Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DarkerSpore6
Freya
Level 69
God Stats
35W - 47L
1,451 SR
Queue Stats
392W - 435L
1,391 Elo+
Solo
Achilles
Achilles
Mpapii
Achilles
Level 140
God Stats
26W - 32L
1,511 SR
Queue Stats
310W - 336L
1,298 Elo+
Solo
Neith
Neith
SupaMIcGnashty
Neith
Level 86
God Stats
19W - 37L
1,453 SR
Queue Stats
32W - 62L
1,404 Elo+
Solo
Mulan
Mulan
wockrocket
Mulan
Level 89
God Stats
5W - 5L
1,545 SR
Queue Stats
42W - 50L
1,395 Elo+
Solo
Team Averages
Level 108
1,492 SR
1,398 Elo+

VS

Team Averages
Level 86
1,537 SR
1,349 Elo+
Ao Kuang
Ao Kuang
MoeMula25
Ao Kuang
Level 106
God Stats
3W - 2L
1,432 SR
Queue Stats
60W - 77L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
MrCrowley206
Baron Samedi
Level 101
God Stats
49W - 30L
1,548 SR
Queue Stats
165W - 174L
1,432 Elo+
Solo
Sol
Sol
dragoneye61
Sol
Level 107
God Stats
9W - 6L
1,500 SR
Queue Stats
74W - 85L
1,200 Elo+
Solo
Medusa
Medusa
maadivr
Medusa
Level 68
God Stats
8W - 5L
1,830 SR
Queue Stats
230W - 280L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
pastion76
Sun Wukong
Level 46
God Stats
7W - 10L
1,376 SR
Queue Stats
365W - 389L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 2
10,732
488
7,931
10,865
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 2
7,152
325
5,558
9,404
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Mpapii
Achilles
16
6 / 6 / 2
11,070
503
11,714
17,449
13,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 8 / 0
9,221
419
9,509
17,118
6,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
16
2 / 8 / 3
9,720
442
12,047
22,096
20,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MoeMula25
Ao Kuang
16
7 / 5 / 6
10,875
494
7,383
19,303
7,433
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MrCrowley206
Baron Samedi
20
10 / 1 / 7
13,044
593
14,720
11,009
6,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 3
12,303
559
13,142
18,601
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
maadivr
Medusa
16
2 / 9 / 8
10,688
486
11,458
16,864
6,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
pastion76
Sun Wukong
18
2 / 0 / 5
11,702
532
12,363
15,111
13,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
15
Kills
30
30
Deaths
19
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
L
0
7
2
0.14
W
Ao Kuang
MoeMula25
Ao Kuang
7
5
6
2
L
Achilles
Mpapii
Achilles
6
6
2
1.17
W
Baron Samedi
MrCrowley206
Baron Samedi
10
1
7
13.5
L
3
8
0
0.38
W
9
4
3
2.63
W
Medusa
maadivr
Medusa
2
9
8
0.67
W
Sun Wukong
pastion76
Sun Wukong
2
0
5
4.5
L
Mulan
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,759
Damage
59,066
76,932
Taken
80,888
48,613
Mitigated
41,059
16,132
Healing
29,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,931
264
0
4,014
10,865
4,906
456
1,596
9,269
62,944
0
L
5,558
2,621
0
1,183
9,404
2,767
186
6,285
3,119
20,938
0
W
Ao Kuang
MoeMula25
Ao Kuang
7,383
1,486
0
4,800
19,303
7,433
2,954
1,563
17,504
42,300
0
L
Achilles
Mpapii
Achilles
11,714
4,271
0
1,922
17,449
13,778
0
8,287
9,162
0
47,770
W
Baron Samedi
MrCrowley206
Baron Samedi
14,720
1,271
2,494
4,624
11,009
6,977
627
2,123
8,802
87,979
0
L
9,509
3,006
258
3,449
17,118
6,469
993
9,990
7,128
0
51,365
W
13,142
6,014
0
9,631
18,601
6,897
5,630
2,858
15,623
77,890
0
W
Medusa
maadivr
Medusa
11,458
5,353
0
3,758
16,864
6,242
3,050
4,614
11,620
0
60,246
W
Sun Wukong
pastion76
Sun Wukong
12,363
1,964
0
3,872
15,111
13,510
974
1,587
12,950
0
65,704
L
Mulan
12,047
1,114
0
5,306
22,096
20,693
225
9,087
13,009
0
48,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
58,612
429
Minions Killed
559
0
Camps Cleared
0
1,483,938
Distance Traveled
2,010,444
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,732
488
138
6
0
279,130
3
L
Freya
7,152
325
36
2
0
184,239
0
W
Ao Kuang
10,875
494
69
3
0
418,300
3
L
Achilles
11,070
503
91
4
0
370,484
0
W
Baron Samedi
13,044
593
143
7
0
445,633
5
L
Neith
9,221
419
91
4
0
313,157
2
W
Sol
12,303
559
140
6
0
319,434
0
W
Medusa
10,688
486
88
4
0
379,746
0
W
Sun Wukong
11,702
532
119
5
0
447,331
3
L
Mulan
9,720
442
73
3
0
336,928
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role