Player Matchup

Scylla
Scylla
Olly_den
Scylla
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Loki
Loki
Tilestia
Loki
Level 15
God Stats
1W - 4L
1,315 SR
Queue Stats
1W - 5L
1,246 Elo+
Solo
Neith
Neith
demigardener
Neith
Level 22
God Stats
0W - 8L
1,170 SR
Queue Stats
546W - 563L
1,206 Elo+
Solo
Merlin
Merlin
hbrockman
Merlin
Level 5
God Stats
3W - 5L
1,255 SR
Queue Stats
4W - 7L
1,150 Elo+
Solo
Nemesis
Nemesis
pixxelcat
Nemesis
Level 25
God Stats
13W - 15L
1,409 SR
Queue Stats
195W - 197L
1,382 Elo+
Solo
Team Averages
Level 14
1,330 SR
1,297 Elo+

VS

Team Averages
Level 21
1,489 SR
1,310 Elo+
Zeus
Zeus
Assasins725
Zeus
Level 16
God Stats
48W - 40L
1,471 SR
Queue Stats
77W - 68L
1,451 Elo+
Solo
Terra
Terra
Clicques
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,103 Elo+
Solo
Heimdallr
Heimdallr
bouncing-snow
Heimdallr
Level 25
God Stats
47W - 42L
1,426 SR
Queue Stats
209W - 264L
1,283 Elo+
Party 1
Chernobog
Chernobog
jameris
Chernobog
Level 18
God Stats
177W - 199L
1,420 SR
Queue Stats
214W - 267L
1,308 Elo+
Party 1
Loki
Loki
staxks_off
Loki
Level 15
God Stats
21W - 12L
1,627 SR
Queue Stats
31W - 22L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Olly_den
Scylla
15
1 / 18 / 3
9,865
897
5,878
24,006
8,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
14
0 / 3 / 3
8,855
805
2,173
4,223
1,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 6 / 5
10,893
990
8,334
15,693
6,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
hbrockman
Merlin
15
3 / 5 / 3
10,686
971
13,466
11,727
7,410
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
pixxelcat
Nemesis
18
5 / 6 / 5
12,022
1,093
10,106
24,243
11,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 9
13,533
1,230
31,554
14,306
6,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Clicques
Terra
17
2 / 3 / 19
10,815
983
4,312
12,669
13,943
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
bouncing-snow
Heimdallr
17
3 / 3 / 20
10,731
976
12,732
9,208
4,408
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
jameris
Chernobog
19
6 / 2 / 24
12,771
1,161
13,983
8,276
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 16
11,425
1,039
11,417
8,001
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
125
12
Kills
37
38
Deaths
12
19
Assists
88
Player
Kills
Deaths
Assists
KDA
W
20
2
9
12.25
W
Terra
Clicques
Terra
2
3
19
3.83
L
Scylla
Olly_den
Scylla
1
18
3
0.14
L
Loki
0
3
3
0.5
W
Heimdallr
bouncing-snow
Heimdallr
3
3
20
4.33
L
3
6
5
0.92
L
Merlin
hbrockman
Merlin
3
5
3
0.9
W
Chernobog
jameris
Chernobog
6
2
24
9
L
Nemesis
pixxelcat
Nemesis
5
6
5
1.25
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
73,998
79,892
Taken
52,460
34,668
Mitigated
31,802
6,218
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,554
4,821
366
2,414
14,306
6,209
0
4,252
10,054
41,504
0
W
Terra
Clicques
Terra
4,312
1,001
2,910
2,579
12,669
13,943
0
5,442
7,227
24,802
0
L
Scylla
Olly_den
Scylla
5,878
1,760
0
0
24,006
8,250
0
8,368
15,638
14,885
0
L
Loki
2,173
295
0
260
4,223
1,218
0
1,684
2,539
0
4,414
W
Heimdallr
bouncing-snow
Heimdallr
12,732
7,063
537
1,137
9,208
4,408
0
2,721
6,487
0
26,232
L
8,334
2,236
0
2,376
15,693
6,367
0
8,043
7,650
0
17,623
L
Merlin
hbrockman
Merlin
13,466
1,144
0
250
11,727
7,410
0
6,252
5,475
27,443
0
W
Chernobog
jameris
Chernobog
13,983
9,026
0
1,490
8,276
3,903
0
3,281
4,995
0
29,335
L
Nemesis
pixxelcat
Nemesis
10,106
5,729
0
3,332
24,243
11,423
0
11,519
12,724
0
22,818
W
11,417
3,064
1,861
782
8,001
3,339
0
3,648
4,353
0
28,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,321
Gold Earned
59,275
111
Minions Killed
181
2
Camps Cleared
4
871,382
Distance Traveled
896,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,533
1,230
26
2
3
195,610
1
W
Terra
10,815
983
31
3
0
168,726
0
L
Scylla
9,865
897
19
2
0
196,267
0
L
Loki
8,855
805
3
0
2
66,759
0
W
Heimdallr
10,731
976
37
3
0
162,494
0
L
Neith
10,893
990
28
3
0
171,130
0
L
Merlin
10,686
971
32
3
0
166,475
0
W
Chernobog
12,771
1,161
50
5
0
160,924
0
L
Nemesis
12,022
1,093
29
3
0
270,751
0
W
Loki
11,425
1,039
37
3
1
208,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role