Player Matchup

Hel
Hel
 
Hel
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Grabowski1234
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,443 Elo+
Party 2
Neith
Neith
Jo24ey24
Neith
Level 4
God Stats
3W - 0L
1,918 SR
Queue Stats
9W - 5L
1,652 Elo+
Party 3
Gilgamesh
Gilgamesh
reperunit433
Gilgamesh
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
22W - 10L
1,652 Elo+
Party 3
Team Averages
Level 17
1,584 SR
1,550 Elo+

VS

Team Averages
Level 23
1,429 SR
1,524 Elo+
Loki
Loki
Fel73
Loki
Level 16
God Stats
1W - 4L
1,210 SR
Queue Stats
44W - 38L
1,532 Elo+
Party 1
Cerberus
Cerberus
RavenGoldw
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo
Sol
Sol
SmapYud
Sol
Level 27
God Stats
21W - 26L
1,343 SR
Queue Stats
264W - 259L
1,447 Elo+
Solo
Tiamat
Tiamat
VireioCorote
Tiamat
Level 18
God Stats
28W - 37L
1,472 SR
Queue Stats
30W - 41L
1,418 Elo+
Solo
Skadi
Skadi
ovarieacting
Skadi
Level 27
God Stats
43W - 33L
1,617 SR
Queue Stats
76W - 69L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
6 / 6 / 7
10,418
548
20,072
14,775
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
 
Kuzenbo
14
2 / 2 / 17
10,293
542
6,212
14,749
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
13
5 / 7 / 13
9,549
503
9,781
13,902
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jo24ey24
Neith
18
17 / 1 / 5
12,237
644
19,635
12,747
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
reperunit433
Gilgamesh
18
2 / 2 / 2
10,647
560
3,095
8,115
5,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fel73
Loki
16
5 / 6 / 7
10,110
532
8,512
13,325
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
RavenGoldw
Cerberus
12
3 / 7 / 4
8,121
427
6,136
19,671
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
13
3 / 8 / 2
8,393
442
10,715
16,368
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
17
3 / 3 / 3
10,662
561
8,715
12,043
9,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 8 / 6
9,405
495
10,402
14,165
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
32
Kills
18
18
Deaths
32
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
6
7
1.58
W
Kuzenbo
 
Kuzenbo
2
2
17
5.25
L
Loki
Fel73
Loki
5
6
7
1.42
W
Bacchus
5
7
13
1.64
W
Neith
Jo24ey24
Neith
17
1
5
19.5
L
Cerberus
RavenGoldw
Cerberus
3
7
4
0.71
L
Sol
3
8
2
0.5
L
Tiamat
3
3
3
1.5
L
4
8
6
0.88
W
Gilgamesh
reperunit433
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,795
Damage
44,480
64,288
Taken
75,572
41,828
Mitigated
37,607
18,512
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,072
1,316
3,907
5,853
14,775
5,509
1,890
8,925
5,762
56,492
0
W
Kuzenbo
 
Kuzenbo
6,212
2,385
0
2,051
14,749
17,492
1,046
4,268
10,420
25,029
0
L
Loki
Fel73
Loki
8,512
2,449
0
3,880
13,325
4,590
0
4,107
9,218
0
59,181
W
Bacchus
9,781
1,377
0
1,336
13,902
8,418
177
4,883
8,926
26,977
0
W
Neith
Jo24ey24
Neith
19,635
12,351
0
4,564
12,747
4,888
4,786
3,601
9,102
0
93,448
L
Cerberus
RavenGoldw
Cerberus
6,136
315
0
5,638
19,671
14,285
0
11,308
8,363
18,663
0
L
Sol
10,715
3,348
0
5,433
16,368
5,347
421
10,702
5,666
45,582
0
L
Tiamat
8,715
467
0
3,910
12,043
9,304
908
3,238
8,805
71,105
0
L
10,402
4,851
0
1,365
14,165
4,081
1,162
6,710
7,455
0
50,423
W
Gilgamesh
reperunit433
Gilgamesh
3,095
717
0
801
8,115
5,521
749
3,277
4,512
0
51,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,144
Gold Earned
46,691
415
Minions Killed
452
0
Camps Cleared
0
1,735,574
Distance Traveled
1,581,185
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,418
548
89
5
0
334,742
2
W
Kuzenbo
10,293
542
32
2
0
363,312
1
L
Loki
10,110
532
93
5
0
366,258
5
W
Bacchus
9,549
503
46
2
0
383,051
4
W
Neith
12,237
644
121
6
0
304,639
2
L
Cerberus
8,121
427
40
2
0
321,346
3
L
Sol
8,393
442
78
4
0
291,178
2
L
Tiamat
10,662
561
157
8
0
307,698
2
L
Skadi
9,405
495
84
4
0
294,705
5
W
Gilgamesh
10,647
560
127
7
0
349,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role