Player Matchup

Baba Yaga
Baba Yaga
AkamaruNinken
Baba Yaga
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 137L
1,623 Elo+
Party 1
Sol
Sol
Juliai
Sol
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,480 Elo+
Solo
Ne Zha
Ne Zha
The_Sensei_45
Ne Zha
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 20L
1,470 Elo+
Solo
Chang'e
Chang'e
WaifuMulisha
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Willric
Danzaburou
Level 120
God Stats
1W - 2L
1,507 SR
Queue Stats
24W - 28L
1,458 Elo+
Party 1
Team Averages
Level 105
1,458 SR
1,489 Elo+

VS

Team Averages
Level 102
1,486 SR
1,463 Elo+
Da Ji
Da Ji
 
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Hiro2121
Tyr
Level 125
God Stats
5W - 3L
1,619 SR
Queue Stats
86W - 79L
1,422 Elo+
Party 2
Susano
Susano
Vichos
Susano
Level 127
God Stats
1W - 0L
1,281 SR
Queue Stats
56W - 54L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iammikeyp
Ah Muzen Cab
Level 85
God Stats
4W - 4L
1,528 SR
Queue Stats
579W - 557L
1,489 Elo+
Solo
Ah Puch
Ah Puch
sTaGe4CaNcER328
Ah Puch
Level 89
God Stats
9W - 3L
1,500 SR
Queue Stats
278W - 257L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AkamaruNinken
Baba Yaga
20
9 / 5 / 9
12,960
762
23,792
18,204
8,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Juliai
Sol
20
10 / 7 / 4
13,523
795
21,992
23,458
8,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 10 / 8
9,999
588
6,587
19,673
20,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
WaifuMulisha
Chang'e
17
2 / 12 / 7
10,989
646
5,670
18,267
10,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Willric
Danzaburou
20
3 / 7 / 10
12,111
712
16,063
18,477
7,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 5 / 19
11,466
674
9,693
13,309
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 5 / 21
13,553
797
17,905
30,404
25,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
Vichos
Susano
20
10 / 7 / 18
13,677
805
21,694
20,178
8,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
iammikeyp
Ah Muzen Cab
20
5 / 4 / 20
12,338
726
11,757
16,147
7,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 3 / 19
14,033
825
29,602
16,554
6,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
138
24
Kills
41
41
Deaths
24
38
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
5
19
2.7
L
Baba Yaga
AkamaruNinken
Baba Yaga
9
5
9
2.7
W
10
5
21
4.1
L
Sol
Juliai
Sol
10
7
4
1.71
L
0
10
8
0.4
W
Susano
Vichos
Susano
10
7
18
2.71
L
Chang'e
WaifuMulisha
Chang'e
2
12
7
0.46
L
Danzaburou
Willric
Danzaburou
3
7
10
1.14
W
Ah Muzen Cab
iammikeyp
Ah Muzen Cab
5
4
20
3.75
W
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,104
Damage
90,651
98,079
Taken
96,592
55,126
Mitigated
54,452
31,698
Healing
44,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,693
1,207
2,642
1,842
13,309
5,581
604
6,745
6,564
0
17,735
L
Baba Yaga
AkamaruNinken
Baba Yaga
23,792
817
2,083
5,814
18,204
8,961
468
4,057
14,147
41,682
0
W
17,905
2,177
3,497
13,868
30,404
25,963
884
11,719
18,685
0
38,368
L
Sol
Juliai
Sol
21,992
8,430
2,615
10,376
23,458
8,761
2,202
6,948
16,510
46,046
0
L
6,587
1,424
1,239
2,432
19,673
20,043
268
7,164
12,509
0
13,885
W
Susano
Vichos
Susano
21,694
3,523
372
3,035
20,178
8,937
336
13,449
6,729
0
33,178
L
Chang'e
WaifuMulisha
Chang'e
5,670
821
904
1,116
18,267
10,221
0
4,055
14,212
13,775
0
L
Danzaburou
Willric
Danzaburou
16,063
4,583
1,893
3,226
18,477
7,140
805
7,378
11,099
0
24,859
W
Ah Muzen Cab
iammikeyp
Ah Muzen Cab
11,757
3,856
4,256
5,916
16,147
7,005
1,940
8,636
7,511
0
36,546
W
29,602
880
2,603
6,577
16,554
6,966
1,758
10,905
5,649
54,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,582
Gold Earned
65,067
201
Minions Killed
185
0
Camps Cleared
0
1,245,551
Distance Traveled
1,492,351
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,466
674
20
1
0
302,305
4
L
Baba Yaga
12,960
762
51
3
0
267,693
0
W
Tyr
13,553
797
43
3
0
313,889
1
L
Sol
13,523
795
70
4
0
272,450
0
L
Ne Zha
9,999
588
20
1
0
262,476
0
W
Susano
13,677
805
26
2
0
265,971
1
L
Chang'e
10,989
646
21
1
0
220,084
0
L
Danzaburou
12,111
712
39
2
0
222,848
0
W
Ah Muzen Cab
12,338
726
36
2
0
326,350
1
W
Ah Puch
14,033
825
60
4
0
283,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role