Player Matchup

Arachne
Arachne
Don_Kowalutti
Arachne
Level 46
God Stats
71W - 62L
1,546 SR
Queue Stats
81W - 89L
1,440 Elo+
Party 1
Fenrir
Fenrir
Gdtgd
Fenrir
Level 27
God Stats
1W - 3L
1,724 SR
Queue Stats
118W - 125L
1,368 Elo+
Solo
Kukulkan
Kukulkan
GrabarzK
Kukulkan
Level 29
God Stats
45W - 37L
1,599 SR
Queue Stats
69W - 76L
1,465 Elo+
Party 1
Artemis
Artemis
Kartoffel_22
Artemis
Level 29
God Stats
5W - 1L
1,771 SR
Queue Stats
21W - 11L
1,592 Elo+
Solo
Jormungandr
Jormungandr
Matt_Tmk-0
Jormungandr
Level 18
God Stats
13W - 15L
1,502 SR
Queue Stats
17W - 30L
1,327 Elo+
Party 1
Team Averages
Level 30
1,629 SR
1,438 Elo+

VS

Team Averages
Level 18
1,464 SR
1,442 Elo+
Scylla
Scylla
BigBair98
Scylla
Level 26
God Stats
5W - 4L
1,396 SR
Queue Stats
164W - 96L
1,583 Elo+
Solo
Medusa
Medusa
Runer87
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
lord_fmj
Anubis
Level 27
God Stats
89W - 98L
1,424 SR
Queue Stats
95W - 103L
1,347 Elo+
Solo
Zeus
Zeus
skay_narkool
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,374 Elo+
Party 2
Odin
Odin
skay_nolann
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
22 / 1 / 9
13,616
619
21,469
15,010
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Gdtgd
Fenrir
18
3 / 7 / 4
11,481
522
5,776
16,573
5,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
GrabarzK
Kukulkan
17
9 / 3 / 12
11,554
525
15,363
8,243
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kartoffel_22
Artemis
16
9 / 3 / 10
10,680
485
8,976
15,336
5,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Matt_Tmk-0
Jormungandr
17
5 / 2 / 11
10,716
487
5,363
11,545
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigBair98
Scylla
18
9 / 4 / 1
12,218
555
13,496
13,536
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Runer87
Medusa
11
0 / 13 / 2
7,903
359
2,212
14,890
4,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
lord_fmj
Anubis
16
6 / 8 / 0
10,965
498
12,490
15,215
7,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 14 / 5
7,989
363
7,907
16,053
4,257
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 9 / 6
8,755
398
5,168
18,043
12,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
48
Kills
16
16
Deaths
48
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
BigBair98
Scylla
9
4
1
2.38
W
Arachne
22
1
9
26.5
W
Fenrir
Gdtgd
Fenrir
3
7
4
0.71
W
Kukulkan
GrabarzK
Kukulkan
9
3
12
5
W
Artemis
Kartoffel_22
Artemis
9
3
10
4.67
W
Jormungandr
Matt_Tmk-0
Jormungandr
5
2
11
5.25
L
Medusa
Runer87
Medusa
0
13
2
0.08
L
Anubis
lord_fmj
Anubis
6
8
0
0.75
L
0
14
5
0.18
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,947
Damage
41,273
66,707
Taken
77,737
30,641
Mitigated
34,600
22,849
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BigBair98
Scylla
13,496
535
0
1,919
13,536
4,708
898
4,689
8,757
88,878
0
W
Arachne
21,469
13,444
0
6,555
15,010
5,935
0
8,441
6,383
0
88,407
W
Fenrir
Gdtgd
Fenrir
5,776
1,502
0
4,188
16,573
5,602
238
11,622
4,951
0
51,238
W
Kukulkan
GrabarzK
Kukulkan
15,363
1,543
414
1,437
8,243
2,959
1,638
5,591
2,652
67,873
0
W
Artemis
Kartoffel_22
Artemis
8,976
5,787
0
6,388
15,336
5,367
1,773
3,728
11,608
0
63,391
W
Jormungandr
Matt_Tmk-0
Jormungandr
5,363
1,057
552
3,315
11,545
10,778
1,362
4,511
7,034
42,421
0
L
Medusa
Runer87
Medusa
2,212
1,788
0
741
14,890
4,862
36
4,555
10,155
0
23,959
L
Anubis
lord_fmj
Anubis
12,490
310
0
3,856
15,215
7,789
27
1,140
14,075
63,246
0
L
7,907
1,794
0
1,965
16,053
4,257
0
4,420
11,543
40,836
0
L
5,168
2,288
0
0
18,043
12,984
280
5,442
12,481
0
33,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,047
Gold Earned
47,830
491
Minions Killed
456
0
Camps Cleared
0
2,013,081
Distance Traveled
1,732,994
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,218
555
167
8
0
422,264
6
W
Arachne
13,616
619
121
6
0
469,022
1
W
Fenrir
11,481
522
95
4
0
377,639
8
W
Kukulkan
11,554
525
120
5
0
423,623
2
W
Artemis
10,680
485
79
4
0
366,398
4
W
Jormungandr
10,716
487
76
3
0
376,399
0
L
Medusa
7,903
359
45
2
0
339,865
0
L
Anubis
10,965
498
139
6
0
263,114
0
L
Zeus
7,989
363
60
3
0
302,201
3
L
Odin
8,755
398
45
2
0
405,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role