Player Matchup

Neith
Neith
Banapes777
Neith
Level 26
God Stats
2W - 1L
1,828 SR
Queue Stats
362W - 340L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
DarkestJolt
Cthulhu
Level 21
God Stats
4W - 2L
1,435 SR
Queue Stats
14W - 16L
1,408 Elo+
Party 2
Bakasura
Bakasura
Silentdanger528
Bakasura
Level 28
God Stats
13W - 15L
1,385 SR
Queue Stats
26W - 25L
1,380 Elo+
Party 2
Bellona
Bellona
Stanger33
Bellona
Level 29
God Stats
8W - 4L
1,681 SR
Queue Stats
55W - 48L
1,436 Elo+
Party 2
Anubis
Anubis
monodestroyer97
Anubis
Level 28
God Stats
4W - 11L
1,360 SR
Queue Stats
18W - 25L
1,338 Elo+
Solo
Team Averages
Level 26
1,538 SR
1,402 Elo+

VS

Team Averages
Level 16
1,574 SR
1,416 Elo+
Merlin
Merlin
Drogues
Merlin
Level 12
God Stats
26W - 42L
1,561 SR
Queue Stats
47W - 90L
1,331 Elo+
Solo
Medusa
Medusa
Goldencherrios
Medusa
Level 10
God Stats
3W - 5L
1,299 SR
Queue Stats
28W - 21L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
heavyheartclub
Gilgamesh
Level 24
God Stats
6W - 3L
1,866 SR
Queue Stats
149W - 147L
1,472 Elo+
Solo
Ganesha
Ganesha
trick621
Ganesha
Level 15
God Stats
7W - 6L
1,559 SR
Queue Stats
25W - 21L
1,408 Elo+
Party 1
Set
Set
xklockx
Set
Level 18
God Stats
62W - 57L
1,586 SR
Queue Stats
65W - 70L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
15 / 4 / 5
11,645
647
19,564
12,863
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DarkestJolt
Cthulhu
13
3 / 3 / 11
9,161
509
7,720
16,925
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
14
2 / 3 / 6
9,027
502
6,298
15,049
5,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Stanger33
Bellona
16
4 / 0 / 4
9,696
539
5,950
8,840
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 1
10,134
563
11,193
10,117
4,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drogues
Merlin
14
0 / 3 / 0
8,125
451
1,904
10,131
2,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 8 / 2
7,981
443
11,185
13,282
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
heavyheartclub
Gilgamesh
14
4 / 7 / 0
8,916
495
12,018
12,854
5,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
trick621
Ganesha
12
0 / 7 / 5
7,881
438
8,535
18,766
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
12
3 / 6 / 0
8,188
455
8,337
12,557
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
31
Kills
11
12
Deaths
31
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
15
4
5
4.38
W
Cthulhu
DarkestJolt
Cthulhu
3
3
11
2.83
L
Merlin
Drogues
Merlin
0
3
0
0
L
4
8
2
0.63
W
Bakasura
2
3
6
1.67
W
Bellona
Stanger33
Bellona
4
0
4
6
L
Gilgamesh
heavyheartclub
Gilgamesh
4
7
0
0.57
W
7
2
1
3.75
L
Ganesha
trick621
Ganesha
0
7
5
0.36
L
Set
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,725
Damage
41,979
63,794
Taken
67,590
31,693
Mitigated
32,550
23,173
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,564
12,610
0
4,253
12,863
4,365
3,052
990
11,873
0
80,662
W
Cthulhu
DarkestJolt
Cthulhu
7,720
1,513
0
4,454
16,925
10,804
83
5,569
11,356
22,215
0
L
Merlin
Drogues
Merlin
1,904
319
0
2,116
10,131
2,716
586
5,653
4,114
48,463
0
L
11,185
6,002
0
3,526
13,282
5,068
504
2,903
10,379
0
37,212
W
Bakasura
6,298
4,377
0
4,798
15,049
5,693
1,078
1,896
13,153
0
37,387
W
Bellona
Stanger33
Bellona
5,950
1,540
498
3,878
8,840
5,875
2,194
701
8,139
0
46,444
L
Gilgamesh
heavyheartclub
Gilgamesh
12,018
3,446
0
616
12,854
5,754
1,250
2,264
9,685
433
51,247
W
11,193
1,118
0
5,292
10,117
4,956
405
1,663
8,454
52,116
0
L
Ganesha
trick621
Ganesha
8,535
1,200
0
3,441
18,766
14,064
225
4,986
13,430
30,515
0
L
Set
8,337
3,191
0
1,335
12,557
4,948
0
3,107
9,380
0
41,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
41,091
420
Minions Killed
347
0
Camps Cleared
0
1,757,066
Distance Traveled
1,410,814
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,645
647
124
7
0
301,568
1
W
Cthulhu
9,161
509
27
2
0
362,145
0
L
Merlin
8,125
451
85
5
0
254,011
0
L
Medusa
7,981
443
97
5
0
293,201
2
W
Bakasura
9,027
502
98
5
0
416,820
0
W
Bellona
9,696
539
95
5
0
358,803
0
L
Gilgamesh
8,916
495
97
5
0
301,519
4
W
Anubis
10,134
563
76
4
0
317,730
1
L
Ganesha
7,881
438
5
0
0
286,194
4
L
Set
8,188
455
63
4
0
275,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role