Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DerVastex
Jing Wei
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,766 Elo+
Party 1
Bakasura
Bakasura
ItsSylvain
Bakasura
Level 33
God Stats
3W - 0L
1,870 SR
Queue Stats
182W - 87L
1,762 Elo+
Solo
Hercules
Hercules
Kôksschnupfer
Hercules
Level 65
God Stats
3W - 3L
1,499 SR
Queue Stats
47W - 35L
1,690 Elo+
Party 1
Ra
Ra
XesoMedia
Ra
Level 109
God Stats
1W - 0L
1,800 SR
Queue Stats
39W - 28L
1,668 Elo+
Party 1
Team Averages
Level 56
1,634 SR
1,677 Elo+

VS

Team Averages
Level 79
1,467 SR
1,555 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Hum39k
Neith
Level 49
God Stats
3W - 4L
1,174 SR
Queue Stats
399W - 352L
1,558 Elo+
Party 2
Kali
Kali
IHaveBrainDamage
Kali
Level 157
God Stats
0W - 1L
1,397 SR
Queue Stats
45W - 39L
1,644 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ManyTinyDrySnail
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Rafiel13
Bellona
Level 18
God Stats
16W - 8L
1,764 SR
Queue Stats
145W - 108L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
9 / 3 / 6
10,917
642
10,389
9,814
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
DerVastex
Jing Wei
13
1 / 4 / 8
8,607
506
5,258
5,810
1,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ItsSylvain
Bakasura
18
7 / 1 / 6
11,105
653
6,469
11,947
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
4 / 2 / 5
10,547
620
7,009
14,642
13,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 6 / 3
9,411
554
5,122
9,939
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 7 / 2
7,797
459
11,293
12,288
7,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hum39k
Neith
4
1 / 1 / 0
5,454
321
345
1,565
549
Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 7 / 1
9,444
556
7,375
16,671
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ManyTinyDrySnail
Morgan Le Fay
14
5 / 8 / 6
8,865
521
9,982
13,772
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Rafiel13
Bellona
5
0 / 1 / 0
5,079
299
0
2,722
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
24
Kills
15
16
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
3
6
4
L
Zhong Kui
 
Zhong Kui
3
7
2
0.57
W
Jing Wei
DerVastex
Jing Wei
1
4
8
1.25
L
Neith
Hum39k
Neith
1
1
0
1
L
6
7
1
0.93
W
Bakasura
ItsSylvain
Bakasura
7
1
6
10
W
Hercules
4
2
5
3.25
L
Morgan Le Fay
ManyTinyDrySnail
Morgan Le Fay
5
8
6
1
L
Bellona
Rafiel13
Bellona
0
1
0
0
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
28,995
52,152
Taken
47,018
28,919
Mitigated
21,104
18,100
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,389
2,247
0
2,617
9,814
4,619
632
4,518
5,228
65,783
2,942
L
Zhong Kui
 
Zhong Kui
11,293
1,164
0
3,300
12,288
7,140
189
4,011
7,631
45,870
0
W
Jing Wei
DerVastex
Jing Wei
5,258
4,376
0
166
5,810
1,790
4,047
2,974
2,836
0
29,206
L
Neith
Hum39k
Neith
345
241
0
291
1,565
549
0
858
707
0
6,337
L
7,375
3,924
0
5,424
16,671
7,241
0
4,624
11,537
0
48,698
W
Bakasura
ItsSylvain
Bakasura
6,469
4,350
0
3,707
11,947
5,494
1,145
2,661
9,150
0
75,437
W
Hercules
7,009
2,455
0
6,996
14,642
13,369
257
4,789
9,673
0
53,243
L
Morgan Le Fay
ManyTinyDrySnail
Morgan Le Fay
9,982
1,830
0
3,121
13,772
5,228
480
4,830
8,592
50,906
0
L
Bellona
Rafiel13
Bellona
0
0
0
424
2,722
946
0
999
1,723
0
2,266
W
5,122
991
1,355
3,259
9,939
3,647
899
5,488
3,990
53,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,587
Gold Earned
36,639
564
Minions Killed
285
0
Camps Cleared
0
1,683,897
Distance Traveled
947,692
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,917
642
113
7
0
323,915
1
L
Zhong Kui
7,797
459
87
5
0
289,250
6
W
Jing Wei
8,607
506
63
4
0
304,719
0
L
Neith
5,454
321
16
1
0
41,186
0
L
Kali
9,444
556
95
6
0
292,149
1
W
Bakasura
11,105
653
155
9
0
371,995
5
W
Hercules
10,547
620
120
7
0
365,856
4
L
Morgan Le Fay
8,865
521
77
5
0
273,156
3
L
Bellona
5,079
299
10
1
0
51,951
0
W
Ra
9,411
554
113
7
0
317,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role