Player Matchup

Gilgamesh
Gilgamesh
ChickenNinja7
Gilgamesh
Level 25
God Stats
3W - 3L
1,606 SR
Queue Stats
7W - 10L
1,399 Elo+
Solo
Artemis
Artemis
Mayu2110
Artemis
Level 28
God Stats
59W - 55L
1,529 SR
Queue Stats
115W - 145L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
PILINCHO_PR_JR
Kuzenbo
Level 159
God Stats
10W - 2L
1,751 SR
Queue Stats
618W - 489L
1,600 Elo+
Solo
Sol
Sol
Wounded_Xd
Sol
Level 28
God Stats
1W - 0L
1,737 SR
Queue Stats
12W - 13L
1,593 Elo+
Solo
Ra
Ra
ap_r0ndezv0us
Ra
Level 27
God Stats
1W - 0L
1,910 SR
Queue Stats
28W - 29L
1,508 Elo+
Solo
Team Averages
Level 53
1,706 SR
1,506 Elo+

VS

Team Averages
Level 87
1,567 SR
1,467 Elo+
Chaac
Chaac
Earth7223
Chaac
Level 63
God Stats
5W - 8L
1,540 SR
Queue Stats
120W - 120L
1,441 Elo+
Party 1
Tyr
Tyr
Ice1736
Tyr
Level 46
God Stats
6W - 8L
1,508 SR
Queue Stats
60W - 70L
1,433 Elo+
Party 1
Anubis
Anubis
Incizzor
Anubis
Level 104
God Stats
5W - 3L
1,670 SR
Queue Stats
227W - 191L
1,574 Elo+
Party 2
Loki
Loki
RaevickGaming
Loki
Level 115
God Stats
2W - 5L
1,550 SR
Queue Stats
22W - 41L
1,291 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheAxe73
Morgan Le Fay
Level 109
God Stats
4W - 4L
1,564 SR
Queue Stats
325W - 276L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChickenNinja7
Gilgamesh
18
2 / 3 / 12
12,367
687
7,175
16,403
14,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Mayu2110
Artemis
17
1 / 4 / 9
11,057
614
5,529
10,270
3,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 1 / 15
11,750
653
9,726
18,503
24,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 3 / 7
14,539
808
26,458
19,459
6,893
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 1 / 9
13,939
774
12,608
8,541
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Earth7223
Chaac
19
5 / 3 / 6
12,490
694
13,535
19,686
20,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
16
0 / 5 / 5
9,978
554
3,445
15,788
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Incizzor
Anubis
20
6 / 2 / 2
12,728
707
13,396
13,857
6,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 6 / 7
10,384
577
10,771
13,156
5,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TheAxe73
Morgan Le Fay
20
1 / 1 / 8
11,889
661
17,512
9,981
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
17
Kills
12
12
Deaths
17
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChickenNinja7
Gilgamesh
2
3
12
2.67
L
Chaac
Earth7223
Chaac
5
3
6
2.67
L
Tyr
0
5
5
0.5
L
Anubis
Incizzor
Anubis
6
2
2
3.5
W
Artemis
Mayu2110
Artemis
1
4
9
1.38
W
1
1
15
8.5
L
0
6
7
0.58
L
Morgan Le Fay
TheAxe73
Morgan Le Fay
1
1
8
5
W
8
3
7
3.83
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,496
Damage
58,659
73,176
Taken
72,468
51,764
Mitigated
45,532
26,213
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChickenNinja7
Gilgamesh
7,175
477
0
2,259
16,403
14,458
495
7,773
7,423
0
26,771
L
Chaac
Earth7223
Chaac
13,535
148
413
6,372
19,686
20,716
430
12,673
5,587
0
34,686
L
Tyr
3,445
206
0
1,618
15,788
8,225
0
9,588
5,879
0
19,136
L
Anubis
Incizzor
Anubis
13,396
1,254
0
5,994
13,857
6,801
420
11,079
2,678
71,972
0
W
Artemis
Mayu2110
Artemis
5,529
1,998
0
2,160
10,270
3,093
1,447
5,138
4,950
0
26,612
W
9,726
2,153
913
2,171
18,503
24,028
221
6,928
11,115
18,223
0
L
10,771
527
0
0
13,156
5,364
1,044
8,452
4,457
0
39,959
L
Morgan Le Fay
TheAxe73
Morgan Le Fay
17,512
1,015
0
2,315
9,981
4,426
729
6,370
3,426
69,399
0
W
26,458
10,466
0
11,507
19,459
6,893
4,938
6,537
12,341
87,668
0
W
12,608
608
3,611
3,592
8,541
3,292
857
4,334
3,959
74,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,652
Gold Earned
57,469
422
Minions Killed
443
7
Camps Cleared
9
1,752,943
Distance Traveled
1,657,400
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,367
687
46
3
2
351,404
3
L
Chaac
12,490
694
55
3
1
339,473
2
L
Tyr
9,978
554
51
3
1
346,223
0
L
Anubis
12,728
707
140
8
2
320,153
0
W
Artemis
11,057
614
61
3
0
306,773
0
W
Kuzenbo
11,750
653
20
1
0
377,527
7
L
Loki
10,384
577
62
3
3
297,391
1
L
Morgan Le Fay
11,889
661
135
8
2
354,160
4
W
Sol
14,539
808
147
8
1
330,763
0
W
Ra
13,939
774
148
8
4
386,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role