Player Matchup

Medusa
Medusa
MackeyBledi
Medusa
Level 133
God Stats
10W - 8L
1,449 SR
Queue Stats
525W - 545L
1,443 Elo+
Party 2
Thoth
Thoth
kessho22
Thoth
Level 14
God Stats
16W - 17L
1,450 SR
Queue Stats
347W - 292L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
star-luc66
Baron Samedi
Level 127
God Stats
4W - 3L
1,830 SR
Queue Stats
298W - 234L
1,528 Elo+
Party 2
Team Averages
Level 91
1,576 SR
1,450 Elo+

VS

Team Averages
Level 98
1,560 SR
1,676 Elo+
Merlin
Merlin
DSHUchiha
Merlin
Level 154
God Stats
2W - 1L
1,626 SR
Queue Stats
44W - 51L
1,484 Elo+
Solo
Cerberus
Cerberus
Leglerg69
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,857 Elo+
Party 1
Hachiman
Hachiman
ReaperGunskill
Hachiman
Level 134
God Stats
1W - 0L
1,554 SR
Queue Stats
42W - 24L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 6 / 2
6,928
693
4,617
9,263
2,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thoth
kessho22
Thoth
10
2 / 3 / 4
7,510
751
3,787
4,409
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
star-luc66
Baron Samedi
10
1 / 6 / 4
6,891
689
3,090
8,357
5,958
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DSHUchiha
Merlin
12
1 / 1 / 10
7,611
761
4,144
3,801
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Leglerg69
Cerberus
11
5 / 3 / 10
8,749
875
6,734
9,666
5,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
13
9 / 2 / 6
8,740
874
8,444
7,440
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
15
15
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
DSHUchiha
Merlin
1
1
10
6
W
Cerberus
Leglerg69
Cerberus
5
3
10
3.33
L
Medusa
2
6
2
0.5
W
Hachiman
9
2
6
6
L
Thoth
kessho22
Thoth
2
3
4
1.33
L
Baron Samedi
star-luc66
Baron Samedi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,494
Damage
19,322
22,029
Taken
20,907
9,952
Mitigated
9,420
2,623
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DSHUchiha
Merlin
4,144
213
0
784
3,801
1,290
364
1,740
1,979
30,660
0
W
Cerberus
Leglerg69
Cerberus
6,734
457
0
1,286
9,666
5,645
156
1,946
7,588
17,104
0
L
Medusa
4,617
1,091
0
1,775
9,263
2,782
0
3,702
5,561
0
19,783
W
Hachiman
8,444
3,535
0
1,472
7,440
2,485
587
2,753
4,463
0
27,727
L
Thoth
kessho22
Thoth
3,787
31
0
0
4,409
1,212
0
2,654
1,755
10,675
0
L
Baron Samedi
star-luc66
Baron Samedi
3,090
318
51
797
8,357
5,958
0
4,522
3,835
17,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
25,100
98
Minions Killed
132
0
Camps Cleared
0
468,768
Distance Traveled
511,857
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,611
761
53
5
0
161,300
3
W
Cerberus
8,749
875
23
2
0
180,967
0
L
Medusa
6,928
693
47
5
0
171,165
4
W
Hachiman
8,740
874
56
6
0
169,590
1
L
Thoth
7,510
751
24
2
0
141,155
1
L
Baron Samedi
6,891
689
27
3
0
156,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role