Player Matchup

Athena
Athena
Kirvel03
Athena
Level 29
God Stats
1W - 3L
1,248 SR
Queue Stats
68W - 63L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Stone__Gold
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Zwinzii123
The Morrigan
Level 22
God Stats
32W - 24L
1,570 SR
Queue Stats
145W - 171L
1,387 Elo+
Solo
Tiamat
Tiamat
ian_eclipse
Tiamat
Level 14
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
knutii-
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,568 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,492 Elo+

VS

Team Averages
Level 19
1,659 SR
1,502 Elo+
Ra
Ra
FusionxBackPack
Ra
Level 28
God Stats
12W - 5L
1,805 SR
Queue Stats
298W - 90L
1,789 Elo+
Solo
Loki
Loki
Noah_MarlboroBot
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Northern_Undead
Gilgamesh
Level 27
God Stats
42W - 38L
1,560 SR
Queue Stats
117W - 122L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Sindorn93
Cthulhu
Level 27
God Stats
5W - 3L
1,617 SR
Queue Stats
5W - 5L
1,429 Elo+
Solo
Sol
Sol
con_vosk
Sol
Level 5
God Stats
4W - 2L
1,814 SR
Queue Stats
36W - 26L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kirvel03
Athena
13
2 / 5 / 0
7,978
499
5,853
11,239
4,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Stone__Gold
Cthulhu
1
0 / 0 / 0
3,051
191
0
0
0
The Morrigan
Zwinzii123
The Morrigan
12
1 / 7 / 0
7,352
460
4,961
8,456
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
12
0 / 9 / 1
7,504
469
5,488
12,745
7,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
knutii-
Bastet
15
11 / 4 / 2
9,707
607
13,382
12,802
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 2
10,410
651
7,775
9,582
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 4 / 6
9,550
597
6,927
11,880
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Northern_Undead
Gilgamesh
13
1 / 3 / 5
7,995
500
4,207
7,958
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Sindorn93
Cthulhu
11
4 / 2 / 5
7,665
479
4,587
7,779
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 4 / 6
9,752
610
8,565
12,357
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
14
Kills
25
25
Deaths
14
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Athena
Kirvel03
Athena
2
5
0
0.4
W
4
4
6
1.75
W
Gilgamesh
Northern_Undead
Gilgamesh
1
3
5
1.17
W
Cthulhu
Sindorn93
Cthulhu
4
2
5
3.25
L
Cthulhu
Stone__Gold
Cthulhu
0
0
0
0
L
The Morrigan
Zwinzii123
The Morrigan
1
7
0
0.14
W
7
4
6
2.5
L
Tiamat
0
9
1
0.06
L
Bastet
knutii-
Bastet
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,684
Damage
32,061
45,242
Taken
49,556
19,556
Mitigated
20,841
7,004
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,775
458
1,503
5,083
9,582
3,776
0
3,407
6,175
80,360
0
L
Athena
Kirvel03
Athena
5,853
2,010
0
1,460
11,239
4,826
424
3,053
8,186
34,858
0
W
6,927
1,858
0
5,064
11,880
3,784
0
1,326
10,554
0
66,176
W
Gilgamesh
Northern_Undead
Gilgamesh
4,207
988
0
2,123
7,958
3,192
670
3,743
4,215
0
30,404
W
Cthulhu
Sindorn93
Cthulhu
4,587
266
0
2,332
7,779
6,503
138
2,117
5,662
20,451
0
L
Cthulhu
Stone__Gold
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Zwinzii123
The Morrigan
4,961
1,257
0
730
8,456
3,175
0
4,741
3,583
41,373
4,984
W
8,565
4,648
0
5,755
12,357
3,586
1,666
4,678
7,679
54,678
0
L
Tiamat
5,488
1,454
0
3,122
12,745
7,170
800
7,052
5,498
43,301
0
L
Bastet
knutii-
Bastet
13,382
4,550
0
1,692
12,802
4,385
0
5,586
7,036
0
59,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
45,372
366
Minions Killed
466
0
Camps Cleared
0
1,105,709
Distance Traveled
1,540,955
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,410
651
154
10
0
326,965
8
L
Athena
7,978
499
93
6
0
286,792
2
W
Loki
9,550
597
108
7
0
327,921
6
W
Gilgamesh
7,995
500
55
3
0
305,867
1
W
Cthulhu
7,665
479
29
2
0
321,877
3
L
Cthulhu
3,051
191
0
0
0
0
0
L
The Morrigan
7,352
460
90
6
0
266,366
1
W
Sol
9,752
610
120
8
0
258,325
0
L
Tiamat
7,504
469
92
6
0
231,078
0
L
Bastet
9,707
607
91
6
0
321,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role