Player Matchup

Ymir
Ymir
BuffPlease
Ymir
Level 27
God Stats
14W - 8L
1,533 SR
Queue Stats
84W - 82L
1,502 Elo+
Party 3
Skadi
Skadi
DTG_Sharkbait
Skadi
Level 65
God Stats
7W - 4L
1,520 SR
Queue Stats
27W - 23L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
Shikashiks
Kukulkan
Level 3
God Stats
6W - 6L
1,703 SR
Queue Stats
14W - 15L
1,611 Elo+
Party 1
Hel
Hel
deathsgoon
Hel
Level 17
God Stats
9W - 8L
1,494 SR
Queue Stats
54W - 60L
1,439 Elo+
Solo
Fenrir
Fenrir
face-c
Fenrir
Level 16
God Stats
2W - 2L
1,665 SR
Queue Stats
26W - 21L
1,441 Elo+
Party 3
Team Averages
Level 26
1,583 SR
1,460 Elo+

VS

Team Averages
Level 15
1,565 SR
1,520 Elo+
Gilgamesh
Gilgamesh
LIGHT_POISON-PR-
Gilgamesh
Level 25
God Stats
5W - 2L
1,501 SR
Queue Stats
70W - 55L
1,484 Elo+
Solo
Thor
Thor
THEFARTBUFFALO1
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,469 Elo+
Solo
Geb
Geb
Vayyto
Geb
Level 9
God Stats
2W - 2L
1,531 SR
Queue Stats
5W - 6L
1,457 Elo+
Party 2
Ganesha
Ganesha
WeeblyWhaaaaa
Ganesha
Level 15
God Stats
2W - 1L
1,795 SR
Queue Stats
12W - 16L
1,454 Elo+
Solo
Kukulkan
Kukulkan
wildcat viking3
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 24
11,096
1,110
10,928
12,434
10,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 0 / 22
11,517
1,152
19,380
10,320
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Shikashiks
Kukulkan
18
7 / 0 / 17
10,464
1,046
16,029
6,150
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 0 / 26
11,615
1,162
17,220
6,916
3,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
face-c
Fenrir
18
7 / 0 / 27
11,657
1,166
10,262
8,896
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

322

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
1 / 7 / 0
10,152
1,015
11,661
19,055
13,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 8 / 1
8,769
877
7,773
14,663
6,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Vayyto
Geb
14
0 / 9 / 1
8,487
849
10,367
20,125
15,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ganesha
15
0 / 7 / 1
8,762
876
6,418
12,855
9,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
15
0 / 11 / 1
8,767
877
3,762
14,714
6,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
5
42
Kills
1
1
Deaths
42
116
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
24
20
W
10
0
22
21
L
Gilgamesh
1
7
0
0.14
W
Kukulkan
Shikashiks
Kukulkan
7
0
17
15.5
L
0
8
1
0.06
L
Geb
Vayyto
Geb
0
9
1
0.06
L
Ganesha
0
7
1
0.07
W
10
0
26
23
W
Fenrir
face-c
Fenrir
7
0
27
20.5
L
Kukulkan
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,819
Damage
39,981
44,716
Taken
81,412
26,757
Mitigated
49,527
14,709
Healing
519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,928
2,003
0
2,501
12,434
10,655
0
5,531
6,903
22,052
0
W
19,380
10,578
0
1,160
10,320
3,921
0
3,013
7,307
0
35,995
L
Gilgamesh
11,661
1,397
0
227
19,055
13,252
0
9,120
9,775
0
37,837
W
Kukulkan
Shikashiks
Kukulkan
16,029
1,126
1,077
888
6,150
2,100
0
4,454
1,696
38,399
0
L
7,773
1,700
0
81
14,663
6,021
0
6,740
7,799
0
21,444
L
Geb
Vayyto
Geb
10,367
638
0
105
20,125
15,095
0
10,475
9,510
14,215
0
L
Ganesha
6,418
703
0
106
12,855
9,010
0
7,524
5,207
22,656
0
W
17,220
1,790
4,962
3,493
6,916
3,385
0
3,802
3,114
31,755
0
W
Fenrir
face-c
Fenrir
10,262
3,150
0
628
8,896
6,696
0
3,446
5,149
0
18,880
L
Kukulkan
3,762
1,206
0
0
14,714
6,149
0
9,644
4,944
15,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
44,937
173
Minions Killed
149
5
Camps Cleared
4
950,484
Distance Traveled
852,101
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,096
1,110
15
2
1
173,669
0
W
Skadi
11,517
1,152
33
3
2
197,791
1
L
Gilgamesh
10,152
1,015
71
7
1
214,607
0
W
Kukulkan
10,464
1,046
64
6
0
170,952
0
L
Thor
8,769
877
44
4
3
175,356
0
L
Geb
8,487
849
11
1
0
171,543
2
L
Ganesha
8,762
876
0
0
0
149,065
0
W
Hel
11,615
1,162
40
4
1
201,966
0
W
Fenrir
11,657
1,166
21
2
1
206,106
0
L
Kukulkan
8,767
877
23
2
0
141,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role