Player Matchup

Bellona
Bellona
C00lparrot
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Juicewrld9997
Olorun
Level 16
God Stats
1W - 2L
1,214 SR
Queue Stats
44W - 41L
1,352 Elo+
Solo
Chiron
Chiron
KrunkMonkey
Chiron
Level 2
God Stats
13W - 3L
1,500 SR
Queue Stats
75W - 34L
1,500 Elo+
Solo
Arachne
Arachne
MiamoM
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Hades
Hades
Reaperttv1825
Hades
Level 16
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 2
Team Averages
Level 7
1,481 SR
1,445 Elo+

VS

Team Averages
Level 13
1,456 SR
1,360 Elo+
Gilgamesh
Gilgamesh
LG_ULTRA28
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,352 Elo+
Party 1
Cerberus
Cerberus
Marcus43
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Ovvnni
Mercury
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 70L
1,399 Elo+
Party 1
Athena
Athena
StarDust90964
Athena
Level 22
God Stats
20W - 14L
1,423 SR
Queue Stats
392W - 432L
1,261 Elo+
Solo
Sol
Sol
The_Kev_HG
Sol
Level 12
God Stats
3W - 5L
1,357 SR
Queue Stats
30W - 34L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C00lparrot
Bellona
12
2 / 5 / 6
8,456
445
2,845
9,422
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
12 / 2 / 12
11,519
606
13,138
14,496
6,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
11 / 0 / 5
12,625
664
13,093
14,982
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
MiamoM
Arachne
16
8 / 3 / 9
10,638
560
10,227
20,091
7,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 3 / 7
8,305
437
5,606
6,799
3,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LG_ULTRA28
Gilgamesh
11
2 / 10 / 7
7,413
390
8,455
15,941
7,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Marcus43
Cerberus
2
0 / 5 / 0
5,084
268
527
4,283
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Ovvnni
Mercury
13
5 / 6 / 1
8,895
468
6,707
13,918
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 4
7,437
391
3,915
12,330
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 9 / 0
8,119
427
13,636
13,803
4,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
35
Kills
10
13
Deaths
35
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
C00lparrot
Bellona
2
5
6
1
W
12
2
12
9
W
Chiron
11
0
5
13.5
L
Gilgamesh
LG_ULTRA28
Gilgamesh
2
10
7
0.55
L
Cerberus
Marcus43
Cerberus
0
5
0
0
W
Arachne
MiamoM
Arachne
8
3
9
4.17
L
Mercury
Ovvnni
Mercury
5
6
1
0.92
W
2
3
7
1.83
L
0
5
4
0.4
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,909
Damage
33,240
65,790
Taken
60,275
28,806
Mitigated
26,591
21,611
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
C00lparrot
Bellona
2,845
1,571
0
613
9,422
5,131
1,133
1,991
7,431
0
21,686
W
13,138
6,923
679
6,716
14,496
6,664
3,083
5,083
9,353
50,514
0
W
Chiron
13,093
7,234
772
7,163
14,982
6,260
5,306
5,462
9,430
0
109,261
L
Gilgamesh
LG_ULTRA28
Gilgamesh
8,455
1,960
87
989
15,941
7,809
0
6,286
9,655
0
31,380
L
Cerberus
Marcus43
Cerberus
527
280
0
308
4,283
1,628
0
1,232
3,051
1,604
0
W
Arachne
MiamoM
Arachne
10,227
8,318
0
4,996
20,091
7,231
851
3,210
16,881
0
82,780
L
Mercury
Ovvnni
Mercury
6,707
2,497
0
1,168
13,918
4,745
0
4,679
9,239
0
42,451
W
5,606
960
198
474
6,799
3,520
1,409
2,182
4,617
17,652
0
L
3,915
1,049
0
651
12,330
8,274
0
3,613
8,717
20,437
0
L
13,636
2,881
210
2,156
13,803
4,135
0
2,934
10,869
42,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,543
Gold Earned
36,948
443
Minions Killed
221
0
Camps Cleared
0
1,689,497
Distance Traveled
1,504,860
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,456
445
41
2
0
337,071
3
W
Olorun
11,519
606
89
5
0
328,600
1
W
Chiron
12,625
664
168
9
0
356,755
3
L
Gilgamesh
7,413
390
37
2
0
314,667
1
L
Cerberus
5,084
268
1
0
0
152,253
1
W
Arachne
10,638
560
119
6
0
393,501
1
L
Mercury
8,895
468
81
4
0
338,523
0
W
Hades
8,305
437
26
1
0
273,570
0
L
Athena
7,437
391
33
2
0
379,379
5
L
Sol
8,119
427
69
4
0
320,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role