Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Connectto
Janus
Level 160
God Stats
36W - 41L
1,508 SR
Queue Stats
680W - 718L
1,556 Elo+
Party 2
Discordia
Discordia
TGL369
Discordia
Level 160
God Stats
3W - 2L
1,785 SR
Queue Stats
664W - 685L
1,531 Elo+
Party 2
Chiron
Chiron
Unown
Chiron
Level 159
God Stats
1W - 2L
1,304 SR
Queue Stats
83W - 79L
1,601 Elo+
Party 1
Horus
Horus
Vandole
Horus
Level 124
God Stats
4W - 0L
1,894 SR
Queue Stats
5W - 0L
1,913 Elo+
Party 1
Team Averages
Level 152
1,598 SR
1,620 Elo+

VS

Team Averages
Level 133
1,534 SR
1,513 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
OrbitB
Mercury
Level 123
God Stats
61W - 45L
1,670 SR
Queue Stats
385W - 375L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 1 / 2
6,440
644
5,429
6,148
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Connectto
Janus
11
4 / 0 / 3
6,463
646
6,354
4,503
1,762
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
TGL369
Discordia
10
2 / 1 / 0
5,936
594
3,233
3,873
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Unown
Chiron
10
0 / 2 / 0
5,438
544
2,097
5,284
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Vandole
Horus
8
0 / 0 / 1
5,042
504
2,150
4,803
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 0
6,390
639
3,537
3,663
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
 
Thoth
10
0 / 0 / 2
5,893
589
3,355
4,242
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
7
0 / 3 / 0
4,993
499
2,247
6,605
2,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
 
Guan Yu
8
0 / 5 / 0
4,990
499
2,723
8,494
4,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
OrbitB
Mercury
9
2 / 3 / 0
5,635
564
2,580
6,291
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
4
4
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
2
6
L
Izanami
 
Izanami
2
0
0
2
L
Thoth
 
Thoth
0
0
2
1
L
Khepri
 
Khepri
0
3
0
0
L
Guan Yu
 
Guan Yu
0
5
0
0
W
Janus
Connectto
Janus
4
0
3
5.5
L
Mercury
OrbitB
Mercury
2
3
0
0.67
W
Discordia
TGL369
Discordia
2
1
0
2
W
Chiron
Unown
Chiron
0
2
0
0
W
Horus
Vandole
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,263
Damage
14,442
24,611
Taken
29,295
8,430
Mitigated
11,136
11,193
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,429
2,107
0
2,600
6,148
1,779
0
924
5,224
41,129
0
L
Izanami
 
Izanami
3,537
2,493
0
2,221
3,663
931
497
235
3,428
0
43,841
L
Thoth
 
Thoth
3,355
214
0
1,498
4,242
1,314
0
2,010
2,232
37,023
0
L
Khepri
 
Khepri
2,247
347
0
939
6,605
2,868
0
2,976
3,629
10,478
0
L
Guan Yu
 
Guan Yu
2,723
419
85
2,240
8,494
4,011
0
6,471
2,023
0
21,509
W
Janus
Connectto
Janus
6,354
1,323
0
3,175
4,503
1,762
225
757
3,746
38,290
0
L
Mercury
OrbitB
Mercury
2,580
1,696
0
0
6,291
2,012
0
3,324
2,967
0
27,885
W
Discordia
TGL369
Discordia
3,233
283
0
1,416
3,873
1,193
0
2,182
1,691
32,612
0
W
Chiron
Unown
Chiron
2,097
908
205
1,482
5,284
1,411
0
540
4,744
0
35,990
W
Horus
Vandole
Horus
2,150
970
240
2,075
4,803
2,285
0
1,199
3,604
0
12,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
27,901
331
Minions Killed
311
0
Camps Cleared
0
960,618
Distance Traveled
928,515
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,440
644
85
9
0
216,526
3
L
Izanami
6,390
639
93
9
0
167,490
4
L
Thoth
5,893
589
85
9
0
193,404
3
L
Khepri
4,993
499
24
2
0
168,122
2
L
Guan Yu
4,990
499
52
5
0
183,496
2
W
Janus
6,463
646
75
8
0
189,086
0
L
Mercury
5,635
564
57
6
0
216,003
3
W
Discordia
5,936
594
73
7
0
196,202
3
W
Chiron
5,438
544
72
7
0
169,762
4
W
Horus
5,042
504
26
3
0
189,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role