Player Matchup

Hachiman
Hachiman
Dimas99977
Hachiman
Level 13
God Stats
1W - 5L
1,280 SR
Queue Stats
5W - 25L
1,095 Elo+
Party 1
Cthulhu
Cthulhu
Lamar25
Cthulhu
Level 6
God Stats
0W - 1L
1,141 SR
Queue Stats
1W - 13L
973 Elo+
Party 1
Ra
Ra
nicoapa22
Ra
Level 8
God Stats
1W - 4L
1,134 SR
Queue Stats
7W - 28L
1,072 Elo+
Party 1
Team Averages
Level 9
1,185 SR
1,047 Elo+

VS

Team Averages
Level 68
1,485 SR
1,225 Elo+
Skadi
Skadi
Beachy9248
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,125 Elo+
Party 2
Achilles
Achilles
angryfatgamerguy
Achilles
Level 97
God Stats
1W - 0L
1,517 SR
Queue Stats
7W - 15L
1,125 Elo+
Party 2
Arachne
Arachne
archiemasprime1
Arachne
Level 94
God Stats
4W - 2L
1,438 SR
Queue Stats
382W - 427L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dimas99977
Hachiman
13
2 / 8 / 6
9,499
679
9,290
13,163
4,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Lamar25
Cthulhu
11
3 / 9 / 2
9,028
645
6,345
12,747
5,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 7 / 4
9,497
678
9,526
9,077
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 3 / 12
8,630
616
5,443
8,967
2,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
17 / 3 / 4
11,669
834
15,875
14,841
14,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 13
10,776
770
8,926
11,205
4,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
24
24
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
3
12
2
L
Hachiman
Dimas99977
Hachiman
2
8
6
0.63
L
Cthulhu
Lamar25
Cthulhu
3
9
2
0.44
W
17
3
4
6.33
W
7
2
13
6.75
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
30,244
34,987
Taken
35,013
13,183
Mitigated
21,763
5,522
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,443
1,554
0
1,760
8,967
2,784
814
3,525
5,442
0
21,866
L
Hachiman
Dimas99977
Hachiman
9,290
5,126
6
2,207
13,163
4,728
259
0
13,163
0
23,122
L
Cthulhu
Lamar25
Cthulhu
6,345
835
0
16
12,747
5,162
0
0
12,747
12,202
0
W
15,875
5,475
556
3,951
14,841
14,306
450
7,083
7,758
0
33,451
W
8,926
6,545
0
2,816
11,205
4,673
1,473
5,263
5,942
0
31,606
L
9,526
1,359
1,711
1,582
9,077
3,293
210
0
9,077
35,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
31,075
116
Minions Killed
113
0
Camps Cleared
0
560,526
Distance Traveled
666,985
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,630
616
26
2
0
189,253
0
L
Hachiman
9,499
679
35
3
0
173,587
0
L
Cthulhu
9,028
645
18
1
0
172,771
0
W
Achilles
11,669
834
37
3
0
223,643
0
W
Arachne
10,776
770
50
4
0
254,089
1
L
Ra
9,497
678
63
5
0
214,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role