Player Matchup

Tiamat
Tiamat
FEZIPEZUERIM
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LilacDovah
Morgan Le Fay
Level 98
God Stats
22W - 15L
1,498 SR
Queue Stats
36W - 30L
1,390 Elo+
Solo
Xbalanque
Xbalanque
lucashbps
Xbalanque
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 1
Team Averages
Level 78
1,499 SR
1,494 Elo+

VS

Team Averages
Level 74
1,575 SR
1,358 Elo+
Fenrir
Fenrir
Darkhybrid66
Fenrir
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,312 Elo+
Solo
Ares
Ares
SolemnCurve
Ares
Level 101
God Stats
57W - 57L
1,437 SR
Queue Stats
394W - 435L
1,416 Elo+
Solo
Kukulkan
Kukulkan
XxEliteScorchxX
Kukulkan
Level 61
God Stats
14W - 13L
1,788 SR
Queue Stats
121W - 135L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 5 / 2
8,252
589
6,449
7,870
4,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
LilacDovah
Morgan Le Fay
12
2 / 6 / 0
8,401
600
8,853
9,058
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
lucashbps
Xbalanque
9
0 / 8 / 2
7,506
536
3,973
11,022
3,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
14 / 1 / 5
11,249
804
15,169
16,300
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 8
9,515
680
3,797
8,864
8,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
14
1 / 2 / 14
9,581
684
4,850
7,334
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
19
19
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
1
5
16.5
L
Tiamat
1
5
2
0.4
L
Morgan Le Fay
LilacDovah
Morgan Le Fay
2
6
0
0.33
W
4
2
8
4
W
Kukulkan
1
2
14
4
L
Xbalanque
lucashbps
Xbalanque
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
23,816
27,950
Taken
32,498
11,843
Mitigated
22,881
1,804
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,169
3,262
0
5,586
16,300
11,435
734
7,619
8,681
0
35,985
L
Tiamat
6,449
533
0
616
7,870
4,789
0
2,445
5,051
18,683
0
L
Morgan Le Fay
LilacDovah
Morgan Le Fay
8,853
401
0
1,188
9,058
3,535
0
4,278
4,480
37,928
0
W
3,797
29
0
0
8,864
8,276
328
2,996
5,868
21,603
0
W
Kukulkan
4,850
266
489
626
7,334
3,170
1,942
4,687
2,647
39,065
0
L
Xbalanque
lucashbps
Xbalanque
3,973
1,972
0
0
11,022
3,519
312
1,617
9,099
0
15,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
30,345
115
Minions Killed
146
0
Camps Cleared
0
686,682
Distance Traveled
793,039
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,249
804
29
2
0
294,656
1
L
Tiamat
8,252
589
21
2
0
232,048
4
L
Morgan Le Fay
8,401
600
71
5
0
237,939
6
W
Ares
9,515
680
27
2
0
269,523
0
W
Kukulkan
9,581
684
90
6
0
228,860
0
L
Xbalanque
7,506
536
23
2
0
216,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role