Player Matchup

Sobek
Sobek
Bole--Nor
Sobek
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIvIIacaco
Morgan Le Fay
Level 27
God Stats
14W - 12L
1,347 SR
Queue Stats
69W - 66L
1,424 Elo+
Solo
Izanami
Izanami
MusicalLobster
Izanami
Level 28
God Stats
18W - 15L
1,517 SR
Queue Stats
177W - 149L
1,560 Elo+
Solo
Da Ji
Da Ji
XO1NG
Da Ji
Level 26
God Stats
2W - 0L
1,716 SR
Queue Stats
22W - 22L
1,457 Elo+
Solo
Cupid
Cupid
Yamakazybgs
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,626 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,493 Elo+

VS

Team Averages
Level 14
1,457 SR
1,285 Elo+
Susano
Susano
Cassette1987
Susano
Level 20
God Stats
36W - 26L
1,518 SR
Queue Stats
76W - 74L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
Insayn225
Ratatoskr
Level 29
God Stats
9W - 9L
1,479 SR
Queue Stats
420W - 425L
1,540 Elo+
Solo
Agni
Agni
Toxic-eltaxer
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,079 Elo+
Party 1
Jormungandr
Jormungandr
dashing-saga
Jormungandr
Level 11
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1
Nemesis
Nemesis
mxrt67
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bole--Nor
Sobek
18
3 / 1 / 24
10,539
1,171
11,211
10,765
13,043
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
IIvIIacaco
Morgan Le Fay
15
3 / 3 / 14
9,468
1,052
5,666
6,589
2,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 15
10,438
1,160
12,107
9,107
3,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
XO1NG
Da Ji
19
25 / 1 / 10
14,017
1,557
27,205
8,343
3,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 15
10,275
1,142
10,548
10,277
3,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
3 / 4 / 9
10,591
1,177
15,524
12,329
4,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Insayn225
Ratatoskr
16
9 / 8 / 2
11,605
1,289
12,559
19,789
16,010
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 13 / 6
8,882
987
6,674
15,441
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
dashing-saga
Jormungandr
14
0 / 9 / 4
8,572
952
4,273
14,369
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
mxrt67
Nemesis
13
0 / 12 / 0
7,789
865
2,805
13,402
4,122

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
33
44
Kills
12
12
Deaths
46
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bole--Nor
Sobek
3
1
24
15
L
Susano
3
4
9
1.88
W
Morgan Le Fay
IIvIIacaco
Morgan Le Fay
3
3
14
3.33
L
Ratatoskr
Insayn225
Ratatoskr
9
8
2
1.25
W
7
5
15
2.9
L
0
13
6
0.23
W
Da Ji
XO1NG
Da Ji
25
1
10
30
W
6
2
15
6.75
L
Jormungandr
dashing-saga
Jormungandr
0
9
4
0.22
L
Nemesis
mxrt67
Nemesis
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,737
Damage
41,835
45,081
Taken
75,330
26,132
Mitigated
36,503
7,504
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bole--Nor
Sobek
11,211
1,917
0
1,521
10,765
13,043
0
3,088
7,677
18,203
0
L
Susano
15,524
1,370
0
210
12,329
4,804
0
4,153
8,176
0
26,283
W
Morgan Le Fay
IIvIIacaco
Morgan Le Fay
5,666
1,080
0
557
6,589
2,436
0
927
5,662
9,720
0
L
Ratatoskr
Insayn225
Ratatoskr
12,559
3,380
0
2,553
19,789
16,010
0
5,500
14,289
0
32,878
W
12,107
9,278
0
66
9,107
3,479
0
1,525
7,582
0
27,588
L
6,674
978
0
140
15,441
4,912
0
1,987
13,454
19,835
0
W
Da Ji
XO1NG
Da Ji
27,205
13,557
537
2,734
8,343
3,493
0
1,546
6,797
0
48,604
W
10,548
6,943
549
1,540
10,277
3,681
0
3,861
6,416
0
30,426
L
Jormungandr
dashing-saga
Jormungandr
4,273
710
0
40
14,369
6,655
0
3,198
11,171
15,556
0
L
Nemesis
mxrt67
Nemesis
2,805
1,763
0
763
13,402
4,122
0
2,039
11,363
0
6,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,737
Gold Earned
47,439
159
Minions Killed
117
11
Camps Cleared
4
866,050
Distance Traveled
681,362
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,539
1,171
13
1
0
210,095
0
L
Susano
10,591
1,177
18
2
1
166,498
1
W
Morgan Le Fay
9,468
1,052
8
1
1
134,810
0
L
Ratatoskr
11,605
1,289
51
6
2
175,536
1
W
Izanami
10,438
1,160
36
4
0
153,068
0
L
Agni
8,882
987
24
3
0
126,557
2
W
Da Ji
14,017
1,557
43
5
8
199,391
0
W
Cupid
10,275
1,142
59
7
2
168,686
0
L
Jormungandr
8,572
952
15
2
0
114,075
1
L
Nemesis
7,789
865
9
1
1
98,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role