Player Matchup

Fenrir
Fenrir
BuffPlease
Fenrir
Level 27
God Stats
11W - 6L
1,712 SR
Queue Stats
84W - 82L
1,492 Elo+
Solo
Guan Yu
Guan Yu
CoolDude2061
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Solo
Merlin
Merlin
GodlyBones
Merlin
Level 16
God Stats
39W - 42L
1,736 SR
Queue Stats
144W - 133L
1,494 Elo+
Solo
Khepri
Khepri
GrimmGrump7
Khepri
Level 7
God Stats
19W - 10L
1,543 SR
Queue Stats
34W - 45L
1,431 Elo+
Solo
Izanami
Izanami
face-c
Izanami
Level 16
God Stats
14W - 3L
1,431 SR
Queue Stats
26W - 21L
1,388 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,452 Elo+

VS

Team Averages
Level 13
1,469 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
BlackFeather1200
Morgan Le Fay
Level 18
God Stats
16W - 15L
1,500 SR
Queue Stats
126W - 111L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drake9489
Tsukuyomi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,367 Elo+
Solo
Vamana
Vamana
Mamigata
Vamana
Level 6
God Stats
0W - 4L
1,277 SR
Queue Stats
15W - 13L
1,562 Elo+
Solo
Hades
Hades
SpinGyroSpin
Hades
Level 26
God Stats
5W - 5L
1,568 SR
Queue Stats
692W - 675L
1,564 Elo+
Solo
Mercury
Mercury
killer_beats123
Mercury
Level 11
God Stats
10W - 13L
1,500 SR
Queue Stats
111W - 131L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuffPlease
Fenrir
20
20 / 0 / 14
15,439
1,287
27,568
16,377
10,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
CoolDude2061
Guan Yu
15
3 / 8 / 6
10,346
862
1,581
11,456
4,804
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
GodlyBones
Merlin
19
4 / 5 / 18
12,310
1,026
16,591
12,296
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
19
2 / 3 / 20
12,570
1,048
7,498
10,077
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
face-c
Izanami
20
15 / 1 / 18
15,149
1,262
33,800
8,608
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackFeather1200
Morgan Le Fay
18
0 / 6 / 8
11,225
935
9,007
16,098
6,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Drake9489
Tsukuyomi
16
4 / 12 / 2
10,656
888
7,721
17,233
6,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vamana
Mamigata
Vamana
17
6 / 9 / 5
11,703
975
13,616
25,382
12,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 3
12,172
1,014
15,378
19,582
13,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 15 / 8
11,266
939
9,024
21,997
7,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
44
Kills
17
17
Deaths
44
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackFeather1200
Morgan Le Fay
0
6
8
0.67
W
Fenrir
BuffPlease
Fenrir
20
0
14
27
W
Guan Yu
CoolDude2061
Guan Yu
3
8
6
0.75
L
Tsukuyomi
Drake9489
Tsukuyomi
4
12
2
0.42
W
Merlin
GodlyBones
Merlin
4
5
18
2.6
W
Khepri
2
3
20
4
L
Vamana
Mamigata
Vamana
6
9
5
0.94
L
5
2
3
3.25
W
Izanami
face-c
Izanami
15
1
18
24
L
2
15
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,038
Damage
54,746
58,814
Taken
100,292
35,739
Mitigated
45,854
10,577
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackFeather1200
Morgan Le Fay
9,007
1,083
0
92
16,098
6,339
0
3,114
12,984
34,807
0
W
Fenrir
BuffPlease
Fenrir
27,568
10,981
0
4,720
16,377
10,934
0
7,482
8,895
0
37,524
W
Guan Yu
CoolDude2061
Guan Yu
1,581
79
280
702
11,456
4,804
0
5,114
6,342
0
4,521
L
Tsukuyomi
Drake9489
Tsukuyomi
7,721
3,490
0
687
17,233
6,025
0
3,853
13,380
0
13,377
W
Merlin
GodlyBones
Merlin
16,591
3,196
345
2,097
12,296
5,040
0
3,339
8,957
43,712
0
W
Khepri
7,498
605
0
672
10,077
11,165
0
5,805
4,272
27,293
0
L
Vamana
Mamigata
Vamana
13,616
8,421
991
3,656
25,382
12,682
0
5,875
19,130
0
21,649
L
15,378
3,311
1,104
5,397
19,582
13,263
0
6,928
12,654
50,361
0
W
Izanami
face-c
Izanami
33,800
28,145
0
1,761
8,608
3,796
0
2,645
5,963
0
56,736
L
9,024
4,984
0
1,586
21,997
7,545
0
4,319
17,608
0
19,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,814
Gold Earned
57,022
195
Minions Killed
168
6
Camps Cleared
6
924,051
Distance Traveled
1,008,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,225
935
67
6
3
185,222
0
W
Fenrir
15,439
1,287
20
2
3
258,574
1
W
Guan Yu
10,346
862
6
1
0
124,543
0
L
Tsukuyomi
10,656
888
2
0
0
195,850
0
W
Merlin
12,310
1,026
57
5
1
165,875
0
W
Khepri
12,570
1,048
45
4
0
213,290
1
L
Vamana
11,703
975
11
1
1
238,932
1
L
Hades
12,172
1,014
75
6
2
190,582
1
W
Izanami
15,149
1,262
67
6
2
161,769
0
L
Mercury
11,266
939
13
1
0
197,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role