Player Matchup

Tiamat
Tiamat
Kreiituu
Tiamat
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 16L
1,568 Elo+
Solo
Zeus
Zeus
LaYutul
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,617 Elo+
Party 1
Apollo
Apollo
Maggotão
Apollo
Level 14
God Stats
15W - 11L
1,570 SR
Queue Stats
24W - 23L
1,577 Elo+
Party 1
Serqet
Serqet
Virchel
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,415 Elo+
Solo
Ah Puch
Ah Puch
felalapopo
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,412 Elo+
Solo
Team Averages
Level 15
1,556 SR
1,518 Elo+

VS

Team Averages
Level 18
1,524 SR
1,487 Elo+
Nu Wa
Nu Wa
BenjaMI04
Nu Wa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 45L
1,566 Elo+
Solo
Horus
Horus
Carlinzn3
Horus
Level 14
God Stats
1W - 0L
1,516 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DionesBond
Cabrakan
Level 25
God Stats
7W - 3L
1,677 SR
Queue Stats
92W - 76L
1,509 Elo+
Solo
Apollo
Apollo
elegant-pluto004
Apollo
Level 18
God Stats
12W - 17L
1,417 SR
Queue Stats
23W - 29L
1,342 Elo+
Solo
Thor
Thor
rodripc2001
Thor
Level 28
God Stats
9W - 7L
1,507 SR
Queue Stats
77W - 62L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kreiituu
Tiamat
14
3 / 11 / 3
9,391
470
8,905
21,048
12,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
LaYutul
Zeus
16
8 / 7 / 2
10,827
541
11,012
11,333
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Maggotão
Apollo
14
3 / 7 / 5
9,106
455
5,817
14,110
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Virchel
Serqet
14
3 / 7 / 5
9,849
492
4,311
15,780
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
felalapopo
Ah Puch
13
3 / 5 / 5
8,640
432
12,815
13,760
4,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BenjaMI04
Nu Wa
19
10 / 2 / 10
12,392
620
21,219
13,072
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Carlinzn3
Horus
11
1 / 9 / 6
7,899
395
1,188
15,222
10,689
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
DionesBond
Cabrakan
17
11 / 4 / 9
12,610
631
16,109
20,084
19,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 4 / 7
9,823
491
6,975
12,371
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 1 / 7
12,310
616
13,324
15,091
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
20
Kills
37
37
Deaths
20
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BenjaMI04
Nu Wa
10
2
10
7.5
W
Horus
Carlinzn3
Horus
1
9
6
0.44
W
Cabrakan
DionesBond
Cabrakan
11
4
9
3.88
L
Tiamat
Kreiituu
Tiamat
3
11
3
0.41
L
Zeus
LaYutul
Zeus
8
7
2
1.29
L
Apollo
Maggotão
Apollo
3
7
5
0.79
L
Serqet
Virchel
Serqet
3
7
5
0.79
W
3
4
7
1.63
L
Ah Puch
felalapopo
Ah Puch
3
5
5
1.1
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,860
Damage
58,815
76,031
Taken
75,840
30,711
Mitigated
47,352
11,195
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BenjaMI04
Nu Wa
21,219
6,458
147
4,197
13,072
5,098
3,422
6,341
6,343
105,716
0
W
Horus
Carlinzn3
Horus
1,188
649
748
2,866
15,222
10,689
479
8,374
6,513
0
11,457
W
Cabrakan
DionesBond
Cabrakan
16,109
2,669
0
6,162
20,084
19,751
492
9,273
10,544
39,527
0
L
Tiamat
Kreiituu
Tiamat
8,905
463
91
3,444
21,048
12,949
0
12,647
8,384
51,016
0
L
Zeus
LaYutul
Zeus
11,012
564
0
668
11,333
3,785
364
4,215
7,118
62,119
0
L
Apollo
Maggotão
Apollo
5,817
3,188
0
1,604
14,110
4,953
559
6,637
7,473
0
40,571
L
Serqet
Virchel
Serqet
4,311
1,504
0
3,093
15,780
4,686
0
7,064
8,695
0
40,469
W
6,975
2,967
0
2,115
12,371
5,256
838
6,850
5,433
0
52,590
L
Ah Puch
felalapopo
Ah Puch
12,815
1,274
0
2,295
13,760
4,338
319
6,727
7,033
51,114
0
W
13,324
1,636
0
6,008
15,091
6,558
1,181
5,526
9,213
0
90,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
55,034
412
Minions Killed
504
0
Camps Cleared
0
1,643,513
Distance Traveled
1,817,230
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,392
620
172
9
0
354,318
4
W
Horus
7,899
395
21
1
0
344,934
1
W
Cabrakan
12,610
631
49
2
0
368,674
4
L
Tiamat
9,391
470
87
4
0
304,271
5
L
Zeus
10,827
541
109
5
0
293,212
2
L
Apollo
9,106
455
69
3
0
323,761
0
L
Serqet
9,849
492
80
4
0
369,495
1
W
Apollo
9,823
491
117
6
0
344,052
0
L
Ah Puch
8,640
432
67
3
0
352,774
1
W
Thor
12,310
616
145
7
0
405,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role