Player Matchup

Ah Puch
Ah Puch
BabyCarrot3
Ah Puch
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
11W - 8L
1,418 Elo+
Party 1
King Arthur
King Arthur
Naivori
King Arthur
Level 51
God Stats
15W - 12L
1,500 SR
Queue Stats
17W - 15L
1,449 Elo+
Party 1
Bakasura
Bakasura
NecroWraith
Bakasura
Level 47
God Stats
4W - 4L
1,707 SR
Queue Stats
6W - 8L
1,429 Elo+
Party 1
Artemis
Artemis
Sakurasai
Artemis
Level 16
God Stats
1W - 1L
1,849 SR
Queue Stats
29W - 27L
1,446 Elo+
Party 1
Cerberus
Cerberus
thundercheek69
Cerberus
Level 28
God Stats
5W - 6L
1,276 SR
Queue Stats
177W - 149L
1,627 Elo+
Solo
Team Averages
Level 30
1,613 SR
1,474 Elo+

VS

Team Averages
Level 23
1,457 SR
1,552 Elo+
Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DarkestNuts
Hercules
Level 26
God Stats
4W - 5L
1,143 SR
Queue Stats
99W - 81L
1,546 Elo+
Solo
Anubis
Anubis
Paradokso
Anubis
Level 20
God Stats
5W - 4L
1,603 SR
Queue Stats
53W - 47L
1,566 Elo+
Solo
Cthulhu
Cthulhu
bw4500
Cthulhu
Level 28
God Stats
2W - 1L
1,559 SR
Queue Stats
42W - 39L
1,607 Elo+
Solo
Neith
Neith
featzix
Neith
Level 16
God Stats
3W - 5L
1,480 SR
Queue Stats
33W - 44L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BabyCarrot3
Ah Puch
8
0 / 6 / 0
5,331
485
1,375
7,233
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Naivori
King Arthur
10
1 / 2 / 1
5,943
540
3,784
6,371
3,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
NecroWraith
Bakasura
10
3 / 0 / 2
6,432
585
1,959
4,795
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Sakurasai
Artemis
8
0 / 4 / 1
5,095
463
1,475
6,729
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
9
2 / 0 / 2
5,997
545
3,136
5,390
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 2
6,263
569
3,470
4,855
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
DarkestNuts
Hercules
11
1 / 2 / 0
6,490
590
2,869
6,472
3,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Paradokso
Anubis
12
7 / 0 / 2
7,258
660
6,231
3,181
1,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
bw4500
Cthulhu
9
1 / 2 / 1
6,135
558
2,674
6,421
2,736
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
featzix
Neith
10
1 / 1 / 2
5,649
514
2,775
3,133
726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
12
12
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
2
3
L
Ah Puch
BabyCarrot3
Ah Puch
0
6
0
0
W
Hercules
DarkestNuts
Hercules
1
2
0
0.5
L
King Arthur
Naivori
King Arthur
1
2
1
0.75
L
Bakasura
NecroWraith
Bakasura
3
0
2
4
W
Anubis
Paradokso
Anubis
7
0
2
8
L
Artemis
Sakurasai
Artemis
0
4
1
0.13
W
Cthulhu
bw4500
Cthulhu
1
2
1
0.75
W
Neith
featzix
Neith
1
1
2
2
L
Cerberus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,729
Damage
18,019
30,518
Taken
24,062
10,107
Mitigated
9,948
7,820
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,470
1,148
0
2,727
4,855
1,450
566
803
4,052
0
35,660
L
Ah Puch
BabyCarrot3
Ah Puch
1,375
95
0
197
7,233
1,310
832
4,504
2,729
23,351
0
W
Hercules
DarkestNuts
Hercules
2,869
1,631
0
2,533
6,472
3,613
0
0
6,386
0
33,807
L
King Arthur
Naivori
King Arthur
3,784
483
0
863
6,371
3,351
117
0
6,371
0
24,508
L
Bakasura
NecroWraith
Bakasura
1,959
1,444
0
1,457
4,795
1,411
0
650
4,145
0
22,310
W
Anubis
Paradokso
Anubis
6,231
108
0
2,192
3,181
1,423
270
900
2,281
45,537
0
L
Artemis
Sakurasai
Artemis
1,475
511
0
2,367
6,729
1,634
932
2,298
4,431
0
19,345
W
Cthulhu
bw4500
Cthulhu
2,674
181
0
1,609
6,421
2,736
0
1,848
4,351
22,178
0
W
Neith
featzix
Neith
2,775
1,268
0
587
3,133
726
0
960
2,173
0
19,561
L
Cerberus
3,136
337
0
2,936
5,390
2,401
0
1,453
3,937
17,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
31,795
237
Minions Killed
341
0
Camps Cleared
0
986,238
Distance Traveled
1,142,598
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,263
569
76
7
0
230,863
8
L
Ah Puch
5,331
485
53
5
0
154,472
0
W
Hercules
6,490
590
75
7
0
223,046
3
L
King Arthur
5,943
540
46
4
0
219,202
3
L
Bakasura
6,432
585
66
6
0
259,702
0
W
Anubis
7,258
660
106
10
0
206,677
0
L
Artemis
5,095
463
37
3
0
146,149
1
W
Cthulhu
6,135
558
35
3
0
250,170
3
W
Neith
5,649
514
49
4
0
231,842
0
L
Cerberus
5,997
545
35
3
0
206,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role