Player Matchup

Achilles
Achilles
HappyCseppy
Achilles
Level 30
God Stats
5W - 7L
1,331 SR
Queue Stats
43W - 47L
1,200 Elo+
Party 2
Ullr
Ullr
Sailersam
Ullr
Level 16
God Stats
6W - 4L
1,568 SR
Queue Stats
40W - 31L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Sketh
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
Wigo
Danzaburou
Level 52
God Stats
10W - 15L
1,330 SR
Queue Stats
62W - 59L
1,327 Elo+
Party 2
Hel
Hel
emzyyy
Hel
Level 66
God Stats
3W - 4L
1,479 SR
Queue Stats
255W - 250L
1,521 Elo+
Party 3
Team Averages
Level 42
1,441 SR
1,382 Elo+

VS

Team Averages
Level 50
1,511 SR
1,508 Elo+
Ravana
Ravana
BeastyBoy068
Ravana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
Beniko06
Sun Wukong
Level 33
God Stats
3W - 6L
1,435 SR
Queue Stats
35W - 39L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
KasrahSunlance
Heimdallr
Level 121
God Stats
24W - 16L
1,643 SR
Queue Stats
196W - 206L
1,555 Elo+
Party 4
Eset
Eset
MasterAngemon
Eset
Level 22
God Stats
2W - 4L
1,664 SR
Queue Stats
106W - 92L
1,519 Elo+
Party 4
Kuzenbo
Kuzenbo
persianblue
Kuzenbo
Level 41
God Stats
4W - 12L
1,312 SR
Queue Stats
191W - 196L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HappyCseppy
Achilles
20
6 / 3 / 11
13,631
505
22,529
32,507
41,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
20
3 / 5 / 8
13,834
512
10,096
21,826
9,483
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
Sketh
Hun Batz
20
4 / 5 / 17
13,418
497
14,298
24,987
10,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Wigo
Danzaburou
20
17 / 3 / 9
17,149
635
29,620
22,916
9,616
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
emzyyy
Hel
20
2 / 4 / 10
13,136
487
10,518
14,463
6,474
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
2 / 10 / 4
11,716
434
11,576
23,571
18,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Beniko06
Sun Wukong
18
2 / 5 / 2
12,500
463
15,159
26,007
23,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
KasrahSunlance
Heimdallr
20
7 / 3 / 3
15,204
563
23,191
26,248
14,238
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 11 / 4
12,522
464
15,740
15,899
6,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
persianblue
Kuzenbo
17
1 / 3 / 4
13,220
490
10,077
22,728
31,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
32
Kills
17
20
Deaths
32
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
10
4
0.4
L
Sun Wukong
Beniko06
Sun Wukong
2
5
2
0.6
W
Achilles
HappyCseppy
Achilles
6
3
11
3.83
L
Heimdallr
KasrahSunlance
Heimdallr
7
3
3
2.83
L
5
11
4
0.64
W
Ullr
3
5
8
1.4
W
Hun Batz
Sketh
Hun Batz
4
5
17
2.5
W
Danzaburou
Wigo
Danzaburou
17
3
9
7.17
W
Hel
emzyyy
Hel
2
4
10
1.75
L
Kuzenbo
persianblue
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,061
Damage
75,743
116,699
Taken
114,453
77,683
Mitigated
94,316
57,084
Healing
24,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,576
2,341
0
1,428
23,571
18,218
499
1,758
21,402
0
82,319
L
Sun Wukong
Beniko06
Sun Wukong
15,159
2,180
0
6,899
26,007
23,792
103
1,368
23,799
0
69,009
W
Achilles
HappyCseppy
Achilles
22,529
4,192
0
11,983
32,507
41,282
1,753
4,086
28,421
0
80,327
L
Heimdallr
KasrahSunlance
Heimdallr
23,191
9,160
0
10,551
26,248
14,238
3,735
3,970
22,218
0
132,238
L
15,740
592
2,825
1,854
15,899
6,304
366
2,210
13,659
58,846
0
W
Ullr
10,096
4,140
0
5,518
21,826
9,483
3,491
6,852
14,745
0
107,801
W
Hun Batz
Sketh
Hun Batz
14,298
3,543
0
6,447
24,987
10,828
0
5,072
19,915
0
98,515
W
Danzaburou
Wigo
Danzaburou
29,620
20,020
0
11,950
22,916
9,616
2,742
8,549
14,035
0
122,166
W
Hel
emzyyy
Hel
10,518
1,356
13,111
8,075
14,463
6,474
414
2,911
11,552
104,552
0
L
Kuzenbo
persianblue
Kuzenbo
10,077
1,882
0
1,060
22,728
31,764
0
2,046
20,570
46,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,168
Gold Earned
65,162
774
Minions Killed
589
0
Camps Cleared
0
2,603,126
Distance Traveled
2,476,750
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,716
434
114
4
0
503,690
2
L
Sun Wukong
12,500
463
106
4
0
512,357
0
W
Achilles
13,631
505
128
5
0
522,523
1
L
Heimdallr
15,204
563
234
9
0
499,051
2
L
Eset
12,522
464
76
3
0
442,814
7
W
Ullr
13,834
512
183
7
0
488,748
7
W
Hun Batz
13,418
497
145
5
0
493,479
1
W
Danzaburou
17,149
635
156
6
0
583,146
5
W
Hel
13,136
487
162
6
0
515,230
2
L
Kuzenbo
13,220
490
59
2
0
518,838
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role