Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
IVIr Russell
Sylvanus
Gold II
Level 87
God Stats
12W - 12L
1,290 SR
Queue Stats
222W - 223L
1,511 MMR
Solo
Ne Zha
Ne Zha
Gold IV
KianGrn
Ne Zha
Gold IV
Level 91
God Stats
1W - 4L
1,114 SR
Queue Stats
203W - 199L
1,484 MMR
Solo
Rama
Rama
Silver I
TrKMeRL1N
Rama
Silver I
Level 128
God Stats
2W - 1L
1,885 SR
Queue Stats
14W - 8L
1,588 MMR
Party 1
Bellona
Bellona
Silver II
holyhorde
Bellona
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,522 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,458 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,629 SR
1,519 MMR
Osiris
Osiris
Gold III
EzTecShadow
Osiris
Gold III
Level 119
God Stats
4W - 4L
1,714 SR
Queue Stats
125W - 121L
1,549 MMR
Solo
Izanami
Izanami
Silver I
Jvdmoos
Izanami
Silver I
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,464 MMR
Solo
Cthulhu
Cthulhu
Gold II
Mongannn
Cthulhu
Gold II
Level 124
God Stats
15W - 21L
1,575 SR
Queue Stats
307W - 303L
1,496 MMR
Solo
Chang'e
Chang'e
Gold I
TiToX-BanDiT-ToX
Chang'e
Gold I
Level 123
God Stats
152W - 106L
1,698 SR
Queue Stats
683W - 668L
1,545 MMR
Solo
Bakasura
Bakasura
Gold II
Zoom____Tv
Bakasura
Gold II
Level 154
God Stats
2W - 2L
1,660 SR
Queue Stats
303W - 300L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
11 / 1 / 9
14,231
647
21,311
15,845
11,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IVIr Russell
Sylvanus
17
1 / 1 / 17
12,425
565
7,954
16,154
16,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
KianGrn
Ne Zha
17
4 / 2 / 17
12,128
551
11,252
19,689
10,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
19
3 / 1 / 2
12,505
568
7,854
12,244
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
holyhorde
Bellona
20
10 / 2 / 11
13,628
619
25,289
27,356
29,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatGilgameshAthenaDanzaburouKing Arthur

VS

Bans
ScyllaTsukuyomiSobekYemojaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 7 / 3
10,998
500
13,031
20,283
17,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Jvdmoos
Izanami
20
1 / 2 / 1
12,956
589
10,122
17,657
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Mongannn
Cthulhu
13
1 / 7 / 1
9,304
423
12,771
24,771
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 2
9,522
433
10,145
15,485
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zoom____Tv
Bakasura
16
4 / 8 / 0
10,754
489
7,483
20,314
8,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
29
Kills
7
7
Deaths
30
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
1
9
15.5
L
Osiris
1
7
3
0.36
W
Sylvanus
IVIr Russell
Sylvanus
1
1
17
9.5
L
Izanami
Jvdmoos
Izanami
1
2
1
0.75
W
Ne Zha
KianGrn
Ne Zha
4
2
17
6.25
L
Cthulhu
Mongannn
Cthulhu
1
7
1
0.21
L
0
6
2
0.17
W
Rama
3
1
2
4
L
Bakasura
Zoom____Tv
Bakasura
4
8
0
0.5
W
Bellona
holyhorde
Bellona
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,660
Damage
53,552
91,288
Taken
98,510
72,031
Mitigated
59,404
48,986
Healing
24,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
21,311
1,667
7,705
10,465
15,845
11,063
2,557
6,500
8,899
128,272
0
L
Osiris
13,031
4,495
0
5,874
20,283
17,911
0
5,085
15,198
0
73,649
W
Sylvanus
IVIr Russell
Sylvanus
7,954
1,858
4,830
3,382
16,154
16,077
793
5,987
9,909
29,876
0
L
Izanami
Jvdmoos
Izanami
10,122
6,295
0
6,640
17,657
8,138
5,981
3,469
14,188
0
124,650
W
Ne Zha
KianGrn
Ne Zha
11,252
4,403
0
4,345
19,689
10,519
2,953
5,853
13,582
0
72,446
L
Cthulhu
Mongannn
Cthulhu
12,771
0
0
4,043
24,771
18,660
0
12,047
12,724
44,995
0
L
10,145
258
1,763
3,944
15,485
5,835
21
6,030
9,455
60,655
0
W
Rama
7,854
6,767
0
3,783
12,244
4,794
5,577
2,689
9,537
0
97,142
L
Bakasura
Zoom____Tv
Bakasura
7,483
4,838
0
2,228
20,314
8,860
0
5,624
14,690
0
75,685
W
Bellona
holyhorde
Bellona
25,289
12,801
0
14,476
27,356
29,578
1,900
2,713
23,930
12,877
77,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,917
Gold Earned
53,534
633
Minions Killed
731
0
Camps Cleared
0
2,190,127
Distance Traveled
1,970,871
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,231
647
204
9
0
437,576
1
L
Osiris
10,998
500
155
7
0
354,177
7
W
Sylvanus
12,425
565
27
1
0
419,909
16
L
Izanami
12,956
589
237
11
0
391,447
9
W
Ne Zha
12,128
551
101
5
0
466,562
5
L
Cthulhu
9,304
423
72
3
0
404,778
8
L
Chang'e
9,522
433
121
6
0
381,239
5
W
Rama
12,505
568
169
8
0
398,157
4
L
Bakasura
10,754
489
146
7
0
439,230
6
W
Bellona
13,628
619
132
6
0
467,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role