Player Matchup

Heimdallr
Heimdallr
anderfire01
Heimdallr
Level 45
God Stats
9W - 12L
1,479 SR
Queue Stats
88W - 143L
1,298 Elo+
Party 2
Scylla
Scylla
caiseer11
Scylla
Level 40
God Stats
0W - 1L
1,192 SR
Queue Stats
46W - 78L
1,306 Elo+
Party 2
Hercules
Hercules
unaivelxscoo
Hercules
Level 55
God Stats
0W - 11L
1,074 SR
Queue Stats
63W - 111L
1,243 Elo+
Party 2
Team Averages
Level 47
1,248 SR
1,282 Elo+

VS

Team Averages
Level 80
1,500 SR
1,490 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlberThor
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,485 Elo+
Party 1
Agni
Agni
ImperialKaiser01
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
anderfire01
Heimdallr
10
5 / 8 / 1
7,938
794
6,793
11,679
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
caiseer11
Scylla
10
0 / 5 / 5
6,540
654
2,501
7,256
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
unaivelxscoo
Hercules
11
1 / 3 / 4
6,994
699
4,634
10,085
6,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 4 / 8
8,151
815
7,896
12,933
8,544
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
AlberThor
Merlin
12
4 / 1 / 10
8,154
815
6,627
3,871
1,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 1 / 6
8,782
878
11,575
3,973
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
16
16
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
4
8
2.25
W
Merlin
AlberThor
Merlin
4
1
10
9
W
7
1
6
10
L
Heimdallr
anderfire01
Heimdallr
5
8
1
0.69
L
Scylla
caiseer11
Scylla
0
5
5
0.5
L
Hercules
unaivelxscoo
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
26,098
29,020
Taken
20,777
13,075
Mitigated
11,181
5,963
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,896
833
0
3,525
12,933
8,544
84
1,049
11,752
98
18,472
W
Merlin
AlberThor
Merlin
6,627
547
0
107
3,871
1,366
697
1,000
2,691
24,399
0
W
11,575
1,132
0
999
3,973
1,271
175
100
3,833
32,981
0
L
Heimdallr
anderfire01
Heimdallr
6,793
3,134
171
2,211
11,679
4,303
0
6,540
4,531
0
19,837
L
Scylla
caiseer11
Scylla
2,501
198
0
643
7,256
2,198
0
4,211
2,543
14,398
0
L
Hercules
unaivelxscoo
Hercules
4,634
1,508
0
2,938
10,085
6,574
0
5,825
3,646
0
17,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,472
Gold Earned
25,087
98
Minions Killed
119
0
Camps Cleared
0
556,766
Distance Traveled
647,395
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,151
815
24
2
0
253,273
1
W
Merlin
8,154
815
39
4
0
189,098
4
W
Agni
8,782
878
56
6
0
205,024
2
L
Heimdallr
7,938
794
30
3
0
173,267
1
L
Scylla
6,540
654
26
3
0
181,951
0
L
Hercules
6,994
699
42
4
0
201,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role