Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Sovhen
Scylla
Bronze III
Level 85
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 2L
1,411 MMR
Solo
Anhur
Anhur
Bronze III
crodack
Anhur
Bronze III
Level 102
God Stats
3W - 4L
1,719 SR
Queue Stats
41W - 40L
1,496 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,561 SR
1,469 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 114
1,383 SR
1,419 MMR
Khepri
Khepri
Bronze III
JagodicaBombica
Khepri
Bronze III
Level 154
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 5L
1,463 MMR
Party 1
Janus
Janus
Bronze III
SMircetic
Janus
Bronze III
Level 150
God Stats
1W - 0L
1,321 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
Xrust24
Xbalanque
Silver IV
Level 37
God Stats
5W - 4L
1,596 SR
Queue Stats
22W - 31L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 11 / 7
9,785
576
6,835
26,396
26,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
Sovhen
Scylla
15
2 / 5 / 6
10,989
646
12,663
14,481
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
crodack
Anhur
17
10 / 6 / 2
12,774
751
12,099
15,706
6,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeAresGuan YuKukulkanKumbhakarna

VS

Bans
GilgameshAh Muzen CabYmirSkadiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 16
12,428
731
5,759
17,236
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
SMircetic
Janus
17
6 / 4 / 13
12,366
727
17,243
13,333
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Xrust24
Xbalanque
18
13 / 4 / 6
14,179
834
23,691
10,489
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
22
22
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
11
7
0.32
W
3
4
16
2.75
W
Janus
SMircetic
Janus
6
4
13
3.13
L
Scylla
Sovhen
Scylla
2
5
6
1
W
Xbalanque
Xrust24
Xbalanque
13
4
6
4
L
Anhur
crodack
Anhur
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
46,693
56,583
Taken
41,058
38,782
Mitigated
27,362
7,765
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,835
422
1,047
4,838
26,396
26,389
0
9,643
16,753
24,705
0
W
5,759
256
0
2,538
17,236
16,905
438
5,152
11,738
14,408
0
W
Janus
SMircetic
Janus
17,243
1,434
529
3,940
13,333
5,998
1,049
6,719
6,308
73,162
0
L
Scylla
Sovhen
Scylla
12,663
1,307
0
1,400
14,481
5,542
68
6,568
7,913
46,336
0
W
Xbalanque
Xrust24
Xbalanque
23,691
14,634
0
0
10,489
4,459
1,107
6,868
3,343
0
67,311
L
Anhur
crodack
Anhur
12,099
5,653
0
480
15,706
6,851
184
6,791
8,915
171
38,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
38,973
169
Minions Killed
195
0
Camps Cleared
0
811,958
Distance Traveled
966,000
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,785
576
29
2
0
281,859
6
W
Khepri
12,428
731
13
1
0
330,418
3
W
Janus
12,366
727
105
6
0
324,259
1
L
Scylla
10,989
646
67
4
0
268,245
2
W
Xbalanque
14,179
834
77
5
0
311,323
3
L
Anhur
12,774
751
73
4
0
261,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role