Player Matchup

Susano
Susano
Cemmoo
Susano
Level 16
God Stats
0W - 2L
1,211 SR
Queue Stats
21W - 13L
1,579 Elo+
Party 2
Thoth
Thoth
SimplifyDesire
Thoth
Level 13
God Stats
0W - 2L
1,637 SR
Queue Stats
20W - 17L
1,497 Elo+
Solo
Jing Wei
Jing Wei
cheers35
Jing Wei
Level 18
God Stats
2W - 1L
1,823 SR
Queue Stats
26W - 23L
1,521 Elo+
Party 2
Anubis
Anubis
hazeor
Anubis
Level 18
God Stats
15W - 9L
1,663 SR
Queue Stats
26W - 26L
1,498 Elo+
Party 2
Athena
Athena
xThePleb
Athena
Level 14
God Stats
1W - 1L
1,759 SR
Queue Stats
15W - 14L
1,508 Elo+
Party 2
Team Averages
Level 16
1,619 SR
1,521 Elo+

VS

Team Averages
Level 47
1,461 SR
1,523 Elo+
Tyr
Tyr
Ladychama
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,535 Elo+
Solo
Scylla
Scylla
MEGAT0NY
Scylla
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 146L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Thanarchon
Sylvanus
Level 29
God Stats
3W - 0L
1,239 SR
Queue Stats
91W - 85L
1,525 Elo+
Solo
Neith
Neith
abdullah225sh
Neith
Level 26
God Stats
41W - 39L
1,562 SR
Queue Stats
188W - 196L
1,492 Elo+
Solo
Fenrir
Fenrir
nero_dt
Fenrir
Level 152
God Stats
24W - 31L
1,502 SR
Queue Stats
577W - 501L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cemmoo
Susano
15
5 / 10 / 2
10,188
463
10,433
21,948
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 8 / 4
9,920
451
9,641
14,751
4,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
cheers35
Jing Wei
14
4 / 8 / 5
9,850
448
8,097
15,321
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
hazeor
Anubis
14
3 / 9 / 0
9,333
424
10,396
15,923
7,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
xThePleb
Athena
13
0 / 4 / 5
8,408
382
3,927
16,103
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
14,587
663
9,946
15,902
7,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
MEGAT0NY
Scylla
20
13 / 2 / 4
14,229
647
15,145
11,674
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Thanarchon
Sylvanus
16
2 / 3 / 17
11,173
508
6,607
14,651
12,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 5 / 12
11,923
542
12,012
14,433
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
nero_dt
Fenrir
20
16 / 2 / 8
13,936
633
19,587
17,848
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
15
Kills
39
39
Deaths
15
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Susano
Cemmoo
Susano
5
10
2
0.6
W
5
3
9
3.17
W
Scylla
MEGAT0NY
Scylla
13
2
4
7.5
L
3
8
4
0.63
W
Sylvanus
Thanarchon
Sylvanus
2
3
17
3.5
W
3
5
12
1.8
L
Jing Wei
cheers35
Jing Wei
4
8
5
0.81
L
Anubis
hazeor
Anubis
3
9
0
0.33
W
Fenrir
nero_dt
Fenrir
16
2
8
10
L
Athena
xThePleb
Athena
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
63,297
84,046
Taken
74,508
34,592
Mitigated
37,470
8,636
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cemmoo
Susano
10,433
2,530
0
3,770
21,948
7,235
0
3,829
18,001
0
63,523
W
9,946
1,004
0
5,694
15,902
7,896
1,939
8,281
7,621
0
100,629
W
Scylla
MEGAT0NY
Scylla
15,145
1,235
0
3,050
11,674
4,214
1,546
4,012
7,662
97,295
0
L
9,641
344
0
680
14,751
4,104
552
7,549
7,002
58,397
0
W
Sylvanus
Thanarchon
Sylvanus
6,607
2,355
3,026
4,921
14,651
12,645
1,755
5,811
8,840
31,288
6,541
W
12,012
5,542
0
5,987
14,433
4,976
5,863
4,813
9,620
0
69,894
L
Jing Wei
cheers35
Jing Wei
8,097
7,378
0
500
15,321
4,704
21
4,458
10,781
22
47,104
L
Anubis
hazeor
Anubis
10,396
493
0
2,682
15,923
7,721
0
2,958
12,893
50,247
0
W
Fenrir
nero_dt
Fenrir
19,587
4,090
0
3,622
17,848
7,739
1,792
3,504
13,528
0
107,011
L
Athena
xThePleb
Athena
3,927
1,254
0
1,004
16,103
10,828
0
1,937
14,110
21,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
65,848
401
Minions Killed
628
0
Camps Cleared
0
1,759,623
Distance Traveled
2,137,157
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,188
463
103
5
0
348,531
4
W
Tyr
14,587
663
181
8
0
453,903
7
W
Scylla
14,229
647
169
8
0
427,260
2
L
Thoth
9,920
451
107
5
0
417,778
3
W
Sylvanus
11,173
508
55
3
0
378,370
5
W
Neith
11,923
542
93
4
0
413,305
3
L
Jing Wei
9,850
448
72
3
0
284,958
3
L
Anubis
9,333
424
89
4
0
308,420
13
W
Fenrir
13,936
633
130
6
0
464,319
3
L
Athena
8,408
382
30
1
0
399,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role