10,249
3,932
0
7,945
2,008
0
27,936
W
Skadi
16,163
8,882
0
680
6,621
2,503
0
2,635
3,907
0
26,725
L
8,842
522
455
195
10,539
3,729
0
1,227
9,312
26,114
0
W
15,230
8,891
0
793
10,055
3,693
0
4,225
5,726
0
23,146
L
Scylla
KerizAmaru
Scylla
12,455
591
0
1,080
9,925
2,696
0
1,126
8,799
27,398
0
W
11,910
3,305
3,597
2,704
8,195
3,322
0
5,774
2,271
35,023
0
W
Fenrir
10,205
4,166
0
2,987
10,500
4,196
0
6,125
4,201
0
18,999
L
Arachne
8,591
6,299
0
2,379
23,466
9,186
0
5,727
17,739
0
17,938
L
6,210
529
0
0
23,373
12,788
0
2,300
21,002
16,603
0
L
Bastet
4,256
2,049
0
0
14,710
5,156
0
1,530
13,180
0
15,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,209
Gold Earned
47,192
165
Minions Killed
137
2
Camps Cleared
3
852,551
Distance Traveled
743,278
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,665
1,296
33
4
0
196,083
0
W
Skadi
11,612
1,290
29
3
1
156,048
1
L
Ra
9,307
1,034
43
5
0
147,994
0
W
Mercury
10,445
1,161
23
3
1
211,808
0
L
Scylla
10,969
1,219
32
4
2
163,566
0
W
Hel
10,839
1,204
60
7
0
143,897
2
W
Fenrir
10,648
1,183
20
2
0
144,715
0
L
Arachne
9,417
1,046
16
2
0
148,098
3
L
Ymir
8,940
993
29
3
0
133,785
1
L
Bastet
8,559
951
17
2
1
149,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role