Player Matchup

Ra
Ra
HiImAmhro
Ra
Level 8
God Stats
2W - 2L
1,492 SR
Queue Stats
14W - 9L
1,505 Elo+
Party 1
Khepri
Khepri
Kaaloun
Khepri
Level 68
God Stats
3W - 1L
1,316 SR
Queue Stats
36W - 34L
1,456 Elo+
Party 1
Bakasura
Bakasura
Madewkekw
Bakasura
Level 6
God Stats
3W - 2L
1,173 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 1
Neith
Neith
SuricoG
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
klogan
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,214 Elo+
Solo
Team Averages
Level 20
1,396 SR
1,436 Elo+

VS

Team Averages
Level 15
1,532 SR
1,427 Elo+
Bellona
Bellona
CallMeMasterMind
Bellona
Level 28
God Stats
9W - 1L
1,677 SR
Queue Stats
40W - 18L
1,636 Elo+
Solo
Loki
Loki
CasanovaFox
Loki
Level 17
God Stats
3W - 3L
1,439 SR
Queue Stats
5W - 8L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IrwinFilly
Morgan Le Fay
Level 12
God Stats
3W - 4L
1,313 SR
Queue Stats
7W - 12L
1,322 Elo+
Party 2
Ares
Ares
Kenjı
Ares
Level 4
God Stats
2W - 1L
1,490 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 2
Chronos
Chronos
jboliv13
Chronos
Level 15
God Stats
10W - 3L
1,743 SR
Queue Stats
21W - 18L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,504
450
4,423
7,538
2,142
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
Kaaloun
Khepri
6
1 / 5 / 0
4,455
446
1,427
6,055
2,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Madewkekw
Bakasura
8
0 / 3 / 0
4,701
470
1,896
7,451
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
SuricoG
Neith
6
0 / 6 / 1
4,356
436
1,068
6,366
1,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
klogan
Nemesis
5
0 / 7 / 0
3,831
383
1,764
5,862
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 0 / 1
7,112
711
9,416
6,984
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
9 / 1 / 2
6,018
602
3,851
4,244
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Morgan Le Fay
IrwinFilly
Morgan Le Fay
10
3 / 0 / 4
6,003
600
3,474
2,793
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Kenjı
Ares
8
0 / 1 / 9
5,814
581
2,313
4,448
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
jboliv13
Chronos
9
3 / 0 / 4
5,780
578
3,704
3,983
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
26
27
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
0
1
11.5
W
9
1
2
10
L
0
6
1
0.08
W
Morgan Le Fay
IrwinFilly
Morgan Le Fay
3
0
4
5
L
Khepri
Kaaloun
Khepri
1
5
0
0.2
W
Ares
Kenjı
Ares
0
1
9
4.5
L
Bakasura
Madewkekw
Bakasura
0
3
0
0
L
Neith
SuricoG
Neith
0
6
1
0.08
W
Chronos
jboliv13
Chronos
3
0
4
5
L
Nemesis
klogan
Nemesis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,578
Damage
22,758
33,272
Taken
22,452
9,779
Mitigated
10,780
5,783
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,416
5,786
0
2,314
6,984
3,874
0
1,930
5,054
0
41,635
W
3,851
864
0
585
4,244
1,770
0
1,458
2,786
0
13,571
L
4,423
725
289
2,391
7,538
2,142
0
2,826
4,712
20,837
0
W
Morgan Le Fay
IrwinFilly
Morgan Le Fay
3,474
283
0
1,006
2,793
881
1,541
400
2,393
28,420
0
L
Khepri
Kaaloun
Khepri
1,427
154
0
612
6,055
2,455
0
992
5,063
9,269
0
W
Ares
Kenjı
Ares
2,313
529
0
1,474
4,448
2,903
91
1,318
3,130
12,232
0
L
Bakasura
Madewkekw
Bakasura
1,896
1,426
0
1,058
7,451
2,317
0
1,826
5,625
0
21,764
L
Neith
SuricoG
Neith
1,068
827
0
1,149
6,366
1,673
0
1,850
4,516
0
12,254
W
Chronos
jboliv13
Chronos
3,704
1,422
0
981
3,983
1,352
0
744
3,012
26,577
0
L
Nemesis
klogan
Nemesis
1,764
838
0
284
5,862
1,192
0
1,997
3,865
0
8,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,847
Gold Earned
30,727
165
Minions Killed
242
0
Camps Cleared
0
816,656
Distance Traveled
872,436
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,112
711
71
7
0
198,716
0
W
Loki
6,018
602
26
3
0
222,532
0
L
Ra
4,504
450
41
4
0
145,641
0
W
Morgan Le Fay
6,003
600
67
7
0
146,646
0
L
Khepri
4,455
446
16
2
0
155,436
1
W
Ares
5,814
581
31
3
0
190,814
0
L
Bakasura
4,701
470
59
6
0
183,863
0
L
Neith
4,356
436
34
3
0
165,279
0
W
Chronos
5,780
578
47
5
0
113,728
3
L
Nemesis
3,831
383
15
2
0
166,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role